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  3. I found a redesky highjump

I found a redesky highjump

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  • jackforlife101J Offline
    jackforlife101J Offline
    jackforlife101
    wrote on last edited by
    #1

    The highjump is you bind the damage module to a key and you set the damage mode to be aac. you set the damage to 1 and you have a redesky high jump. I cant find a bypassing nofall, so this only is effective if you have a waterbucket

    yorik100Y 1 Reply Last reply
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    • jackforlife101J jackforlife101

      The highjump is you bind the damage module to a key and you set the damage mode to be aac. you set the damage to 1 and you have a redesky high jump. I cant find a bypassing nofall, so this only is effective if you have a waterbucket

      yorik100Y Offline
      yorik100Y Offline
      yorik100
      wrote on last edited by
      #2

      modules:composer.user_said_in, @jackforlife101, I found a redesky highjump

      The highjump is you bind the damage module to a key and you set the damage mode to be aac. you set the damage to 1 and you have a redesky high jump. I cant find a bypassing nofall, so this only is effective if you have a waterbucket

      https://forums.ccbluex.net/topic/556/switchnofall-betternofall-recode
      AACPacket

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      • ChocoPie_ismeC Offline
        ChocoPie_ismeC Offline
        ChocoPie_isme
        Banned
        wrote on last edited by
        #3

        idkwhome's nofall works

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        • CzechHekC Offline
          CzechHekC Offline
          CzechHek
          wrote on last edited by CzechHek
          #4

          BlinkFall works

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