Methods with the same name but different arguments possibly causing issues
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Hello, I've recently encountered an issue while writing my script and it looks like this is likely the cause.
Here is my code, trying to call the 'drawGuiTexture' method, as in method_52706 with 5 arguments.
When I try and run this script it throws an exception complaining about the wrong amount of arguments.
My guess is that it's trying to call method_52709, which does have 10 arguments.
My best guess is that this is an issue with how LiquidBounce handles obfuscated methods in Minecraft, hence why I came here rather than anywhere else.
I'm looking for some possible solution to my problem, it's still likely I'm just being dumb and this is not an issue with LB at all. I've thought of possibly trying to "bypass" the translator somehow, but I have no idea how to even achieve this. So, please, help.
Thanks for your time < 3
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Hi I am also quite interested in about that one, I do know where the remapper implementation is remapper.
Will later try if I can reproduce this, do you mind sharing a example script? Having other project going on at the moment.
Sorry for this low effort answer but do you mind opening a issue on LiquidBounce github? oh and do @commandblock2 (same username) on that issue.
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Thanks for the reply. Honestly, good point about making an issue on GitHub, I dunno how that hasn't crossed my mind lol. Here's a link to my issue https://github.com/CCBlueX/LiquidBounce/issues/4964.