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Session Info

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  • suicidemouse33S suicidemouse33

    @wxdbie im suggesting that you want to make a session info that looks like the one which novoline uses

    @Plumer-Man @Aftery most people on this forum are pasters, so no one cares.

    wxdbieW Offline
    wxdbieW Offline
    wxdbie
    wrote on last edited by
    #21

    @suicidemouse no, I have not even seen it undefined
    I want to make my simple session info (With nick, kills and fps)

    Plumer ManP 1 Reply Last reply
    0
    • A Aftery

      This post is deleted!

      wxdbieW Offline
      wxdbieW Offline
      wxdbie
      wrote on last edited by
      #22

      @aftery said in Session Info:

      i dont think you need more than 3 weeks of experience to increment a variable and call a function with arguments which are both things that are present in the few snippets of code youve posted in this forum b4

      Well, as see, not enough ._.

      1 Reply Last reply
      1
      • ? Offline
        ? Offline
        A Former User
        wrote on last edited by
        #23

        Session as in a world change?

        Ali00035A Plumer ManP 2 Replies Last reply
        0
        • ? A Former User

          Session as in a world change?

          Ali00035A Offline
          Ali00035A Offline
          Ali00035
          wrote on last edited by
          #24

          @mems No

          1 Reply Last reply
          0
          • wxdbieW wxdbie

            @suicidemouse no, I have not even seen it undefined
            I want to make my simple session info (With nick, kills and fps)

            Plumer ManP Offline
            Plumer ManP Offline
            Plumer Man
            wrote on last edited by
            #25

            bruh

            2 of the things you listed are already avalible from the normal liquidbounce hud editor

            1 Reply Last reply
            0
            • ? A Former User

              Session as in a world change?

              Plumer ManP Offline
              Plumer ManP Offline
              Plumer Man
              wrote on last edited by Plumer Man
              #26

              9fa33dd6-6e4f-4266-a198-ae1517586c63-image.png
              Some thing like this or this
              f4d7dae7-904f-40ab-927f-d2dde602b0d2-image.png
              https://forums.ccbluex.net/topic/3769/share-my-session-info-picture?_=1651944011835

              wxdbieW 2 Replies Last reply
              0
              • Plumer ManP Plumer Man

                9fa33dd6-6e4f-4266-a198-ae1517586c63-image.png
                Some thing like this or this
                f4d7dae7-904f-40ab-927f-d2dde602b0d2-image.png
                https://forums.ccbluex.net/topic/3769/share-my-session-info-picture?_=1651944011835

                wxdbieW Offline
                wxdbieW Offline
                wxdbie
                wrote on last edited by
                #27

                @plumer-man that I know

                1 Reply Last reply
                1
                • suicidemouse33S suicidemouse33

                  @wxdbie im suggesting that you want to make a session info that looks like the one which novoline uses

                  @Plumer-Man @Aftery most people on this forum are pasters, so no one cares.

                  Plumer ManP Offline
                  Plumer ManP Offline
                  Plumer Man
                  wrote on last edited by
                  #28

                  @suicidemouse said in Session Info:

                  @wxdbie im suggesting that you want to make a session info that looks like the one which novoline uses

                  @Plumer-Man @Aftery most people on this forum are pasters, so no one cares.

                  I care?

                  suicidemouse33S 1 Reply Last reply
                  0
                  • Plumer ManP Plumer Man

                    @suicidemouse said in Session Info:

                    @wxdbie im suggesting that you want to make a session info that looks like the one which novoline uses

                    @Plumer-Man @Aftery most people on this forum are pasters, so no one cares.

