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Session Info

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  • Plumer ManP Plumer Man

    @suicidemouse said in Session Info:

    @wxdbie im suggesting that you want to make a session info that looks like the one which novoline uses

    @Plumer-Man @Aftery most people on this forum are pasters, so no one cares.

    I care?

    suicidemouse33S Offline
    suicidemouse33S Offline
    suicidemouse33
    wrote on last edited by
    #29

    @plumer-man say this in mpgh

    1 Reply Last reply
    0
    • Plumer ManP Plumer Man

      9fa33dd6-6e4f-4266-a198-ae1517586c63-image.png
      Some thing like this or this
      f4d7dae7-904f-40ab-927f-d2dde602b0d2-image.png
      https://forums.ccbluex.net/topic/3769/share-my-session-info-picture?_=1651944011835

      wxdbieW Offline
      wxdbieW Offline
      wxdbie
      wrote on last edited by
      #30

      @plumer-man 5b8de68d-3822-4883-b24c-66f8116e752a-изображение.png

      only thing I am lack is kills

      suicidemouse33S 1 Reply Last reply
      1
      • wxdbieW wxdbie

        @plumer-man 5b8de68d-3822-4883-b24c-66f8116e752a-изображение.png

        only thing I am lack is kills

        suicidemouse33S Offline
        suicidemouse33S Offline
        suicidemouse33
        wrote on last edited by
        #31

        @wxdbie uh, show us the full code

        wxdbieW 1 Reply Last reply
        0
        • suicidemouse33S suicidemouse33

          @wxdbie uh, show us the full code

          wxdbieW Offline
          wxdbieW Offline
          wxdbie
          wrote on last edited by
          #32

          @suicidemouse

          @ElementInfo(name = "Session Info")
          class SessionInfo(x: Double = -8.0, y: Double = 57.0, scale: Float = 1F,
                      side: Side = Side(Side.Horizontal.MIDDLE, Side.Vertical.DOWN)) : Element(x, y, scale, side) {
          
              private val fontValue = FontValue("Font", Fonts.font35)
          
              override fun drawElement(): Border? {
          
                  val font = fontValue.get()
          
                  RenderUtils.drawRect(0F, 0F, 100F, 60F, Color(25,25,25, 128).rgb)
                  RenderUtils.drawRect(0F, 0F, 100F, 17F, Color(25,25,25, 190).rgb)
          
                  font.drawString(name, (9F + 16F).toInt(), 5, -1)
                  font.drawString("Nick: " + mc.getSession().username, 4, 20, -1)
                  font.drawString("Kills: ", 4, 30, -1)
                  font.drawString("FPS: " + Minecraft.getDebugFPS().toString(), 4, 40, -1)
                  font.drawString("IP: " + ServerUtils.getRemoteIp(), 4, 50, -1)
          
                  return Border(0F, 0F, 100F, 17F)
              }
          }
          
          ? 1 Reply Last reply
          0
          • wxdbieW wxdbie

            @suicidemouse

            @ElementInfo(name = "Session Info")
            class SessionInfo(x: Double = -8.0, y: Double = 57.0, scale: Float = 1F,
                        side: Side = Side(Side.Horizontal.MIDDLE, Side.Vertical.DOWN)) : Element(x, y, scale, side) {
            
                private val fontValue = FontValue("Font", Fonts.font35)
            
                override fun drawElement(): Border? {
            
                    val font = fontValue.get()
            
                    RenderUtils.drawRect(0F, 0F, 100F, 60F, Color(25,25,25, 128).rgb)
                    RenderUtils.drawRect(0F, 0F, 100F, 17F, Color(25,25,25, 190).rgb)
            
                    font.drawString(name, (9F + 16F).toInt(), 5, -1)
                    font.drawString("Nick: " + mc.getSession().username, 4, 20, -1)
                    font.drawString("Kills: ", 4, 30, -1)
                    font.drawString("FPS: " + Minecraft.getDebugFPS().toString(), 4, 40, -1)
                    font.drawString("IP: " + ServerUtils.getRemoteIp(), 4, 50, -1)
            
                    return Border(0F, 0F, 100F, 17F)
                }
            }
            
            ? Offline
            ? Offline
            A Former User
            wrote on last edited by
            #33

