How can u render pitch?
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@plumer-man mc.fontRenderer.Obj(mc.thePlayer.rotationYaw + "", 50, 50, 0xffffff);
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@plumer-man if you mean for aura and scaffold check ModelBiped class
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@plumer-man check method
setRotationAnglesin classnet.minecraft.client.model.ModelBiped:public void setRotationAngles(float p_78087_1_, float p_78087_2_, float p_78087_3_, float p_78087_4_, float p_78087_5_, float p_78087_6_, Entity entityIn) { ... if (this.swingProgress > -9990.0F) { //injection, modify the bipedHead.rotateAngleX ... }
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