                    I care?

                    suicidemouse33S Offline
                    suicidemouse33S Offline
                    suicidemouse33
                    wrote on last edited by
                    #29

                    @plumer-man say this in mpgh

                    1 Reply Last reply
                    0
                    • Plumer ManP Plumer Man

                      9fa33dd6-6e4f-4266-a198-ae1517586c63-image.png
                      Some thing like this or this
                      f4d7dae7-904f-40ab-927f-d2dde602b0d2-image.png
                      https://forums.ccbluex.net/topic/3769/share-my-session-info-picture?_=1651944011835

                      wxdbieW Offline
                      wxdbieW Offline
                      wxdbie
                      wrote on last edited by
                      #30

                      @plumer-man 5b8de68d-3822-4883-b24c-66f8116e752a-изображение.png

                      only thing I am lack is kills

                      suicidemouse33S 1 Reply Last reply
                      1
                      • wxdbieW wxdbie

                        @plumer-man 5b8de68d-3822-4883-b24c-66f8116e752a-изображение.png

                        only thing I am lack is kills

                        suicidemouse33S Offline
                        suicidemouse33S Offline
                        suicidemouse33
                        wrote on last edited by
                        #31

                        @wxdbie uh, show us the full code

                        wxdbieW 1 Reply Last reply
                        0
                        • suicidemouse33S suicidemouse33

                          @wxdbie uh, show us the full code

                          wxdbieW Offline
                          wxdbieW Offline
                          wxdbie
                          wrote on last edited by
                          #32

                          @suicidemouse

                          @ElementInfo(name = "Session Info")
                          class SessionInfo(x: Double = -8.0, y: Double = 57.0, scale: Float = 1F,
                                      side: Side = Side(Side.Horizontal.MIDDLE, Side.Vertical.DOWN)) : Element(x, y, scale, side) {
                          
                              private val fontValue = FontValue("Font", Fonts.font35)
                          
                              override fun drawElement(): Border? {
                          
                                  val font = fontValue.get()
                          
                                  RenderUtils.drawRect(0F, 0F, 100F, 60F, Color(25,25,25, 128).rgb)
                                  RenderUtils.drawRect(0F, 0F, 100F, 17F, Color(25,25,25, 190).rgb)
                          
                                  font.drawString(name, (9F + 16F).toInt(), 5, -1)
                                  font.drawString("Nick: " + mc.getSession().username, 4, 20, -1)
                                  font.drawString("Kills: ", 4, 30, -1)
                                  font.drawString("FPS: " + Minecraft.getDebugFPS().toString(), 4, 40, -1)
                                  font.drawString("IP: " + ServerUtils.getRemoteIp(), 4, 50, -1)
                          
                                  return Border(0F, 0F, 100F, 17F)
                              }
                          }
                          
                          ? 1 Reply Last reply
                          0
                          • wxdbieW wxdbie

                            @suicidemouse

                            @ElementInfo(name = "Session Info")
                            class SessionInfo(x: Double = -8.0, y: Double = 57.0, scale: Float = 1F,
                                        side: Side = Side(Side.Horizontal.MIDDLE, Side.Vertical.DOWN)) : Element(x, y, scale, side) {
                            
                                private val fontValue = FontValue("Font", Fonts.font35)
                            
                                override fun drawElement(): Border? {
                            
                                    val font = fontValue.get()
                            
                                    RenderUtils.drawRect(0F, 0F, 100F, 60F, Color(25,25,25, 128).rgb)
                                    RenderUtils.drawRect(0F, 0F, 100F, 17F, Color(25,25,25, 190).rgb)
                            
                                    font.drawString(name, (9F + 16F).toInt(), 5, -1)
                                    font.drawString("Nick: " + mc.getSession().username, 4, 20, -1)
                                    font.drawString("Kills: ", 4, 30, -1)
                                    font.drawString("FPS: " + Minecraft.getDebugFPS().toString(), 4, 40, -1)
                                    font.drawString("IP: " + ServerUtils.getRemoteIp(), 4, 50, -1)
                            
                                    return Border(0F, 0F, 100F, 17F)
                                }
                            }
                            
                            ? Offline
                            ? Offline
                            A Former User
                            wrote on last edited by
                            #33

                            @wxdbie said in Session Info:

                            @suicidemouse

                            @ElementInfo(name = "Session Info")
                            class SessionInfo(x: Double = -8.0, y: Double = 57.0, scale: Float = 1F,
                                        side: Side = Side(Side.Horizontal.MIDDLE, Side.Vertical.DOWN)) : Element(x, y, scale, side) {
                            