            @wxdbie said in Session Info:

            @suicidemouse

            @ElementInfo(name = "Session Info")
            class SessionInfo(x: Double = -8.0, y: Double = 57.0, scale: Float = 1F,
                        side: Side = Side(Side.Horizontal.MIDDLE, Side.Vertical.DOWN)) : Element(x, y, scale, side) {
            
                private val fontValue = FontValue("Font", Fonts.font35)
            
                override fun drawElement(): Border? {
            
                    val font = fontValue.get()
            
                    RenderUtils.drawRect(0F, 0F, 100F, 60F, Color(25,25,25, 128).rgb)
                    RenderUtils.drawRect(0F, 0F, 100F, 17F, Color(25,25,25, 190).rgb)
            
                    font.drawString(name, (9F + 16F).toInt(), 5, -1)
                    font.drawString("Nick: " + mc.getSession().username, 4, 20, -1)
                    font.drawString("Kills: ", 4, 30, -1)
                    font.drawString("FPS: " + Minecraft.getDebugFPS().toString(), 4, 40, -1)
                    font.drawString("IP: " + ServerUtils.getRemoteIp(), 4, 50, -1)
            
                    return Border(0F, 0F, 100F, 17F)
                }
            }
            

            You need to add the attack event, save the entity to a variable, then you need to add any event that is repetitive, for example onUpdate. You check if the world is not null and if the targeted entity is null or dead. If the player is dead, you increment the kill variable you have by 1, then you nullify the variable that keeps track of the entity you were attacking. Finally, you add the world event, that checks if there was a world change, so you can set the kills variable to 0. Hopefully this doesn't blow your brain and it shouldn't, because the client has these events available to you.

            suicidemouse33S wxdbieW 3 Replies Last reply
            👍
            0
            • ? A Former User

              @wxdbie said in Session Info:

              @suicidemouse

              @ElementInfo(name = "Session Info")
              class SessionInfo(x: Double = -8.0, y: Double = 57.0, scale: Float = 1F,
                          side: Side = Side(Side.Horizontal.MIDDLE, Side.Vertical.DOWN)) : Element(x, y, scale, side) {
              
                  private val fontValue = FontValue("Font", Fonts.font35)
              
                  override fun drawElement(): Border? {
              
                      val font = fontValue.get()
              
                      RenderUtils.drawRect(0F, 0F, 100F, 60F, Color(25,25,25, 128).rgb)
                      RenderUtils.drawRect(0F, 0F, 100F, 17F, Color(25,25,25, 190).rgb)
              
                      font.drawString(name, (9F + 16F).toInt(), 5, -1)
                      font.drawString("Nick: " + mc.getSession().username, 4, 20, -1)
                      font.drawString("Kills: ", 4, 30, -1)
                      font.drawString("FPS: " + Minecraft.getDebugFPS().toString(), 4, 40, -1)
                      font.drawString("IP: " + ServerUtils.getRemoteIp(), 4, 50, -1)
              
                      return Border(0F, 0F, 100F, 17F)
                  }
              }
              

              You need to add the attack event, save the entity to a variable, then you need to add any event that is repetitive, for example onUpdate. You check if the world is not null and if the targeted entity is null or dead. If the player is dead, you increment the kill variable you have by 1, then you nullify the variable that keeps track of the entity you were attacking. Finally, you add the world event, that checks if there was a world change, so you can set the kills variable to 0. Hopefully this doesn't blow your brain and it shouldn't, because the client has these events available to you.

              suicidemouse33S Offline
              suicidemouse33S Offline
              suicidemouse33
              wrote on last edited by
              #34

              @mems said in Session Info:

              You need to add the attack event, save the entity to a variable, then you need to add any event that is repetitive, for example onUpdate. You check if the world is not null and if the targeted entity is null or dead. If the player is dead, you increment the kill variable you have by 1, then you nullify the variable that keeps track of the entity you were attacking. Finally, you add the world event, that checks if there was a world change, so you can set the kills variable to 0. Hopefully this doesn't blow your brain and it shouldn't, because the client has these events available to you.

