KillAuraPatch 3.0
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@czechhek said in KillAuraPatch 1.0:
@yorik100 Well 100% sensitivity is default, 50 and 25 is just 2x and 4x so they can have the same rotations and therefore, same values I guess?
Why would they valuepatch 100 tho XD
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@gabriel you want that too on your custom liquidbounce? here: https://github.com/bestnub/LiquidBounce/tree/GCD
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@infaura how?
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@alien-gurke is it that hard?
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best script $$
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@theapplepro Can you please send me your liquidbounce please. If I set my gcd sensitivity like he showed it still flags the same. I gues it doesnt work for my build of LB. Thanks
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Released KillAuraPatch 2.0 (26. 3. 2022)
Dynamic KillAura range is here
- Added jumping range to DynamicRange script.
- Merged it with KillAuraPatch.
- Simplified code using Nashorn's weird specific stuff.
- Fixed values.json getting saved everytime a value is changed by using reflections. (they get changed quite often, especially with dynamic range now)