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LiquidBounce Forum

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  3. v2 api script scripts not identified in liquidbounce.

v2 api script scripts not identified in liquidbounce.

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  • robertitohackR Offline
    robertitohackR Offline
    robertitohack
    wrote on last edited by robertitohack
    #1

    Hello, I have a problem, surely you can help me, I have no programming idea.
    Well, the problem I have is that the scripts that contain /// api_version = 2 are not identified, they are simply not identified in liquidbounce, they are in the "scripts" folder but they are not identified in liquidbounce, this happened when my core was updated automatically to version 3.12, with core 3.11 or 3.1 if it worked for me.
    Does anyone know why this is?

    ? 1 Reply Last reply
    0
    • robertitohackR robertitohack

      Hello, I have a problem, surely you can help me, I have no programming idea.
      Well, the problem I have is that the scripts that contain /// api_version = 2 are not identified, they are simply not identified in liquidbounce, they are in the "scripts" folder but they are not identified in liquidbounce, this happened when my core was updated automatically to version 3.12, with core 3.11 or 3.1 if it worked for me.
      Does anyone know why this is?

      ? Offline
      ? Offline
      A Former User
      wrote on last edited by
      #2

      I think something is broken in core, I can't get core scripts to work .-.

      1 Reply Last reply
      0
      • CzechHekC Offline
        CzechHekC Offline
        CzechHek
        wrote on last edited by CzechHek
        #3

        Don't see any reason of that happening, everything is working fine for me.
        Send logs, what am I supposed to do without any info.

        974632ac-de89-44d9-86c7-5b3edfa84d09-image.png

        robertitohackR 1 Reply Last reply
        0
        • CzechHekC CzechHek

          Don't see any reason of that happening, everything is working fine for me.
          Send logs, what am I supposed to do without any info.

          974632ac-de89-44d9-86c7-5b3edfa84d09-image.png

          robertitohackR Offline
          robertitohackR Offline
          robertitohack
          wrote on last edited by
          #4

          @CzechHek Now that I realize it, Inventory Manager does work for me, but scripts like ScaffoldFix or PacketCounter don't.

          CzechHekC 1 Reply Last reply
          0
          • robertitohackR robertitohack

            @CzechHek Now that I realize it, Inventory Manager does work for me, but scripts like ScaffoldFix or PacketCounter don't.

            CzechHekC Offline
            CzechHekC Offline
            CzechHek
            wrote on last edited by CzechHek
            #5

            @robertitohack That isn't caused by Core or any update of it. All scripts that modify packets or use LB utils have to be changed with cross-version builds. I won't do that since it would drop support for official stable build B72. And also they won't finish the cross-version since it wasn't a good idea and they will rather develop fabric version of LB. It's extremely buggy as well so I see no reason to use it. And to top it off, there isn't any documentation for cross-version scripts so why would I even bother fixing them.

            Go back to last non cross-version b73, b72 or some custom non cross-version LB.

            robertitohackR yorik100Y 2 Replies Last reply
            0
            • CzechHekC CzechHek

              @robertitohack That isn't caused by Core or any update of it. All scripts that modify packets or use LB utils have to be changed with cross-version builds. I won't do that since it would drop support for official stable build B72. And also they won't finish the cross-version since it wasn't a good idea and they will rather develop fabric version of LB. It's extremely buggy as well so I see no reason to use it. And to top it off, there isn't any documentation for cross-version scripts so why would I even bother fixing them.

              Go back to last non cross-version b73, b72 or some custom non cross-version LB.

              robertitohackR Offline
              robertitohackR Offline
              robertitohack
              wrote on last edited by
              #6

              Ok. Please enter a longer post. Posts should contain at least 8 character(s).

              1 Reply Last reply
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              • CzechHekC CzechHek

                @robertitohack That isn't caused by Core or any update of it. All scripts that modify packets or use LB utils have to be changed with cross-version builds. I won't do that since it would drop support for official stable build B72. And also they won't finish the cross-version since it wasn't a good idea and they will rather develop fabric version of LB. It's extremely buggy as well so I see no reason to use it. And to top it off, there isn't any documentation for cross-version scripts so why would I even bother fixing them.

                Go back to last non cross-version b73, b72 or some custom non cross-version LB.

                yorik100Y Offline
                yorik100Y Offline
                yorik100
                wrote on last edited by yorik100
                #7

                @CzechHek said in v2 api script scripts not identified in liquidbounce.:

                And also they won't finish the cross-version since it wasn't a good idea and they will rather develop fabric version of LB. It's extremely buggy as well so I see no reason to use it.

                Wtf Fabric version, WHAT THE FUCK????? How can someone have such terrible ideas like that

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                • CzechHekC Offline
                  CzechHekC Offline
                  CzechHek
                  wrote on last edited by CzechHek
                  #8

                  @robertitohack @hahayes
                  Your problem wasn't caused by Cross-Version, could have said that you aren't using it.
                  KrUtOy sent me log containing the exact cause of this problem and I managed to sort it out, it will get fixed via auto update.

                  Explaining:
                  9f3807c5-4078-4df1-970c-925bf9157eba-image.png

                  _KrUtOy__ robertitohackR 2 Replies Last reply
                  0
                  • CzechHekC CzechHek

                    @robertitohack @hahayes
                    Your problem wasn't caused by Cross-Version, could have said that you aren't using it.
                    KrUtOy sent me log containing the exact cause of this problem and I managed to sort it out, it will get fixed via auto update.

                    Explaining:
                    9f3807c5-4078-4df1-970c-925bf9157eba-image.png

                    _KrUtOy__ Offline
                    _KrUtOy__ Offline
                    _KrUtOy_
                    wrote on last edited by
                    #9
                    This post is deleted!
                    1 Reply Last reply
                    0
                    • CzechHekC CzechHek

                      @robertitohack @hahayes
                      Your problem wasn't caused by Cross-Version, could have said that you aren't using it.
                      KrUtOy sent me log containing the exact cause of this problem and I managed to sort it out, it will get fixed via auto update.

                      Explaining:
                      9f3807c5-4078-4df1-970c-925bf9157eba-image.png

                      robertitohackR Offline
                      robertitohackR Offline
                      robertitohack
                      wrote on last edited by
                      #10

                      @CzechHek Thanks, it's solved.

                      1 Reply Last reply
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