              Same steps to do AutoL

              1 Reply Last reply
              0
              • ? A Former User

                @wxdbie said in Session Info:

                @suicidemouse

                @ElementInfo(name = "Session Info")
                class SessionInfo(x: Double = -8.0, y: Double = 57.0, scale: Float = 1F,
                            side: Side = Side(Side.Horizontal.MIDDLE, Side.Vertical.DOWN)) : Element(x, y, scale, side) {
                
                    private val fontValue = FontValue("Font", Fonts.font35)
                
                    override fun drawElement(): Border? {
                
                        val font = fontValue.get()
                
                        RenderUtils.drawRect(0F, 0F, 100F, 60F, Color(25,25,25, 128).rgb)
                        RenderUtils.drawRect(0F, 0F, 100F, 17F, Color(25,25,25, 190).rgb)
                
                        font.drawString(name, (9F + 16F).toInt(), 5, -1)
                        font.drawString("Nick: " + mc.getSession().username, 4, 20, -1)
                        font.drawString("Kills: ", 4, 30, -1)
                        font.drawString("FPS: " + Minecraft.getDebugFPS().toString(), 4, 40, -1)
                        font.drawString("IP: " + ServerUtils.getRemoteIp(), 4, 50, -1)
                
                        return Border(0F, 0F, 100F, 17F)
                    }
                }
                

                You need to add the attack event, save the entity to a variable, then you need to add any event that is repetitive, for example onUpdate. You check if the world is not null and if the targeted entity is null or dead. If the player is dead, you increment the kill variable you have by 1, then you nullify the variable that keeps track of the entity you were attacking. Finally, you add the world event, that checks if there was a world change, so you can set the kills variable to 0. Hopefully this doesn't blow your brain and it shouldn't, because the client has these events available to you.

                wxdbieW Offline
                wxdbieW Offline
                wxdbie
                wrote on last edited by
                #35

                @mems okay, I will try. ty < 3undefined

                Plumer ManP 1 Reply Last reply
                1
                • wxdbieW wxdbie

                  @mems okay, I will try. ty < 3undefined

                  Plumer ManP Offline
                  Plumer ManP Offline
                  Plumer Man
                  wrote on last edited by
                  #36

                  Search killsults on this forums and skid

                  ? 1 Reply Last reply
                  0
                  • Plumer ManP Plumer Man

                    Search killsults on this forums and skid

                    ? Offline
                    ? Offline
                    A Former User
                    wrote on last edited by
                    #37

                    @plumer-man said in Session Info:

                    Search killsults on this forums and skid

                    He doesn't have to. That way he doesn't really learn much.

                    Plumer ManP 1 Reply Last reply
                    0
                    • ? A Former User

                      @plumer-man said in Session Info:

                      Search killsults on this forums and skid

                      He doesn't have to. That way he doesn't really learn much.

                      Plumer ManP Offline
                      Plumer ManP Offline
                      Plumer Man
                      wrote on last edited by
                      #38

                      He dosent have the logic to make one...

                      wxdbieW 1 Reply Last reply
                      1
                      • wxdbieW Offline
                        wxdbieW Offline
                        wxdbie
                        wrote on last edited by
                        #39

                        I did itundefined
                        java_o84l3YksZR.png

                        ? suicidemouse33S 2 Replies Last reply
                        1
                        • wxdbieW wxdbie has marked this topic as solved on
                        • Plumer ManP Plumer Man

                          He dosent have the logic to make one...

                          wxdbieW Offline
                          wxdbieW Offline
                          wxdbie
                          wrote on last edited by
                          #40

                          @plumer-man said in Session Info:

                          He dosent have the logic to make one..

                          I have logicundefined

                          I did check target dead and if true, +=1

                          Plumer ManP Ali00035A 2 Replies Last reply
                          4
                          • wxdbieW wxdbie

                            I did itundefined
                            java_o84l3YksZR.png

                            ? Offline
                            ? Offline
                            A Former User
                            wrote on last edited by
                            #41

                            @wxdbie said in Session Info:

                            I did itundefined
                            java_o84l3YksZR.png

                            Great.

                            wxdbieW 1 Reply Last reply
                            0
                            • ? A Former User

                              @wxdbie said in Session Info:

                              I did itundefined
                              java_o84l3YksZR.png

                              Great.

