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Session Info

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  • wxdbieW wxdbie

    @suicidemouse

    @ElementInfo(name = "Session Info")
    class SessionInfo(x: Double = -8.0, y: Double = 57.0, scale: Float = 1F,
                side: Side = Side(Side.Horizontal.MIDDLE, Side.Vertical.DOWN)) : Element(x, y, scale, side) {
    
        private val fontValue = FontValue("Font", Fonts.font35)
    
        override fun drawElement(): Border? {
    
            val font = fontValue.get()
    
            RenderUtils.drawRect(0F, 0F, 100F, 60F, Color(25,25,25, 128).rgb)
            RenderUtils.drawRect(0F, 0F, 100F, 17F, Color(25,25,25, 190).rgb)
    
            font.drawString(name, (9F + 16F).toInt(), 5, -1)
            font.drawString("Nick: " + mc.getSession().username, 4, 20, -1)
            font.drawString("Kills: ", 4, 30, -1)
            font.drawString("FPS: " + Minecraft.getDebugFPS().toString(), 4, 40, -1)
            font.drawString("IP: " + ServerUtils.getRemoteIp(), 4, 50, -1)
    
            return Border(0F, 0F, 100F, 17F)
        }
    }
    
    ? Offline
    ? Offline
    A Former User
    wrote on last edited by
    #33

    @wxdbie said in Session Info:

    @suicidemouse

    @ElementInfo(name = "Session Info")
    class SessionInfo(x: Double = -8.0, y: Double = 57.0, scale: Float = 1F,
                side: Side = Side(Side.Horizontal.MIDDLE, Side.Vertical.DOWN)) : Element(x, y, scale, side) {
    
        private val fontValue = FontValue("Font", Fonts.font35)
    
        override fun drawElement(): Border? {
    
            val font = fontValue.get()
    
            RenderUtils.drawRect(0F, 0F, 100F, 60F, Color(25,25,25, 128).rgb)
            RenderUtils.drawRect(0F, 0F, 100F, 17F, Color(25,25,25, 190).rgb)
    
            font.drawString(name, (9F + 16F).toInt(), 5, -1)
            font.drawString("Nick: " + mc.getSession().username, 4, 20, -1)
            font.drawString("Kills: ", 4, 30, -1)
            font.drawString("FPS: " + Minecraft.getDebugFPS().toString(), 4, 40, -1)
            font.drawString("IP: " + ServerUtils.getRemoteIp(), 4, 50, -1)
    
            return Border(0F, 0F, 100F, 17F)
        }
    }
    

    You need to add the attack event, save the entity to a variable, then you need to add any event that is repetitive, for example onUpdate. You check if the world is not null and if the targeted entity is null or dead. If the player is dead, you increment the kill variable you have by 1, then you nullify the variable that keeps track of the entity you were attacking. Finally, you add the world event, that checks if there was a world change, so you can set the kills variable to 0. Hopefully this doesn't blow your brain and it shouldn't, because the client has these events available to you.

    suicidemouse33S wxdbieW 3 Replies Last reply
    👍
    0
    • ? A Former User

      @wxdbie said in Session Info:

      @suicidemouse

      @ElementInfo(name = "Session Info")
      class SessionInfo(x: Double = -8.0, y: Double = 57.0, scale: Float = 1F,
                  side: Side = Side(Side.Horizontal.MIDDLE, Side.Vertical.DOWN)) : Element(x, y, scale, side) {
      
          private val fontValue = FontValue("Font", Fonts.font35)
      
          override fun drawElement(): Border? {
      
              val font = fontValue.get()
      
              RenderUtils.drawRect(0F, 0F, 100F, 60F, Color(25,25,25, 128).rgb)
              RenderUtils.drawRect(0F, 0F, 100F, 17F, Color(25,25,25, 190).rgb)
      
              font.drawString(name, (9F + 16F).toInt(), 5, -1)
              font.drawString("Nick: " + mc.getSession().username, 4, 20, -1)
              font.drawString("Kills: ", 4, 30, -1)
              font.drawString("FPS: " + Minecraft.getDebugFPS().toString(), 4, 40, -1)
              font.drawString("IP: " + ServerUtils.getRemoteIp(), 4, 50, -1)
      
              return Border(0F, 0F, 100F, 17F)
          }
      }
      

      You need to add the attack event, save the entity to a variable, then you need to add any event that is repetitive, for example onUpdate. You check if the world is not null and if the targeted entity is null or dead. If the player is dead, you increment the kill variable you have by 1, then you nullify the variable that keeps track of the entity you were attacking. Finally, you add the world event, that checks if there was a world change, so you can set the kills variable to 0. Hopefully this doesn't blow your brain and it shouldn't, because the client has these events available to you.

      suicidemouse33S Offline
      suicidemouse33S Offline
      suicidemouse33
      wrote on last edited by
      #34

      @mems said in Session Info:

      You need to add the attack event, save the entity to a variable, then you need to add any event that is repetitive, for example onUpdate. You check if the world is not null and if the targeted entity is null or dead. If the player is dead, you increment the kill variable you have by 1, then you nullify the variable that keeps track of the entity you were attacking. Finally, you add the world event, that checks if there was a world change, so you can set the kills variable to 0. Hopefully this doesn't blow your brain and it shouldn't, because the client has these events available to you.

