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Session Info

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  • ? A Former User

    Session as in a world change?

    Ali00035A Offline
    Ali00035A Offline
    Ali00035
    wrote on last edited by
    #24

    @mems No

    1 Reply Last reply
    0
    • wxdbieW wxdbie

      @suicidemouse no, I have not even seen it undefined
      I want to make my simple session info (With nick, kills and fps)

      Plumer ManP Offline
      Plumer ManP Offline
      Plumer Man
      wrote on last edited by
      #25

      bruh

      2 of the things you listed are already avalible from the normal liquidbounce hud editor

      1 Reply Last reply
      0
      • ? A Former User

        Session as in a world change?

        Plumer ManP Offline
        Plumer ManP Offline
        Plumer Man
        wrote on last edited by Plumer Man
        #26

        9fa33dd6-6e4f-4266-a198-ae1517586c63-image.png
        Some thing like this or this
        f4d7dae7-904f-40ab-927f-d2dde602b0d2-image.png
        https://forums.ccbluex.net/topic/3769/share-my-session-info-picture?_=1651944011835

        wxdbieW 2 Replies Last reply
        0
        • Plumer ManP Plumer Man

          9fa33dd6-6e4f-4266-a198-ae1517586c63-image.png
          Some thing like this or this
          f4d7dae7-904f-40ab-927f-d2dde602b0d2-image.png
          https://forums.ccbluex.net/topic/3769/share-my-session-info-picture?_=1651944011835

          wxdbieW Offline
          wxdbieW Offline
          wxdbie
          wrote on last edited by
          #27

          @plumer-man that I know

          1 Reply Last reply
          1
          • suicidemouse33S suicidemouse33

            @wxdbie im suggesting that you want to make a session info that looks like the one which novoline uses

            @Plumer-Man @Aftery most people on this forum are pasters, so no one cares.

            Plumer ManP Offline
            Plumer ManP Offline
            Plumer Man
            wrote on last edited by
            #28

            @suicidemouse said in Session Info:

            @wxdbie im suggesting that you want to make a session info that looks like the one which novoline uses

            @Plumer-Man @Aftery most people on this forum are pasters, so no one cares.

            I care?

            suicidemouse33S 1 Reply Last reply
            0
            • Plumer ManP Plumer Man

              @suicidemouse said in Session Info:

              @wxdbie im suggesting that you want to make a session info that looks like the one which novoline uses

              @Plumer-Man @Aftery most people on this forum are pasters, so no one cares.

              I care?

              suicidemouse33S Offline
              suicidemouse33S Offline
              suicidemouse33
              wrote on last edited by
              #29

              @plumer-man say this in mpgh

              1 Reply Last reply
              0
              • Plumer ManP Plumer Man

                9fa33dd6-6e4f-4266-a198-ae1517586c63-image.png
                Some thing like this or this
                f4d7dae7-904f-40ab-927f-d2dde602b0d2-image.png
                https://forums.ccbluex.net/topic/3769/share-my-session-info-picture?_=1651944011835

                wxdbieW Offline
                wxdbieW Offline
                wxdbie
                wrote on last edited by
                #30

                @plumer-man 5b8de68d-3822-4883-b24c-66f8116e752a-изображение.png

                only thing I am lack is kills

                suicidemouse33S 1 Reply Last reply
                1
                • wxdbieW wxdbie

                  @plumer-man 5b8de68d-3822-4883-b24c-66f8116e752a-изображение.png

                  only thing I am lack is kills

                  suicidemouse33S Offline
                  suicidemouse33S Offline
                  suicidemouse33
                  wrote on last edited by
                  #31

                  @wxdbie uh, show us the full code

                  wxdbieW 1 Reply Last reply
                  0
                  • suicidemouse33S suicidemouse33

                    @wxdbie uh, show us the full code

                    wxdbieW Offline
                    wxdbieW Offline
                    wxdbie
                    wrote on last edited by
                    #32

