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a far out idea but what if Ai can be used to find bypases or improve.
teach it that bans are bad and that kills, moving faster, being hit less, being setback less,etc. are good -
Interesting but might not be that realistic. But automation might be possible.
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a far out idea but what if Ai can be used to find bypases or improve.
teach it that bans are bad and that kills, moving faster, being hit less, being setback less,etc. are good@soulplexis i had the same thoughts a while ago. It would be cool for Speeds and maybe Killaura. In combination with custom plugins on a testserver. Imagine...
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a far out idea but what if Ai can be used to find bypases or improve.
teach it that bans are bad and that kills, moving faster, being hit less, being setback less,etc. are goodi coded a ai that does it
mc.thePlayer.motionY = Math.RAndom():
If (packet instanceof S)*pACKETPLAYer
crash!@12 -
ReferenceError: packet is not defined
ReferenceError: S is not defineddoesn't work help!!!!!
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