      Same steps to do AutoL

      1 Reply Last reply
      0
      • ? A Former User

        @wxdbie said in Session Info:

        @suicidemouse

        @ElementInfo(name = "Session Info")
        class SessionInfo(x: Double = -8.0, y: Double = 57.0, scale: Float = 1F,
                    side: Side = Side(Side.Horizontal.MIDDLE, Side.Vertical.DOWN)) : Element(x, y, scale, side) {
        
            private val fontValue = FontValue("Font", Fonts.font35)
        
            override fun drawElement(): Border? {
        
                val font = fontValue.get()
        
                RenderUtils.drawRect(0F, 0F, 100F, 60F, Color(25,25,25, 128).rgb)
                RenderUtils.drawRect(0F, 0F, 100F, 17F, Color(25,25,25, 190).rgb)
        
                font.drawString(name, (9F + 16F).toInt(), 5, -1)
                font.drawString("Nick: " + mc.getSession().username, 4, 20, -1)
                font.drawString("Kills: ", 4, 30, -1)
                font.drawString("FPS: " + Minecraft.getDebugFPS().toString(), 4, 40, -1)
                font.drawString("IP: " + ServerUtils.getRemoteIp(), 4, 50, -1)
        
                return Border(0F, 0F, 100F, 17F)
            }
        }
        

        You need to add the attack event, save the entity to a variable, then you need to add any event that is repetitive, for example onUpdate. You check if the world is not null and if the targeted entity is null or dead. If the player is dead, you increment the kill variable you have by 1, then you nullify the variable that keeps track of the entity you were attacking. Finally, you add the world event, that checks if there was a world change, so you can set the kills variable to 0. Hopefully this doesn't blow your brain and it shouldn't, because the client has these events available to you.

        wxdbieW Offline
        wxdbieW Offline
        wxdbie
        wrote on last edited by
        #35

        @mems okay, I will try. ty < 3undefined

        Plumer ManP 1 Reply Last reply
        1
        • wxdbieW wxdbie

          @mems okay, I will try. ty < 3undefined

          Plumer ManP Offline
          Plumer ManP Offline
          Plumer Man
          wrote on last edited by
          #36

          Search killsults on this forums and skid

          ? 1 Reply Last reply
          0
          • Plumer ManP Plumer Man

            Search killsults on this forums and skid

            ? Offline
            ? Offline
            A Former User
            wrote on last edited by
            #37

            @plumer-man said in Session Info:

            Search killsults on this forums and skid

            He doesn't have to. That way he doesn't really learn much.

            Plumer ManP 1 Reply Last reply
            0
            • ? A Former User

              @plumer-man said in Session Info:

              Search killsults on this forums and skid

              He doesn't have to. That way he doesn't really learn much.

              Plumer ManP Offline
              Plumer ManP Offline
              Plumer Man
              wrote on last edited by
              #38

              He dosent have the logic to make one...

              wxdbieW 1 Reply Last reply
              1
              • wxdbieW Offline
                wxdbieW Offline
                wxdbie
                wrote on last edited by
                #39

                I did itundefined
                java_o84l3YksZR.png

                ? suicidemouse33S 2 Replies Last reply
                1
                • wxdbieW wxdbie has marked this topic as solved on
                • Plumer ManP Plumer Man

                  He dosent have the logic to make one...

                  wxdbieW Offline
                  wxdbieW Offline
                  wxdbie
                  wrote on last edited by
                  #40

                  @plumer-man said in Session Info:

                  He dosent have the logic to make one..

                  I have logicundefined

                  I did check target dead and if true, +=1

                  Plumer ManP Ali00035A 2 Replies Last reply
                  4
                  • wxdbieW wxdbie

                    I did itundefined
                    java_o84l3YksZR.png

                    ? Offline
                    ? Offline
                    A Former User
                    wrote on last edited by
                    #41

                    @wxdbie said in Session Info:

                    I did itundefined
                    java_o84l3YksZR.png

                    Great.

                    wxdbieW 1 Reply Last reply
                    0
                    • ? A Former User

                      @wxdbie said in Session Info:

                      I did itundefined
                      java_o84l3YksZR.png

                      Great.

                      wxdbieW Offline
                      wxdbieW Offline
                      wxdbie
                      wrote on last edited by
                      #42

                      @mems ty < 3undefined

                      1 Reply Last reply
                      0
                      • wxdbieW wxdbie has marked this topic as unsolved on
                      • wxdbieW wxdbie has marked this topic as solved on
                      • wxdbieW wxdbie

                        @plumer-man said in Session Info:

                        He dosent have the logic to make one..

