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  3. Check for empty block and return

Check for empty block and return

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  • FaaatPotatoF Offline
    FaaatPotatoF Offline
    FaaatPotato
    wrote on last edited by FaaatPotato
    #1

    if i put this in update it isnt working:

    if (mc.theWorld.getCollidingBoundingBoxes(mc.thePlayer, mc.thePlayer.getEntityBoundingBox().offset(0, -0.1, 0).expand(0, 0.1, 0)).isEmpty()) return;
    

    i dont know exactly how this works, but i wanted to check for an empty block -0.1 below the player and if its empty return.

    anyone knows how to? xd ty

    A 1 Reply Last reply
    0
    • FaaatPotatoF FaaatPotato

      if i put this in update it isnt working:

      if (mc.theWorld.getCollidingBoundingBoxes(mc.thePlayer, mc.thePlayer.getEntityBoundingBox().offset(0, -0.1, 0).expand(0, 0.1, 0)).isEmpty()) return;
      

      i dont know exactly how this works, but i wanted to check for an empty block -0.1 below the player and if its empty return.

      anyone knows how to? xd ty

      A Offline
      A Offline
      Aftery
      wrote on last edited by
      #2

      @faaatpotato 8b5be1af-53cf-40f7-8871-162574ffff2e-image.png

      FaaatPotatoF 1 Reply Last reply
      1
      • A Aftery

        @faaatpotato 8b5be1af-53cf-40f7-8871-162574ffff2e-image.png

        FaaatPotatoF Offline
        FaaatPotatoF Offline
        FaaatPotato
        wrote on last edited by
        #3

        @aftery ok undefined

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