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LiquidBounce Forum

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  2. ScriptAPI
  3. drawScaledCustomSizeModalRect isn't working

drawScaledCustomSizeModalRect isn't working

Scheduled Pinned Locked Moved Solved ScriptAPI
guiscript
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  • test test2T Offline
    test test2T Offline
    test test2
    wrote on last edited by
    #1
    mc.getTextureManager().bindTexture(target.getLocationSkin());
    GL11.glColor4f(1, 1, 1, 1);
    Gui.drawScaledCustomSizeModalRect(x + 6, y + 6, 8, 8, 8, 8, 35, 35, 64, 64);
    

    After that, the stackoverflow error appears

    Ali00035A 1 Reply Last reply
    0
    • test test2T test test2
      mc.getTextureManager().bindTexture(target.getLocationSkin());
      GL11.glColor4f(1, 1, 1, 1);
      Gui.drawScaledCustomSizeModalRect(x + 6, y + 6, 8, 8, 8, 8, 35, 35, 64, 64);
      

      After that, the stackoverflow error appears

      Ali00035A Offline
      Ali00035A Offline
      Ali00035
      wrote on last edited by
      #2
      This post is deleted!
      1 Reply Last reply
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      • test test2T Offline
        test test2T Offline
        test test2
        wrote on last edited by
        #3
        var target;
        var GL11 = Java.type("org.lwjgl.opengl.GL11");
        var Gui = Java.type("net.minecraft.client.gui.Gui");
        var Color = Java.type("java.awt.Color");
        var KillAura = Java.type("net.ccbluex.liquidbounce.features.module.modules.combat.KillAura");
        var LiquidBounce = Java.type("net.ccbluex.liquidbounce.LiquidBounce");
        var EntityPlayer = Java.type("net.minecraft.entity.player.EntityPlayer");
        
        script.registerModule({
            name: "secret",
            category: "Render", 
            description: "secret"
        }, function (module) {
            module.on("render2D", function(e) {
                if ((LiquidBounce.moduleManager.getModule(KillAura.class)).target != null && (LiquidBounce.moduleManager.getModule(KillAura.class)).target instanceof EntityPlayer) {
                    target = (LiquidBounce.moduleManager.getModule(KillAura.class)).target;
                    
                    GL11.glPushMatrix();
                    
                  mc.getTextureManager().bindTexture(target.getLocationSkin());
                    GL11.glColor4f(1, 1, 1, 1);
                    Gui.drawScaledCustomSizeModalRect(x + 6, y + 6, 8, 8, 8, 8, 35, 35, 64, 64);
        
                    GL11.glPopMatrix();
                }
            });
        });
        
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        • test test2T Offline
          test test2T Offline
          test test2
          wrote on last edited by
          #4

          Sorry, i'm stupid. x and y does not exists

          1 Reply Last reply
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          • test test2T test test2 has marked this topic as solved on

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