                    @suicidemouse

                    @ElementInfo(name = "Session Info")
                    class SessionInfo(x: Double = -8.0, y: Double = 57.0, scale: Float = 1F,
                                side: Side = Side(Side.Horizontal.MIDDLE, Side.Vertical.DOWN)) : Element(x, y, scale, side) {
                    
                        private val fontValue = FontValue("Font", Fonts.font35)
                    
                        override fun drawElement(): Border? {
                    
                            val font = fontValue.get()
                    
                            RenderUtils.drawRect(0F, 0F, 100F, 60F, Color(25,25,25, 128).rgb)
                            RenderUtils.drawRect(0F, 0F, 100F, 17F, Color(25,25,25, 190).rgb)
                    
                            font.drawString(name, (9F + 16F).toInt(), 5, -1)
                            font.drawString("Nick: " + mc.getSession().username, 4, 20, -1)
                            font.drawString("Kills: ", 4, 30, -1)
                            font.drawString("FPS: " + Minecraft.getDebugFPS().toString(), 4, 40, -1)
                            font.drawString("IP: " + ServerUtils.getRemoteIp(), 4, 50, -1)
                    
                            return Border(0F, 0F, 100F, 17F)
                        }
                    }
                    
                    ? 1 Reply Last reply
                    0
                    • wxdbieW wxdbie

                      @suicidemouse

                      @ElementInfo(name = "Session Info")
                      class SessionInfo(x: Double = -8.0, y: Double = 57.0, scale: Float = 1F,
                                  side: Side = Side(Side.Horizontal.MIDDLE, Side.Vertical.DOWN)) : Element(x, y, scale, side) {
                      
                          private val fontValue = FontValue("Font", Fonts.font35)
                      
                          override fun drawElement(): Border? {
                      
                              val font = fontValue.get()
                      
                              RenderUtils.drawRect(0F, 0F, 100F, 60F, Color(25,25,25, 128).rgb)
                              RenderUtils.drawRect(0F, 0F, 100F, 17F, Color(25,25,25, 190).rgb)
                      
                              font.drawString(name, (9F + 16F).toInt(), 5, -1)
                              font.drawString("Nick: " + mc.getSession().username, 4, 20, -1)
                              font.drawString("Kills: ", 4, 30, -1)
                              font.drawString("FPS: " + Minecraft.getDebugFPS().toString(), 4, 40, -1)
                              font.drawString("IP: " + ServerUtils.getRemoteIp(), 4, 50, -1)
                      
                              return Border(0F, 0F, 100F, 17F)
                          }
                      }
                      
                      ? Offline
                      ? Offline
                      A Former User
                      wrote on last edited by
                      #33

                      @wxdbie said in Session Info:

                      @suicidemouse

                      @ElementInfo(name = "Session Info")
                      class SessionInfo(x: Double = -8.0, y: Double = 57.0, scale: Float = 1F,
                                  side: Side = Side(Side.Horizontal.MIDDLE, Side.Vertical.DOWN)) : Element(x, y, scale, side) {
                      
                          private val fontValue = FontValue("Font", Fonts.font35)
                      
                          override fun drawElement(): Border? {
                      
                              val font = fontValue.get()
                      
                              RenderUtils.drawRect(0F, 0F, 100F, 60F, Color(25,25,25, 128).rgb)
                              RenderUtils.drawRect(0F, 0F, 100F, 17F, Color(25,25,25, 190).rgb)
                      
                              font.drawString(name, (9F + 16F).toInt(), 5, -1)
                              font.drawString("Nick: " + mc.getSession().username, 4, 20, -1)
                              font.drawString("Kills: ", 4, 30, -1)
                              font.drawString("FPS: " + Minecraft.getDebugFPS().toString(), 4, 40, -1)
                              font.drawString("IP: " + ServerUtils.getRemoteIp(), 4, 50, -1)
                      
                              return Border(0F, 0F, 100F, 17F)
                          }
                      }
                      

