[Script]mumyKillAura
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Author : mumy
E-mail : [email protected]
QQ : 956172670var scriptName = "mumyKillAura3"; var scriptVersion = 1.0; var scriptAuthor = "mumy++"; var mumyKillAura3 = new mumyKillAura3(); var client; var fly = moduleManager.getModule("Fly"); var KillAuraClass = Java.type("net.ccbluex.liquidbounce.LiquidBounce").moduleManager.getModule(Java.type("net.ccbluex.liquidbounce.features.module.modules.combat.KillAura").class); var EventState = Java.type('net.ccbluex.liquidbounce.event.EventState'); var EventTarget = Java.type('net.ccbluex.liquidbounce.event.EventTarget'); var MotionEvent = Java.type('net.ccbluex.liquidbounce.event.MotionEvent'); //var SlowDownEvent = Java.type('net.ccbluex.liquidbounce.event.SlowDownEvent'); var EnumFacing = Java.type('net.minecraft.util.EnumFacing'); var BlockPos = Java.type('net.minecraft.util.BlockPos'); var C02PacketUseEntity = Java.type('net.minecraft.network.play.client.C02PacketUseEntity'); var C08PacketPlayerBlockPlacement = Java.type('net.minecraft.network.play.client.C08PacketPlayerBlockPlacement'); var C07PacketPlayerDigging = Java.type('net.minecraft.network.play.client.C07PacketPlayerDigging'); var C06PacketPlayerPosLook = Java.type('net.minecraft.network.play.client.C03PacketPlayer.C06PacketPlayerPosLook'); var C04PacketPlayerPosition = Java.type('net.minecraft.network.play.client.C03PacketPlayer.C04PacketPlayerPosition'); var C05PacketPlayerLook = Java.type('net.minecraft.network.play.client.C03PacketPlayer.C05PacketPlayerLook'); var C03PacketPlayer = Java.type('net.minecraft.network.play.client.C03PacketPlayer'); var S08PacketPlayerPosLook = Java.type('net.minecraft.network.play.server.S08PacketPlayerPosLook'); var S02PacketChat = Java.type('net.minecraft.network.play.server.S02PacketChat'); var C0DPacketCloseWindow = Java.type('net.minecraft.network.play.client.C0DPacketCloseWindow'); var C16PacketClientStatus = Java.type('net.minecraft.network.play.client.C16PacketClientStatus'); var C0APacketAnimation = Java.type('net.minecraft.network.play.client.C0APacketAnimation'); var C0BPacketEntityAction = Java.type('net.minecraft.network.play.client.C0BPacketEntityAction'); var EntityPlayer = Java.type('net.minecraft.entity.player.EntityPlayer'); var ItemSword = Java.type('net.minecraft.item.ItemSword'); var EnchantmentHelper = Java.type('net.minecraft.enchantment.EnchantmentHelper'); var MovementUtils = Java.type('net.ccbluex.liquidbounce.utils.MovementUtils'); var EntityUtils = Java.type('net.ccbluex.liquidbounce.utils.EntityUtils'); var AntiBot = Java.type('net.ccbluex.liquidbounce.features.module.modules.misc.AntiBot'); var Teams = Java.type('net.ccbluex.liquidbounce.features.module.modules.misc.Teams'); var LiquidBounce = Java.type('net.ccbluex.liquidbounce.LiquidBounce'); var EntityLivingBase = Java.type('net.minecraft.entity.EntityLivingBase'); var ColorUtils = Java.type('net.ccbluex.liquidbounce.utils.render.ColorUtils'); var EntityArmorStand = Java.type('net.minecraft.entity.item.EntityArmorStand'); var KeyBinding = Java.type('net.minecraft.client.settings.KeyBinding'); var GameSettings = Java.type('net.minecraft.client.settings.GameSettings'); var PotionEffect = Java.type('net.minecraft.potion.PotionEffect'); var Potion = Java.type('net.minecraft.potion.Potion'); var GuiInventory = Java.type('net.minecraft.client.gui.inventory.GuiInventory'); var GuiGameOver = Java.type('net.minecraft.client.gui.GuiGameOver'); var GuiChat = Java.type('net.minecraft.client.gui.GuiChat'); var Vec3 = Java.type('net.minecraft.util.Vec3'); var GuiIngameMenu = Java.type('net.minecraft.client.gui.GuiIngameMenu'); var GuiContainer = Java.type('net.minecraft.client.gui.inventory.GuiContainer'); var EntityArrow = Java.type('net.minecraft.entity.projectile.EntityArrow'); var EntitySmallFireball = Java.type('net.minecraft.entity.projectile.EntitySmallFireball'); var EntityLargeFireball = Java.type('net.minecraft.entity.projectile.EntityLargeFireball'); var Entity = Java.type('net.minecraft.entity.Entity'); var TeamsClass = Java.type("net.ccbluex.liquidbounce.LiquidBounce").moduleManager.getModule(Java.type("net.ccbluex.liquidbounce.features.module.modules.misc.Teams").class); var Rotation = Java.type('net.ccbluex.liquidbounce.utils.Rotation'); var RaycastUtils = Java.type('net.ccbluex.liquidbounce.utils.RaycastUtils'); var RotationUtils = Java.type('net.ccbluex.liquidbounce.utils.RotationUtils'); var RandomUtils = Java.type('net.ccbluex.liquidbounce.utils.misc.RandomUtils'); var Entitys = [Java.type('net.minecraft.entity.item.EntityItem'), Java.type('net.minecraft.entity.item.EntityXPOrb'), Java.type('net.minecraft.entity.item.EntityFireworkRocket'), Java.type('net.minecraft.entity.item.EntityExpBottle'), Java.type('net.minecraft.entity.item.EntityEnderPearl'), Java.type('net.minecraft.entity.item.EntityEnderEye'), Java.type('net.minecraft.entity.projectile.EntityArrow'), Java.type('net.minecraft.entity.projectile.EntityEgg'), Java.type('net.minecraft.entity.projectile.EntityFireball'), Java.type('net.minecraft.entity.projectile.EntityFishHook'), Java.type('net.minecraft.entity.projectile.EntityPotion'), Java.type('net.minecraft.entity.projectile.EntitySmallFireball'), Java.type('net.minecraft.entity.projectile.EntitySnowball'), Java.type('net.minecraft.entity.projectile.EntityWitherSkull')]; var Color = Java.type('java.awt.Color'); var RenderUtils = Java.type('net.ccbluex.liquidbounce.utils.render.RenderUtils'); var AttackEvent = Java.type('net.ccbluex.liquidbounce.event.AttackEvent'); //var Vec3 = Java.type('net.minecraft.util.Vec3'); //var Swords = Java.type('net.minecraft.item.ItemSword'); //var BlockPos = Java.type('net.minecraft.util.BlockPos'); //var EnumFacing = Java.type('net.minecraft.util.EnumFacing'); //var PotionEffect = Java.type('net.minecraft.potion.PotionEffect'); //var EventTarget = Java.type('net.ccbluex.liquidbounce.event.EventTarget'); //var MotionEvent = Java.type('net.ccbluex.liquidbounce.event.MotionEvent'); //var SlowDownEvent = Java.type('net.ccbluex.liquidbounce.event.SlowDownEvent'); var MSTimer = Java.type("net.ccbluex.liquidbounce.utils.timer.MSTimer"); var TimeUtils = Java.type("net.ccbluex.liquidbounce.utils.timer.TimeUtils"); var AttackTimer = new MSTimer(); var SwitchTimer = new MSTimer(); var NoSlowTimer = new MSTimer(); function mumyKillAura3() { // Target var entity, Target, Targets; // Misc var Rs, Yaw, Pitch, Status, Clicks = 0, DelayedBlock, BlockingStatus, AttackDelay = 0; // Setting var AAC = value.createBoolean("AAC", false), Range = value.createFloat("Range", 4, 0, 8), MinCPS = value.createFloat("MinCPS", 9, 0, 20), RayCast = value.createBoolean("RayCast", false), Hitable = value.createBoolean("Hitable", false), MaxCPS = value.createFloat("MaxCPS", 11.5, 0, 20), FakeSwing = value.createBoolean("FakeSwing", false), Rotations = value.createBoolean("Rotations", false), OnleFaced = value.createBoolean("OnleFaced", false), HurtTime = value.createInteger("HurtTime", 20, 0, 20), KeepSprint = value.createBoolean("KeepSprint", false), Correction = value.createBoolean("Correction", false), BlockRange = value.createFloat("BlockRange", 5, 0, 10), PreRotation = value.createBoolean("PreRotation", false), IgnoredFaced = value.createBoolean("IgnoredFaced", false), SprintPacket = value.createBoolean("SprintPacket", false), InteractBlock = value.createBoolean("InteractBlock", false), LivingRayCast = value.createBoolean("LivingRayCast", false), HurtTimeBlock = value.createBoolean("HurtTimeBlock", false), MinTurnSpeed = value.createFloat("MinTurnSpeed", 95, 0, 180), MaxTurnSpeed = value.createFloat("MaxTurnSpeed", 135, 0, 180), BlockAnimation = value.createBoolean("BlockAnimation", false), SilentRotation = value.createBoolean("SilentRotation", false), RayCastIgnored = value.createBoolean("RayCastIgnored", false), ThroughWallsRange = value.createFloat("ThroughWallsRange", 0, 0, 8), Strafe = value.createList("Strafe", ["Off", "Strict", "Silent"], ""), Center = value.createList("Center", ["With", "Center", "Normal", "Random"], ""), CyclePerSecond = value.createList("CyclePerSecond", ["Normal", "Volatility"], ""), AutoBlock = value.createList("AutoBlock", ["Off", "Vanilla", "Packet", "Delayed"], ""), Priority = value.createList("Priority", ["Armor", "Health", "Distance", "Direction", "HurtTime", "LivingTime", "HurtResistantTime"], ""), Values = [Strafe, Center, Priority, AutoBlock, CyclePerSecond, Range, MinCPS, MaxCPS, HurtTime, BlockRange, MinTurnSpeed, MaxTurnSpeed, ThroughWallsRange, AAC, Hitable, RayCast, Rotations, Correction, OnleFaced, FakeSwing, KeepSprint, PreRotation, SprintPacket, InteractBlock, IgnoredFaced, SilentRotation, LivingRayCast, HurtTimeBlock, BlockAnimation, RayCastIgnored]; this.getName = function() { return "mumyKillAura3"; }; this.getDescription = function() { return "mumyKillAura3-Module,By-mumy."; }; this.getCategory = function() { return "Misc"; }; /*this.getTag = function() { return ""; };*/ this.onEnable = function() { Clicks = 0; Status = null; AttackDelay = 0; ResetRotations(); Yaw = Pitch = null; DelayedBlock = null; Blocking(false, true); Target = Targets = entity = null; } function None() { } function Reset() { if (Status) { Clicks = 0; Status = null; Yaw = Pitch = null; DelayedBlock = false; } if (Rs) { ResetRotations(); } } this.onWorld = function(event) { Module(this.getName(), false); } this.onAttack = function(event) { //target = event.getTargetEntity(); } this.onUpdate = function() { Targets = getTargets(); Target = entity = getTarget(Targets); if (Target || Targets.length > 0) { if (AutoBlockType(true) && isSword() && CanBlock()) { if (!mc.thePlayer.isBlocking()) { /*mc.playerController.*/sendUseItem(mc.thePlayer, mc.theWorld, mc.thePlayer.inventory.getCurrentItem(), true); } BlockingStatus = true; KeyBinding.setKeyBindState(mc.gameSettings.keyBindUseItem.getKeyCode(), true); } else if (BlockingStatus && !isSword() && mc.thePlayer.isUsingItem() && !GameSettings.isKeyDown(mc.gameSettings.keyBindUseItem)) { Blocking(false, false); } if (Target) { Status = true; HitableEntity(Target, SilentRotation.get(), !mc.thePlayer.ridingEntity ? PreRotation.get() ? 