Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse

LiquidBounce Forum

  1. Home
  2. ScriptAPI
  3. foreach

foreach

Scheduled Pinned Locked Moved Unsolved ScriptAPI
10 Posts 3 Posters 889 Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • I Offline
    I Offline
    IvanoVladimirs
    wrote on last edited by
    #1

    how to send c04 every pathfinding pos? and also is

    PathUtils.findPath(Target.posX, Target.posY, Target.posZ)
    

    actually right?

    Plumer ManP 1 Reply Last reply
    0
    • Konoha ScarletK Offline
      Konoha ScarletK Offline
      Konoha Scarlet
      wrote on last edited by
      #2

      Please describe your question more clearly and declare what u want

      I 1 Reply Last reply
      0
      • I IvanoVladimirs

        how to send c04 every pathfinding pos? and also is

        PathUtils.findPath(Target.posX, Target.posY, Target.posZ)
        

        actually right?

        Plumer ManP Offline
        Plumer ManP Offline
        Plumer Man
        wrote on last edited by
        #3

        @ivanovladimirs Since when did lb have a PathUtils

        1 Reply Last reply
        0
        • Konoha ScarletK Konoha Scarlet

          Please describe your question more clearly and declare what u want

          I Offline
          I Offline
          IvanoVladimirs
          wrote on last edited by
          #4

          @konoha-scarlet I need liquidbounce pathutils to find a path to whatever coordinate, then I want to send c04 packets everytime it moves

          Konoha ScarletK 1 Reply Last reply
          0
          • I IvanoVladimirs

            @konoha-scarlet I need liquidbounce pathutils to find a path to whatever coordinate, then I want to send c04 packets everytime it moves

            Konoha ScarletK Offline
            Konoha ScarletK Offline
            Konoha Scarlet
            wrote on last edited by
            #5

            @ivanovladimirs I think what you want is an A* path finder to generate an array of 3d vectors which marks the track. You can get it in many other clients' code such as Sigma(oldver)

            Plumer ManP 1 Reply Last reply
            0
            • Konoha ScarletK Konoha Scarlet

              @ivanovladimirs I think what you want is an A* path finder to generate an array of 3d vectors which marks the track. You can get it in many other clients' code such as Sigma(oldver)

              Plumer ManP Offline
              Plumer ManP Offline
              Plumer Man
              wrote on last edited by
              #6

              @konoha-scarlet no. he dosent want to render it he wants to send c04's to every location in the list returned by the util.

              Konoha ScarletK 1 Reply Last reply
              0
              • I Offline
                I Offline
                IvanoVladimirs
                wrote on last edited by
                #7

                Exactly what plumer man just said

                1 Reply Last reply
                0
                • Plumer ManP Plumer Man

                  @konoha-scarlet no. he dosent want to render it he wants to send c04's to every location in the list returned by the util.

                  Konoha ScarletK Offline
                  Konoha ScarletK Offline
                  Konoha Scarlet
                  wrote on last edited by Konoha Scarlet
                  #8

                  @plumer-man In my understanding, it's like TPAura's route? (it also sends many C04 packets)

                  Plumer ManP I 2 Replies Last reply
                  0
                  • Konoha ScarletK Konoha Scarlet

                    @plumer-man In my understanding, it's like TPAura's route? (it also sends many C04 packets)

                    Plumer ManP Offline
                    Plumer ManP Offline
                    Plumer Man
                    wrote on last edited by
                    #9

                    @konoha-scarlet Yes, he dosent want to render the 3d vectors tho

                    1 Reply Last reply
                    0
                    • Konoha ScarletK Konoha Scarlet

                      @plumer-man In my understanding, it's like TPAura's route? (it also sends many C04 packets)

                      I Offline
                      I Offline
                      IvanoVladimirs
                      wrote on last edited by
                      #10

                      @konoha-scarlet exactly

                      1 Reply Last reply
                      0
                      Reply
                      • Reply as topic
                      Log in to reply
                      • Oldest to Newest
                      • Newest to Oldest
                      • Most Votes


                      About
                      • Terms of Service
                      • Privacy Policy
                      • Status
                      • Contact Us
                      Downloads
                      • Releases
                      • Source code
                      • License
                      Docs
                      • Tutorials
                      • CustomHUD
                      • AutoSettings
                      • ScriptAPI
                      Community
                      • Forum
                      • Guilded
                      • YouTube
                      • Twitter
                      • D.Tube
                      • Login

                      • Login or register to search.
                      • First post
                        Last post
                      0
                      • Categories
                      • Recent
                      • Tags
                      • Popular
                      • Users
                      • Groups