                      You need to add the attack event, save the entity to a variable, then you need to add any event that is repetitive, for example onUpdate. You check if the world is not null and if the targeted entity is null or dead. If the player is dead, you increment the kill variable you have by 1, then you nullify the variable that keeps track of the entity you were attacking. Finally, you add the world event, that checks if there was a world change, so you can set the kills variable to 0. Hopefully this doesn't blow your brain and it shouldn't, because the client has these events available to you.

                      suicidemouse33S wxdbieW 3 Replies Last reply
                      👍
                      0
                      • ? A Former User

                        @wxdbie said in Session Info:

                        @suicidemouse

                        @ElementInfo(name = "Session Info")
                        class SessionInfo(x: Double = -8.0, y: Double = 57.0, scale: Float = 1F,
                                    side: Side = Side(Side.Horizontal.MIDDLE, Side.Vertical.DOWN)) : Element(x, y, scale, side) {
                        
                            private val fontValue = FontValue("Font", Fonts.font35)
                        
                            override fun drawElement(): Border? {
                        
                                val font = fontValue.get()
                        
                                RenderUtils.drawRect(0F, 0F, 100F, 60F, Color(25,25,25, 128).rgb)
                                RenderUtils.drawRect(0F, 0F, 100F, 17F, Color(25,25,25, 190).rgb)
                        
                                font.drawString(name, (9F + 16F).toInt(), 5, -1)
                                font.drawString("Nick: " + mc.getSession().username, 4, 20, -1)
                                font.drawString("Kills: ", 4, 30, -1)
                                font.drawString("FPS: " + Minecraft.getDebugFPS().toString(), 4, 40, -1)
                                font.drawString("IP: " + ServerUtils.getRemoteIp(), 4, 50, -1)
                        
                                return Border(0F, 0F, 100F, 17F)
                            }
                        }
                        

                        You need to add the attack event, save the entity to a variable, then you need to add any event that is repetitive, for example onUpdate. You check if the world is not null and if the targeted entity is null or dead. If the player is dead, you increment the kill variable you have by 1, then you nullify the variable that keeps track of the entity you were attacking. Finally, you add the world event, that checks if there was a world change, so you can set the kills variable to 0. Hopefully this doesn't blow your brain and it shouldn't, because the client has these events available to you.

                        suicidemouse33S Offline
                        suicidemouse33S Offline
                        suicidemouse33
                        wrote on last edited by
                        #34

                        @mems said in Session Info:

                        You need to add the attack event, save the entity to a variable, then you need to add any event that is repetitive, for example onUpdate. You check if the world is not null and if the targeted entity is null or dead. If the player is dead, you increment the kill variable you have by 1, then you nullify the variable that keeps track of the entity you were attacking. Finally, you add the world event, that checks if there was a world change, so you can set the kills variable to 0. Hopefully this doesn't blow your brain and it shouldn't, because the client has these events available to you.

                        Same steps to do AutoL

                        1 Reply Last reply
                        0
                        • ? A Former User

                          @wxdbie said in Session Info:

                          @suicidemouse

                          @ElementInfo(name = "Session Info")
                          class SessionInfo(x: Double = -8.0, y: Double = 57.0, scale: Float = 1F,
                                      side: Side = Side(Side.Horizontal.MIDDLE, Side.Vertical.DOWN)) : Element(x, y, scale, side) {
                          
                              private val fontValue = FontValue("Font", Fonts.font35)
                          
                              override fun drawElement(): Border? {
                          
                                  val font = fontValue.get()
                          
                                  RenderUtils.drawRect(0F, 0F, 100F, 60F, Color(25,25,25, 128).rgb)
                                  RenderUtils.drawRect(0F, 0F, 100F, 17F, Color(25,25,25, 190).rgb)
                          
                                  font.drawString(name, (9F + 16F).toInt(), 5, -1)
                                  font.drawString("Nick: " + mc.getSession().username, 4, 20, -1)
                                  font.drawString("Kills: ", 4, 30, -1)
                                  font.drawString("FPS: " + Minecraft.getDebugFPS().toString(), 4, 40, -1)
                                  font.drawString("IP: " + ServerUtils.getRemoteIp(), 4, 50, -1)
                          