'No' : 'Yaw' : ''); RunAttack(Target); } else { Reset(); } } else { if (BlockingStatus || mc.thePlayer.isBlocking() && !GameSettings.isKeyDown(mc.gameSettings.keyBindUseItem)) { Blocking(false, true); } Reset(); } if (!isSword() && BlockingStatus) { Blocking(false, true); } } this.onMotion = function(event) { if (Target && event.getEventState() == EventState.PRE && !mc.thePlayer.ridingEntity) { HitableEntity(Target, SilentRotation.get(), PreRotation.get() ? '' : 'Pitch'); } if (BlockAnimation.get()) { if ((Target || !AttackTimer.hasTimePassed(400)) && (mc.thePlayer.isBlocking() || BlockingStatus || !mc.thePlayer.isBlocking() && AutoBlockType(true) && !CanBlock()) && isSword()) { mc.thePlayer.swingProgress = mc.thePlayer.prevSwingProgress = 0.75; } } if (Rotations.get() && Hitable.get() && Target && RotationUtils.serverRotation) { if (Module('Rotations').state && Module('Rotations').getValue('Body').get()) { Rs = true; Module('Rotations').getValue('Body').set(false); } mc.thePlayer.renderYawOffset = mc.thePlayer.rotationYawHead = RotationUtils.serverRotation.getYaw(); } } this.onStrafe = function(event) { if (Strafe.get().indexOf('S') < 0) { return; } if (RotationUtils.targetRotation && (Target || getAngleDifference(RotationUtils.targetRotation.getYaw(), mc.thePlayer.rotationYaw) != 0) && !(Module('Scaffold').state || Module('Tower').state)) { switch (Strafe.get()) { case "Strict": var strafe = event.getStrafe(), forward = event.getForward(), friction = event.getFriction(), f = strafe * strafe + forward * forward, yaw = RotationUtils.targetRotation.getYaw(); if (f >= 1E-4) { f = friction / Math.max(1, Math.sqrt(f)); strafe *= f; forward *= f; var yawSin = Math.sin(yaw * Math.PI / 180), yawCos = Math.cos(yaw * Math.PI / 180); mc.thePlayer.motionX += strafe * yawCos - forward * yawSin; mc.thePlayer.motionZ += forward * yawCos + strafe * yawSin; } event.cancelEvent(); break; case "Silent": RotationUtils.targetRotation.applyStrafeToPlayer(event); event.cancelEvent(); break; } } } function ResetRotations() { if (Rs) { Rs = false; Module('Rotations').getValue('Body').set(true); } } function isFaced(entity, Range) { return !OnleFaced.get() || RotationUtils.isFaced(entity, Range ? Range : getRange() + (IgnoredFaced.get() ? entity.getDistanceToEntity(mc.thePlayer) : 0)); } function isSword() { return mc.thePlayer.getHeldItem() && mc.thePlayer.getHeldItem().getItem() instanceof ItemSword; } function sendUseItem(playerIn, worldIn, itemStackIn, packet) { if (mc.thePlayer.isSpectator() || itemStackIn == null) { return false; } if (packet) { BlockingPacket(true); } var s = itemStackIn.stackSize; var itemstack = itemStackIn.useItemRightClick(worldIn, playerIn); if (itemstack != itemStackIn || itemstack != null && itemstack.stackSize != s) { playerIn.inventory.mainInventory[playerIn.inventory.currentItem] = itemstack; if (itemstack.stackSize == 0) { playerIn.inventory.mainInventory[playerIn.inventory.currentItem] = null; } return true; } return false; } function getTargets() { var entity, Distance, LastEntity = [], EntityList = mc.theWorld.loadedEntityList; for (var i in EntityList) { entity = EntityList[i]; Distance = getDistanceToEntityBox(entity); if (AvailableEntity(entity) && entity != mc.thePlayer.ridingEntity) { if (Distance > getRange('Max')) { continue; } if (Distance > ThroughWallsRange.get() && Covered(entity)) { continue; } LastEntity.push(entity); } } return LastEntity; } function getTarget(EntityList) { var v, c, x, e; var List = []; for (var i in EntityList) { x = EntityList[i]; if (getDistanceToEntityBox(x) <= getRange()) { List.push(x); } } if (List.length < 1) { return null; } for (var i in List) { v = Contrast(List[i], Priority.get()); if (!e || v < c) { c = v; e = List[i]; } } return e; } function Contrast(entity, priority, reverse) { var v = 0; switch (priority) { case "Health": v = entity.getHealth(); break; case "Distance": v = getDistanceToEntityBox(entity); break; case "Direction": v = RotationUtils.getRotationDifference(entity); break; case "LivingTime": v = -entity.ticksExisted; break; case "Armor": v = entity.getTotalArmorValue(); break; case "HurtTime": v = entity.hurtTime; break; default: v = entity.hurtResistantTime; break; } return reverse ? -v : v; } function getRange(Type) { var Attack = Math.max(Range.get(), ThroughWallsRange.get()); switch (Type) { case "Max": return Math.max(Attack, BlockRange.get()); break; default: return Attack; break; } } function AutoBlockType(State) { var Type = !AutoBlock.get() ? 'Off' : AutoBlock.get(); return State ? Type != 'Off' : Type; } function RunAttack(entity) { if (RayCast.get()) { entity = RayCastEntity(entity); } if (Clicks > 0 && CanAttack()) { while (Clicks > 0) { AttackEntity(entity); Clicks -= Correction.get() ? 1 : Clicks; } } else if (AutoBlockType() == 'Delayed' && DelayedBlock) { DelayedBlock = false; Blocking(true, null, entity, isFaced(entity, getRange())); } } function CanAttack() { return Target && entity.hurtResistantTime <= HurtTime.get() && (isFaced(entity) || FakeSwing.get()); } function RayCastEntity(TargetEntity) { var entity, Distance, LastEntity, EntityList = mc.theWorld.loadedEntityList; for (var x in EntityList) { entity = EntityList[x]; Distance = getDistanceToEntityBox(entity); if (!RotationUtils.isFaced(entity, Math.max(getRange(), TargetEntity.getDistanceToEntity(mc.thePlayer))) || Distance >= getDistanceToEntityBox(TargetEntity)) { continue; } if (entity == mc.thePlayer || entity == TargetEntity || entity == mc.thePlayer.ridingEntity) { continue; } if (NotAttackEntity(entity)) { continue; } if (!RayCastIgnored.get() && !AvailableEntity(entity)) { continue; } if (entity instanceof EntityLivingBase ? entity instanceof EntityArmorStand && LivingRayCast.get() || !(EntityUtils.targetDead || entity.isEntityAlive() && (entity.getHealth() > 0 || AAC.get() && entity.hurtTime > 5)) : LivingRayCast.get()) { continue; } if (!LastEntity || getDistanceToEntityBox(LastEntity) > Distance) { LastEntity = entity; } } return LastEntity ? LastEntity : TargetEntity; } function NotAttackEntity(entity) { for (var i in Entitys) { if (entity instanceof Entitys[i]) { return true; } } return false; } function AvailableEntity(entity) { return entity != mc.thePlayer && !entity.isDead && !(entity instanceof EntityArmorStand) && entity instanceof EntityLivingBase && (EntityUtils.targetDead || entity.isEntityAlive() && entity.getHealth() > 0 || AAC.get() && entity.hurtTime > 5) && (EntityUtils.targetInvisible || !entity.isInvisible()) && !