                                private val fontValue = FontValue("Font", Fonts.font35)
                            
                                override fun drawElement(): Border? {
                            
                                    val font = fontValue.get()
                            
                                    RenderUtils.drawRect(0F, 0F, 100F, 60F, Color(25,25,25, 128).rgb)
                                    RenderUtils.drawRect(0F, 0F, 100F, 17F, Color(25,25,25, 190).rgb)
                            
                                    font.drawString(name, (9F + 16F).toInt(), 5, -1)
                                    font.drawString("Nick: " + mc.getSession().username, 4, 20, -1)
                                    font.drawString("Kills: ", 4, 30, -1)
                                    font.drawString("FPS: " + Minecraft.getDebugFPS().toString(), 4, 40, -1)
                                    font.drawString("IP: " + ServerUtils.getRemoteIp(), 4, 50, -1)
                            
                                    return Border(0F, 0F, 100F, 17F)
                                }
                            }
                            

                            You need to add the attack event, save the entity to a variable, then you need to add any event that is repetitive, for example onUpdate. You check if the world is not null and if the targeted entity is null or dead. If the player is dead, you increment the kill variable you have by 1, then you nullify the variable that keeps track of the entity you were attacking. Finally, you add the world event, that checks if there was a world change, so you can set the kills variable to 0. Hopefully this doesn't blow your brain and it shouldn't, because the client has these events available to you.

                            suicidemouse33S wxdbieW 3 Replies Last reply
                            👍
                            0
                            • ? A Former User

                              @wxdbie said in Session Info:

                              @suicidemouse

                              @ElementInfo(name = "Session Info")
                              class SessionInfo(x: Double = -8.0, y: Double = 57.0, scale: Float = 1F,
                                          side: Side = Side(Side.Horizontal.MIDDLE, Side.Vertical.DOWN)) : Element(x, y, scale, side) {
                              
                                  private val fontValue = FontValue("Font", Fonts.font35)
                              
                                  override fun drawElement(): Border? {
                              
                                      val font = fontValue.get()
                              
                                      RenderUtils.drawRect(0F, 0F, 100F, 60F, Color(25,25,25, 128).rgb)
                                      RenderUtils.drawRect(0F, 0F, 100F, 17F, Color(25,25,25, 190).rgb)
                              
                                      font.drawString(name, (9F + 16F).toInt(), 5, -1)
                                      font.drawString("Nick: " + mc.getSession().username, 4, 20, -1)
                                      font.drawString("Kills: ", 4, 30, -1)
                                      font.drawString("FPS: " + Minecraft.getDebugFPS().toString(), 4, 40, -1)
                                      font.drawString("IP: " + ServerUtils.getRemoteIp(), 4, 50, -1)
                              
                                      return Border(0F, 0F, 100F, 17F)
                                  }
                              }
                              

                              You need to add the attack event, save the entity to a variable, then you need to add any event that is repetitive, for example onUpdate. You check if the world is not null and if the targeted entity is null or dead. If the player is dead, you increment the kill variable you have by 1, then you nullify the variable that keeps track of the entity you were attacking. Finally, you add the world event, that checks if there was a world change, so you can set the kills variable to 0. Hopefully this doesn't blow your brain and it shouldn't, because the client has these events available to you.

                              suicidemouse33S Offline
                              suicidemouse33S Offline
                              suicidemouse33
                              wrote on last edited by
                              #34

                              @mems said in Session Info:

                              You need to add the attack event, save the entity to a variable, then you need to add any event that is repetitive, for example onUpdate. You check if the world is not null and if the targeted entity is null or dead. If the player is dead, you increment the kill variable you have by 1, then you nullify the variable that keeps track of the entity you were attacking. Finally, you add the world event, that checks if there was a world change, so you can set the kills variable to 0. Hopefully this doesn't blow your brain and it shouldn't, because the client has these events available to you.