                                  return Border(0F, 0F, 100F, 17F)
                              }
                          }
                          

                          You need to add the attack event, save the entity to a variable, then you need to add any event that is repetitive, for example onUpdate. You check if the world is not null and if the targeted entity is null or dead. If the player is dead, you increment the kill variable you have by 1, then you nullify the variable that keeps track of the entity you were attacking. Finally, you add the world event, that checks if there was a world change, so you can set the kills variable to 0. Hopefully this doesn't blow your brain and it shouldn't, because the client has these events available to you.

                          wxdbieW Offline
                          wxdbieW Offline
                          wxdbie
                          wrote on last edited by
                          #35

                          @mems okay, I will try. ty < 3undefined

                          Plumer ManP 1 Reply Last reply
                          1
                          • wxdbieW wxdbie

                            @mems okay, I will try. ty < 3undefined

                            Plumer ManP Offline
                            Plumer ManP Offline
                            Plumer Man
                            wrote on last edited by
                            #36

                            Search killsults on this forums and skid

                            ? 1 Reply Last reply
                            0
                            • Plumer ManP Plumer Man

                              Search killsults on this forums and skid

                              ? Offline
                              ? Offline
                              A Former User
                              wrote on last edited by
                              #37

                              @plumer-man said in Session Info:

                              Search killsults on this forums and skid

                              He doesn't have to. That way he doesn't really learn much.

                              Plumer ManP 1 Reply Last reply
                              0
                              • ? A Former User

                                @plumer-man said in Session Info:

                                Search killsults on this forums and skid

                                He doesn't have to. That way he doesn't really learn much.

                                Plumer ManP Offline
                                Plumer ManP Offline
                                Plumer Man
                                wrote on last edited by
                                #38

                                He dosent have the logic to make one...

                                wxdbieW 1 Reply Last reply
                                1
                                • wxdbieW Offline
                                  wxdbieW Offline
                                  wxdbie
                                  wrote on last edited by
                                  #39

                                  I did itundefined
                                  java_o84l3YksZR.png

                                  ? suicidemouse33S 2 Replies Last reply
                                  1
                                  • wxdbieW wxdbie has marked this topic as solved on
                                  • Plumer ManP Plumer Man

                                    He dosent have the logic to make one...

                                    wxdbieW Offline
                                    wxdbieW Offline
                                    wxdbie
                                    wrote on last edited by
                                    #40

                                    @plumer-man said in Session Info:

                                    He dosent have the logic to make one..

                                    I have logicundefined

                                    I did check target dead and if true, +=1

                                    Plumer ManP Ali00035A 2 Replies Last reply
                                    4
                                    • wxdbieW wxdbie

                                      I did itundefined
                                      java_o84l3YksZR.png

                                      ? Offline
                                      ? Offline
                                      A Former User
                                      wrote on last edited by
                                      #41

                                      @wxdbie said in Session Info:

                                      I did itundefined
                                      java_o84l3YksZR.png

                                      Great.

                                      wxdbieW 1 Reply Last reply
                                      0
                                      • ? A Former User

                                        @wxdbie said in Session Info:

                                        I did itundefined
                                        java_o84l3YksZR.png

                                        Great.

                                        wxdbieW Offline
                                        wxdbieW Offline
                                        wxdbie
                                        wrote on last edited by
                                        #42

                                        @mems ty < 3undefined

                                        1 Reply Last reply
                                        0
                                        • wxdbieW wxdbie has marked this topic as unsolved on
                                        • wxdbieW wxdbie has marked this topic as solved on
                                        • wxdbieW wxdbie

                                          @plumer-man said in Session Info:

                                          He dosent have the logic to make one..

                                          I have logicundefined

                                          I did check target dead and if true, +=1

                                          Plumer ManP Offline
                                          Plumer ManP Offline
                                          Plumer Man
                                          wrote on last edited by
                                          #43

                                          Good job then

                                          1 Reply Last reply
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