                        I have logicundefined

                        I did check target dead and if true, +=1

                        Plumer ManP Offline
                        Plumer ManP Offline
                        Plumer Man
                        wrote on last edited by
                        #43

                        Good job then

                        1 Reply Last reply
                        0
                        • ? A Former User

                          @wxdbie said in Session Info:

                          @suicidemouse

                          @ElementInfo(name = "Session Info")
                          class SessionInfo(x: Double = -8.0, y: Double = 57.0, scale: Float = 1F,
                                      side: Side = Side(Side.Horizontal.MIDDLE, Side.Vertical.DOWN)) : Element(x, y, scale, side) {
                          
                              private val fontValue = FontValue("Font", Fonts.font35)
                          
                              override fun drawElement(): Border? {
                          
                                  val font = fontValue.get()
                          
                                  RenderUtils.drawRect(0F, 0F, 100F, 60F, Color(25,25,25, 128).rgb)
                                  RenderUtils.drawRect(0F, 0F, 100F, 17F, Color(25,25,25, 190).rgb)
                          
                                  font.drawString(name, (9F + 16F).toInt(), 5, -1)
                                  font.drawString("Nick: " + mc.getSession().username, 4, 20, -1)
                                  font.drawString("Kills: ", 4, 30, -1)
                                  font.drawString("FPS: " + Minecraft.getDebugFPS().toString(), 4, 40, -1)
                                  font.drawString("IP: " + ServerUtils.getRemoteIp(), 4, 50, -1)
                          
                                  return Border(0F, 0F, 100F, 17F)
                              }
                          }
                          

                          You need to add the attack event, save the entity to a variable, then you need to add any event that is repetitive, for example onUpdate. You check if the world is not null and if the targeted entity is null or dead. If the player is dead, you increment the kill variable you have by 1, then you nullify the variable that keeps track of the entity you were attacking. Finally, you add the world event, that checks if there was a world change, so you can set the kills variable to 0. Hopefully this doesn't blow your brain and it shouldn't, because the client has these events available to you.

                          suicidemouse33S Offline
                          suicidemouse33S Offline
                          suicidemouse33
                          wrote on last edited by
                          #44

                          @mems said in Session Info:

                          Hopefully this doesn't blow your brain and it shouldn't

                          it will if you dont have coding experience.

                          1 Reply Last reply
                          0
                          • wxdbieW wxdbie

                            I did itundefined
                            java_o84l3YksZR.png

                            suicidemouse33S Offline
                            suicidemouse33S Offline
                            suicidemouse33
                            wrote on last edited by
                            #45

                            @wxdbie cool

                            1 Reply Last reply
                            0
                            • wxdbieW wxdbie

                              @plumer-man said in Session Info:

                              He dosent have the logic to make one..

                              I have logicundefined

                              I did check target dead and if true, +=1

                              Ali00035A Offline
                              Ali00035A Offline
                              Ali00035
                              wrote on last edited by
                              #46

                              @wxdbie undefined

                              wxdbieW 1 Reply Last reply
                              0
                              • Ali00035A Ali00035

                                @wxdbie undefined

                                wxdbieW Offline
                                wxdbieW Offline
                                wxdbie
                                wrote on last edited by
                                #47

                                @stfwissue undefined

                                Ali00035A 1 Reply Last reply
                                4
                                • wxdbieW wxdbie

                                  @stfwissue undefined

                                  Ali00035A Offline
                                  Ali00035A Offline
                                  Ali00035
                                  wrote on last edited by
                                  #48

                                  @wxdbie undefined

                                  wxdbieW 1 Reply Last reply
                                  0
                                  • Ali00035A Ali00035

                                    @wxdbie undefined

                                    wxdbieW Offline
                                    wxdbieW Offline
                                    wxdbie
                                    wrote on last edited by
                                    #49

                                    @stfwissue undefined

                                    Ali00035A 1 Reply Last reply
                                    4
                                    • wxdbieW wxdbie

                                      @stfwissue undefined

                                      Ali00035A Offline
                                      Ali00035A Offline
                                      Ali00035
                                      wrote on last edited by
                                      #50

                                      @wxdbie undefined

                                      wxdbieW 1 Reply Last reply
                                      0
                                      • Ali00035A Ali00035

                                        @wxdbie undefined

                                        wxdbieW Offline
                                        wxdbieW Offline
                                        wxdbie
                                        wrote on last edited by
                                        #51

                                        @stfwissue undefined

                                        Ali00035A 1 Reply Last reply
                                        4
                                        • wxdbieW wxdbie

                                          @stfwissue undefined

                                          Ali00035A Offline
                                          Ali00035A Offline
                                          Ali00035
                                          wrote on last edited by Ali00035
                                          #52

                                          @wxdbie undefined

                                          wxdbieW 1 Reply Last reply
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