Fixed New b73 Scaffold nosprint
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in Scaffold.kt
if (sprintValue.get()) { if (mc.gameSettings.isKeyDown(mc.gameSettings.keyBindSprint)) { mc.gameSettings.keyBindSprint.pressed = true } if (mc.gameSettings.keyBindSprint.isKeyDown) { mc.thePlayer!!.sprinting = true } }
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holy fuck this is the worst shit I have ever seen
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@_fengxiao the fuck
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@_fengxiao no, stop it. that was a mistake on the first custom scaffold that was merged on the original liquidbounce. The person who made it probably didn't know that scaffold's sprint was being used in mixins until another person made a new PR this year which had to do with cleaning up code and fixing bugs.
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@_fengxiao plz fixed yours mixin
you can find it on Liquidsense B1 src -
@_FengXiao umm wtf? why are you talking to yourself
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disease issue
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@_fengxiao it's already fixed and it doesnt need to be changed you clever guy. actually, using this sprint method on scaffold is not only annoying because you have to hold buttons again but also useless.
1/9