                              wxdbieW Offline
                              wxdbieW Offline
                              wxdbie
                              wrote on last edited by
                              #42

                              @mems ty < 3undefined

                              1 Reply Last reply
                              0
                              • wxdbieW wxdbie has marked this topic as unsolved on
                              • wxdbieW wxdbie has marked this topic as solved on
                              • wxdbieW wxdbie

                                @plumer-man said in Session Info:

                                He dosent have the logic to make one..

                                I have logicundefined

                                I did check target dead and if true, +=1

                                Plumer ManP Offline
                                Plumer ManP Offline
                                Plumer Man
                                wrote on last edited by
                                #43

                                Good job then

                                1 Reply Last reply
                                0
                                • ? A Former User

                                  @wxdbie said in Session Info:

                                  @suicidemouse

                                  @ElementInfo(name = "Session Info")
                                  class SessionInfo(x: Double = -8.0, y: Double = 57.0, scale: Float = 1F,
                                              side: Side = Side(Side.Horizontal.MIDDLE, Side.Vertical.DOWN)) : Element(x, y, scale, side) {
                                  
                                      private val fontValue = FontValue("Font", Fonts.font35)
                                  
                                      override fun drawElement(): Border? {
                                  
                                          val font = fontValue.get()
                                  
                                          RenderUtils.drawRect(0F, 0F, 100F, 60F, Color(25,25,25, 128).rgb)
                                          RenderUtils.drawRect(0F, 0F, 100F, 17F, Color(25,25,25, 190).rgb)
                                  
                                          font.drawString(name, (9F + 16F).toInt(), 5, -1)
                                          font.drawString("Nick: " + mc.getSession().username, 4, 20, -1)
                                          font.drawString("Kills: ", 4, 30, -1)
                                          font.drawString("FPS: " + Minecraft.getDebugFPS().toString(), 4, 40, -1)
                                          font.drawString("IP: " + ServerUtils.getRemoteIp(), 4, 50, -1)
                                  
                                          return Border(0F, 0F, 100F, 17F)
                                      }
                                  }
                                  

                                  You need to add the attack event, save the entity to a variable, then you need to add any event that is repetitive, for example onUpdate. You check if the world is not null and if the targeted entity is null or dead. If the player is dead, you increment the kill variable you have by 1, then you nullify the variable that keeps track of the entity you were attacking. Finally, you add the world event, that checks if there was a world change, so you can set the kills variable to 0. Hopefully this doesn't blow your brain and it shouldn't, because the client has these events available to you.

                                  suicidemouse33S Offline
                                  suicidemouse33S Offline
                                  suicidemouse33
                                  wrote on last edited by
                                  #44

                                  @mems said in Session Info:

                                  Hopefully this doesn't blow your brain and it shouldn't

                                  it will if you dont have coding experience.

                                  1 Reply Last reply
                                  0
                                  • wxdbieW wxdbie

                                    I did itundefined
                                    java_o84l3YksZR.png

                                    suicidemouse33S Offline
                                    suicidemouse33S Offline
                                    suicidemouse33
                                    wrote on last edited by
                                    #45

                                    @wxdbie cool

                                    1 Reply Last reply
                                    0
                                    • wxdbieW wxdbie

                                      @plumer-man said in Session Info:

                                      He dosent have the logic to make one..

                                      I have logicundefined

                                      I did check target dead and if true, +=1

                                      Ali00035A Offline
                                      Ali00035A Offline
                                      Ali00035
                                      wrote on last edited by
                                      #46

                                      @wxdbie undefined

                                      wxdbieW 1 Reply Last reply
                                      0
                                      • Ali00035A Ali00035

                                        @wxdbie undefined

                                        wxdbieW Offline
                                        wxdbieW Offline
                                        wxdbie
                                        wrote on last edited by
                                        #47

                                        @stfwissue undefined

                                        Ali00035A 1 Reply Last reply
                                        4
                                        • wxdbieW wxdbie

                                          @stfwissue undefined

                                          Ali00035A Offline
                                          Ali00035A Offline
                                          Ali00035
                                          wrote on last edited by
                                          #48

                                          @wxdbie undefined

                                          wxdbieW 1 Reply Last reply
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