                              Same steps to do AutoL

                              1 Reply Last reply
                              0
                              • ? A Former User

                                @wxdbie said in Session Info:

                                @suicidemouse

                                @ElementInfo(name = "Session Info")
                                class SessionInfo(x: Double = -8.0, y: Double = 57.0, scale: Float = 1F,
                                            side: Side = Side(Side.Horizontal.MIDDLE, Side.Vertical.DOWN)) : Element(x, y, scale, side) {
                                
                                    private val fontValue = FontValue("Font", Fonts.font35)
                                
                                    override fun drawElement(): Border? {
                                
                                        val font = fontValue.get()
                                
                                        RenderUtils.drawRect(0F, 0F, 100F, 60F, Color(25,25,25, 128).rgb)
                                        RenderUtils.drawRect(0F, 0F, 100F, 17F, Color(25,25,25, 190).rgb)
                                
                                        font.drawString(name, (9F + 16F).toInt(), 5, -1)
                                        font.drawString("Nick: " + mc.getSession().username, 4, 20, -1)
                                        font.drawString("Kills: ", 4, 30, -1)
                                        font.drawString("FPS: " + Minecraft.getDebugFPS().toString(), 4, 40, -1)
                                        font.drawString("IP: " + ServerUtils.getRemoteIp(), 4, 50, -1)
                                
                                        return Border(0F, 0F, 100F, 17F)
                                    }
                                }
                                

                                You need to add the attack event, save the entity to a variable, then you need to add any event that is repetitive, for example onUpdate. You check if the world is not null and if the targeted entity is null or dead. If the player is dead, you increment the kill variable you have by 1, then you nullify the variable that keeps track of the entity you were attacking. Finally, you add the world event, that checks if there was a world change, so you can set the kills variable to 0. Hopefully this doesn't blow your brain and it shouldn't, because the client has these events available to you.

                                wxdbieW Offline
                                wxdbieW Offline
                                wxdbie
                                wrote on last edited by
                                #35

                                @mems okay, I will try. ty < 3undefined

                                Plumer ManP 1 Reply Last reply
                                1
                                • wxdbieW wxdbie

                                  @mems okay, I will try. ty < 3undefined

                                  Plumer ManP Offline
                                  Plumer ManP Offline
                                  Plumer Man
                                  wrote on last edited by
                                  #36

                                  Search killsults on this forums and skid

                                  ? 1 Reply Last reply
                                  0
                                  • Plumer ManP Plumer Man

                                    Search killsults on this forums and skid

                                    ? Offline
                                    ? Offline
                                    A Former User
                                    wrote on last edited by
                                    #37

                                    @plumer-man said in Session Info:

                                    Search killsults on this forums and skid

                                    He doesn't have to. That way he doesn't really learn much.

                                    Plumer ManP 1 Reply Last reply
                                    0
                                    • ? A Former User

                                      @plumer-man said in Session Info:

                                      Search killsults on this forums and skid

                                      He doesn't have to. That way he doesn't really learn much.

                                      Plumer ManP Offline
                                      Plumer ManP Offline
                                      Plumer Man
                                      wrote on last edited by
                                      #38

                                      He dosent have the logic to make one...

                                      wxdbieW 1 Reply Last reply
                                      1
                                      • wxdbieW Offline
                                        wxdbieW Offline
                                        wxdbie
                                        wrote on last edited by
                                        #39

                                        I did itundefined
                                        java_o84l3YksZR.png

                                        ? suicidemouse33S 2 Replies Last reply
                                        1
                                        • wxdbieW wxdbie has marked this topic as solved on
                                        • Plumer ManP Plumer Man

                                          He dosent have the logic to make one...

                                          wxdbieW Offline
                                          wxdbieW Offline
                                          wxdbie
                                          wrote on last edited by
                                          #40

                                          @plumer-man said in Session Info:

                                          He dosent have the logic to make one..

                                          I have logicundefined

                                          I did check target dead and if true, +=1

                                          Plumer ManP Ali00035A 2 Replies Last reply
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