(!EntityUtils.targetPlayer && entity instanceof EntityPlayer || EntityUtils.targetPlayer && entity instanceof EntityPlayer && (AntiBot.isBot(entity) || entity.getName() != null && LiquidBounce.fileManager.friendsConfig.isFriend(ColorUtils.stripColor(entity.getName())) && !Module("NoFriends").getState() || entity.isSpectator() || Module("Teams").getState() && TeamsClass.isInYourTeam(entity))) && !(!EntityUtils.targetMobs && EntityUtils.isMob(entity) || !EntityUtils.targetAnimals && EntityUtils.isAnimal(entity)); } function AttackEntity(entity) { var Inventory; if (mc.currentScreen instanceof GuiInventory && AAC.get()) { Inventory = true; mc.getNetHandler().addToSendQueue(new C0DPacketCloseWindow()); } if (SprintPacket.get() && KeepSprint.get() && mc.thePlayer.isSprinting()) { mc.thePlayer.serverSprintState = false; } if ((BlockingStatus && isSword() || mc.thePlayer.isBlocking()) && !(DelayedBlock || AutoBlockType() == 'Vanilla')) { BlockingStatus = false; CanBlock() ? BlockingPacket(false) : Blocking(false, false); } mc.thePlayer.swingItem(); if (!FakeSwing.get() || isFaced(entity)) { LiquidBounce.eventManager.callEvent(new AttackEvent(entity)); mc.getNetHandler().addToSendQueue(new C02PacketUseEntity(entity, C02PacketUseEntity.Action.ATTACK)); if (KeepSprint.get()) { if (mc.thePlayer.fallDistance > 0 && !mc.thePlayer.onGround && !mc.thePlayer.isOnLadder() && !mc.thePlayer.isInWater() && !mc.thePlayer.isPotionActive(Potion.blindness) && !mc.thePlayer.isRiding()) { mc.thePlayer.onCriticalHit(entity); } if (EnchantmentHelper.getModifierForCreature(mc.thePlayer.getHeldItem(), entity.getCreatureAttribute()) > 0) { mc.thePlayer.onEnchantmentCritical(entity); } } else if (!mc.thePlayer.isSpectator()) { mc.thePlayer.attackTargetEntityWithCurrentItem(entity); } } if ((AutoBlockType(true) || mc.thePlayer.isBlocking()) && isSword() && CanBlock() && !BlockingStatus) { AutoBlockType() == 'Delayed' ? DelayedBlock = true : Blocking(true, null, entity, InteractBlock.get()); } if (Inventory) { mc.getNetHandler().addToSendQueue(new C16PacketClientStatus(C16PacketClientStatus.EnumState.OPEN_INVENTORY_ACHIEVEMENT)); } } function CanBlock() { return !(HurtTimeBlock.get() && mc.thePlayer.hurtTime != 0 && mc.thePlayer.hurtTime < 6); } function HitableEntity(entity, Silent, Onle) { if (!Hitable.get()) { return; } !Yaw || Yaw.isNaN() ? Yaw = mc.thePlayer.rotationYaw : None(); !Pitch || Pitch.isNaN() ? Pitch = mc.thePlayer.rotationPitch : None(); var bb = entity.getEntityBoundingBox(); var I = Covered(entity, true, getDistanceToEntityBox(entity) <= ThroughWallsRange.get()); if (I == 255) { return; } var offset = 0.145; var EyesY = mc.thePlayer.posY + mc.thePlayer.getEyeHeight(); var TEyesY = mc.thePlayer.posY + mc.thePlayer.getEyeHeight() * 0.9111; var xPos = PostMoving() ? [mc.thePlayer.motionX, mc.thePlayer.motionY, mc.thePlayer.motionZ] : [0, 0, 0]; var rPos = Center.get() == 'Random' ? [Math.random() * 0.4 - 0.2, Math.random() * 0.25 - 0.125, Math.random() * 0.4 - 0.2] : [0, 0, 0]; var vPos = Center.get() != 'Normal' ? [EntityCenter(entity, 'X'), TEyesY, EntityCenter(entity, 'Z')] : [mc.thePlayer.posX, TEyesY, mc.thePlayer.posZ]; var Pos = [Math.max(bb.minX + offset, Math.min(vPos[0] - xPos[0] + rPos[0], bb.maxX - offset)), Math.max(bb.minY + offset, Math.min(vPos[1] - xPos[1] + rPos[1], bb.maxY - offset)), Math.max(bb.minZ + offset, Math.min(vPos[2] - xPos[2] + rPos[2], bb.maxZ - offset))]; if (CoveredPos(Pos) || Center.get() == 'With') { Pos = [I[0], Pos[1], I[2]]; if (CoveredPos(Pos)) { Pos[1] = EntityCenter(entity, 'Y'); if (CoveredPos(Pos)) { Pos[1] = I[1]; } } } var DiffX = Pos[0] - mc.thePlayer.posX; var DiffY = Pos[1] - EyesY; var DiffZ = Pos[2] - mc.thePlayer.posZ; var Dist = Math.sqrt(DiffX * DiffX + DiffZ * DiffZ); var TPitch = -(Math.atan2(DiffY, Dist) * 180 / Math.PI); var TYaw = Math.atan2(DiffZ, DiffX) * 180 / Math.PI - 90; var YawDiff = getAngleDifference(TYaw, Yaw); var PitchDiff = getAngleDifference(TPitch, Pitch); var TurnSpeed = Math.random() * (MaxTurnSpeed.get() - MinTurnSpeed.get()) + MinTurnSpeed.get(); if (TurnSpeed > 0 && Onle != 'No') { Yaw += (Onle != 'Pitch' ? YawDiff > TurnSpeed ? TurnSpeed : Math.max(YawDiff, -TurnSpeed) : 0); Pitch += (Onle != 'Yaw' ? PitchDiff > TurnSpeed ? TurnSpeed : Math.max(PitchDiff, -TurnSpeed) : 0); Pitch = Math.min(90, Math.max(Pitch, -90)); } if (Silent) { RotationUtils.setTargetRotation(new Rotation(Yaw, Pitch)); } else { if (!Yaw.isNaN()) { mc.thePlayer.rotationYaw = Yaw; } if (!Pitch.isNaN()) { mc.thePlayer.rotationPitch = Pitch; } } } function getAngleDifference(a, b) { return ((((a - b) % 360) + 540) % 360) - 180; } function Covered(entity, getPos, ThroughWalls) { if (!getPos && mc.thePlayer.canEntityBeSeen(entity)) { return false; } var bb = entity.getEntityBoundingBox(); var sT = [0, 4, -1, 3]; var sV = PostMoving() ? [(0.85 - 0.15) / 3] : [1 / 3]; var XOffset = mc.thePlayer.posX > EntityCenter(entity, 'X'); var YOffset = mc.thePlayer.getEntityBoundingBox().minY + mc.thePlayer.getEyeHeight() > EntityCenter(entity, 'Y'); var ZOffset = mc.thePlayer.posZ > EntityCenter(entity, 'Z'); for (var xSearch = XOffset ? sT[0] : sT[3]; XOffset ? xSearch < sT[1] : xSearch > sT[2]; xSearch += (XOffset ? 1 : -1)) { for (var ySearch = YOffset ? sT[0] : sT[3]; YOffset ? ySearch < sT[1] : ySearch > sT[2]; ySearch += (YOffset ? 1 : -1)) { for (var zSearch = ZOffset ? sT[0] : sT[3]; ZOffset ? zSearch < sT[1] : zSearch > sT[2]; zSearch += (ZOffset ? 1 : -1)) { var Pos = [bb.minX + (bb.maxX - bb.minX) * xSearch * sV[0], bb.minY + (bb.maxY - bb.minY) * ySearch * sV[0], bb.minZ + (bb.maxZ - bb.minZ) * zSearch * sV[0]]; if (!CoveredPos(Pos) || ThroughWalls) { return getPos ? Pos : false; } } } } return getPos ? 255 : true; } function EntityCenter(entity, Pos) { var v, bb = entity.getEntityBoundingBox(); switch (Pos) { case "X": v = bb.maxX + bb.minX; break; case "Y": v = bb.maxY + bb.minY; break; case "Z": v = bb.maxZ + bb.minZ; break; } return v / 2; } function PostMoving() { return MovementUtils.isMoving() && (mc.thePlayer.motionX || mc.thePlayer.motionZ) && !(mc.thePlayer.posX - mc.thePlayer.prevPosX || mc.thePlayer.posY - mc.thePlayer.prevPosY || mc.thePlayer.posZ - mc.thePlayer.prevPosZ); } function CoveredPos(Value) { return mc.theWorld.rayTraceBlocks(new Vec3(mc.thePlayer.posX, mc.thePlayer.getEntityBoundingBox().minY + mc.thePlayer.getEyeHeight(), mc.thePlayer.posZ), new Vec3(Value[0], Value[1], Value[2]), false, true, false) != null; } function Blocking(State, Reset, entity, Interact) { if (!State) { if (Reset) { KeyBinding.setKeyBindState(mc.gameSettings.keyBindUseItem.getKeyCode(), GameSettings.isKeyDown(mc.gameSettings.keyBindUseItem)); } else { mc.playerController.onStoppedUsingItem(mc.thePlayer); } BlockingStatus = false; } else { if (Interact) { var positionEye = mc.getRenderViewEntity().getPositionEyes(1), expandSize = entity.getCollisionBorderSize(), boundingBox = entity.getEntityBoundingBox().expand(expandSize, expandSize, expandSize), TargetRotation = RotationUtils.targetRotation, Angle = TargetRotation ? [TargetRotation.getYaw(), TargetRotation.getPitch()] : [mc.thePlayer.rotationYaw, mc.thePlayer.rotationPitch], yawCos = Math.cos(-Angle[0] * 0.017453292 - Math.PI), yawSin = Math.sin(-Angle[0] * 0.017453292 - Math.PI), pitchCos = -Math.cos(-Angle[1] * 0.017453292), pitchSin = Math.sin(-Angle[1] * 0.017453292), range = Math.min(Math.max(Range.get(), ThroughWallsRange.get()), getDistanceToEntityBox(entity)) + 1, lookAt = positionEye.addVector(yawSin * pitchCos * range, pitchSin * range, yawCos * pitchCos * range), movingObject = boundingBox.calculateIntercept(positionEye, lookAt); if (movingObject) { hitVec = movingObject.hitVec; mc.getNetHandler().addToSendQueue(new C02PacketUseEntity(entity, new Vec3(hitVec.xCoord - entity.posX, hitVec.yCoord - entity.posY, hitVec.zCoord - entity.posZ))); mc.getNetHandler().addToSendQueue(new C02PacketUseEntity(entity, C02PacketUseEntity.Action.INTERACT)); } } BlockingPacket(true); BlockingStatus = true; } } this.onRender2D = function() { } this.onRender3D = function() { if (CanAttack() && AttackTimer.hasTimePassed(AttackDelay)) { Clicks++; AttackTimer.reset(); AttackDelay = Math.floor(1000 / MaxCPS.get() + (CyclePerSecond.get() == 'Volatility' ? Math.random() > 1 / 3 ? Math.random() * 0.5 : 0.5 + Math.random() * 0.5 : Math.random()) * (1000 / MinCPS.get() - 1000 / MaxCPS.get() - 1)); } if (entity || Targets.length > 0) { drawPlatform(entity ? entity : Targets[0]); } } function drawPlatform(entity) { RenderUtils.drawPlatform(entity, !Target || isFaced(entity) && entity == Target ? getDistanceToEntityBox(entity) <= getRange() ? new Color(37, 126, 255, 70) : new Color(117, 119, 121, 70) : new Color(255, 0, 0, 70)); } function BlockingPacket(State) { mc.getNetHandler().addToSendQueue(State ? !MovementUtils.isMoving() ? new C08PacketPlayerBlockPlacement(mc.thePlayer.inventory.getCurrentItem()) : new C08PacketPlayerBlockPlacement(new BlockPos(-1, -1, -1), 255, mc.thePlayer.inventory.getCurrentItem(), 0, 0, 0) : new C07PacketPlayerDigging(C07PacketPlayerDigging.Action.RELEASE_USE_ITEM, new BlockPos(-0, -0, -0), EnumFacing.DOWN)); } function getDistanceToEntityBox(entity) { var pos = [], box = entity.getEntityBoundingBox(), destMins = [box.minX, box.minY, box.minZ], destMaxs = [box.maxX, box.maxY, box.maxZ], eyes = [mc.thePlayer.posX, mc.thePlayer.posY + mc.thePlayer.getEyeHeight(), mc.thePlayer.posZ]; for (var i in eyes) { pos.push(Math.max(destMins[i], Math.min(eyes[i], destMaxs[i]))); } return Math.sqrt(Math.pow(eyes[0] - pos[0], 2) + Math.pow(eyes[1] - pos[1], 2) + Math.pow(eyes[2] - pos[2], 2)); } function Module(getValue) { return moduleManager.getModule(getValue); } this.onPacket = function(event) { var packet = event.getPacket(); } this.addValues = function(values) { for (var v in Values) { values.add(Values[v]); } } this.onDisable = function() { this.onEnable(); } } function onLoad() {} function onEnable() { client = moduleManager.registerModule(mumyKillAura3); } function onDisable() { moduleManager.unregisterModule(client); }
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that's legit
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