@gking is it possible to leave only red?
crystalxz
Posts
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[Kotlin] ArrayList SkyRainbow -
what is the anticheat?Server ip: hyzard.net
I already tested all the commands that shows which anticheat it was and I couldn't find it, whoever can help me find which anticheat is I will be happy -
[REQUEST] Anti-cheat detector@gabriel /alerts would be for which anti cheat?
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stop troling me and give matrix disabler [real not fake now pls] -
How to bypass?@estevam37 I think it would be possible to combine the 2 modules into 1, but I don't know, wait for more answers, I may be talking shit
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Matrix Disablervar scriptName = "Disabler"; var scriptAuthor = "crystalxz"; var scriptVersion = 1.0; var C17PacketCustomPayload = Java.type("net.minecraft.network.play.client.C17PacketCustomPayload"); var C05PacketPlayerLook = Java.type("net.minecraft.network.play.client.C03PacketPlayer.C05PacketPlayerLook"); var C06PacketPlayerPosLook = Java.type("net.minecraft.network.play.client.C03PacketPlayer.C06PacketPlayerPosLook"); var C04PacketPlayerPosition = Java.type("net.minecraft.network.play.client.C03PacketPlayer.C04PacketPlayerPosition"); var C18PacketSpectate = Java.type ("net.minecraft.network.play.client.C18PacketSpectate"); var C00Handshake = Java.type ("net.minecraft.network.handshake.client.C00Handshake"); var S08PacketPlayerPosLook = Java.type ("net.minecraft.network.play.server.S08PacketPlayerPosLook"); var C03PacketPlayer = Java.type ("net.minecraft.network.play.client.C03PacketPlayer"); var PacketBuffer = Java.type ("net.minecraft.network.PacketBuffer"); function DisablerModule() { this.getName = function () { return "DisablerMatrix"; } this.getCategory = function () { return "Exploit"; } this.getDescription = function () { return "Disable some anticheats/anticheat checks"; } var PacketCustomPayload = value.createBoolean("PacketCustomPayload", true); var PacketPlayerLook = value.createBoolean("PacketPlayerLook", false); var PacketPlayerPosLook = value.createBoolean("PacketPlayerPosLook", false); var PacketPlayerPosition = value.createBoolean("PacketPlayerPosition", false); var PacketSpectate = value.createBoolean("PacketSpectate", false); var Handshake = value.createBoolean("Handshake", false); var S08PacketPlayerPosLook = value.createBoolean("S08PacketPlayerPosLook", true); var C03PacketPlayer = value.createBoolean("C03PacketPlayer", false); var PacketBuffer = value.createBoolean("PacketBuffer", false); this.addValues = function(values) { values.add(PacketCustomPayload); values.add(PacketPlayerLook); values.add(PacketPlayerPosLook); values.add(PacketPlayerPosition); values.add(PacketSpectate); values.add(Handshake); values.add(S08PacketPlayerPosLook); values.add(C03PacketPlayer); values.add(PacketBuffer); } this.onPacket = function (event) { var packet = event.getPacket(); if ((packet instanceof C17PacketCustomPayload && PacketCustomPayload.get()) || (packet instanceof C03PacketPlayer.C05PacketPlayerLook && PacketPlayerLook.get()) || (packet instanceof C03PacketPlayer.C06PacketPlayerPosLook && PacketPlayerPosLook.get()) || (packet instanceof C03PacketPlayer.C04PacketPlayerPosition && PacketPlayerPosition.get()) || (packet instanceof C18PacketSpectate && PacketSpectate.get()) || (packet instanceof C00Handshake && Handshake.get()) || (packet instanceof C03PacketPlayer && C03PacketPlayer.get()) || (packet instanceof S08PacketPlayerPosLook.get()) || (packet instanceof PacketBuffer.get())) { event.cancelEvent(); } } } var disablerModule = new DisablerModule(); var disablerModuleClient; function onEnable() { disablerModuleClient = moduleManager.registerModule(disablerModule); } function onDisable() { moduleManager.unregisterModule(disablerModuleClient); }
working on the latest version of the matrix
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AtAllProvider@bastyzxi1 i really don't know if this is possible
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J3Ultimate Unleashed Beta 0.0.1@serverboost you can share?
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J3Ultimate Unleashed Beta 0.0.1@phạm-phúc-hoàng yes
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J3Ultimate Unleashed Beta 0.0.1@leejames2305 I'm saying this, because they managed to make j3ultimate v4.4
https://cdn.discordapp.com/attachments/814938250719920159/820640755050610688/J3LIQUID.jar
you put it in the mods, and when you press esc when it's on the server it's the same as j3ultimate v4.4 -
Help@crystalxz turn on AtAllProvider module
write /tell @a message
and it will use /tell with every player online onceI just tested it, but he always repeats the same sentence it’s not like the spammer who after he will repeat it puts a lot of letters in front, I wanted one
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Helpin hack floon, there is a command that you can send "tell" to everyone on the server, the only problem is that it repeats, it is not the same as the liquid it repeats with a random phrase every time, I want to make the liquid spammer work like that of the floon, in the floon the command is [.mm setmessage /tell %u% message] If you use %u% to send the message to all the players that in the case liquidbounce does not have, then I wish someone could help me with this making it work. Or if you can do it using the spammer, please help me, I will be very happy with your help
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Matrix@crystalxz Use a non-cross version of LB 73 build
like : https://dl.ccbluex.net/download/FHjBjKaxOa
For an antibot use Czech hek's antibot script
For the rest of the cfg try making on a test server(or tell me the name of the server so i can help)If its Jartex/Pika try mems cfg https://forums.ccbluex.net/topic/114/jartexnetwork-s-bed-skywars-config-possibly-undetectable/43
or use FaatPotato's cfg https://forums.ccbluex.net/topic/1271/jartex-config-but-no-tower-c/7I use this anti bot anyway, but even so it keeps making players disappear
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Matrix -
Matrixcan someone help me find a good config for the anticheat matrix? I've tested many, but the complication is hitbox detection, because I don't know how to configure the maxturnspeed properly, and I would also like to know an antibot that does not remove the players or a config for the antibot that does not hit the bot, because when I try configure or it hits the bot or when it doesn't hit the bot it doesn't hit the player. whoever can help me i will be happy
I forgot to talk about it, you recommend me some "custom liquid" because the most updated version of liquid makes my auþoarmoe bugar and I wanted it to have some more things like 'switchdelay' to be able to better configure killaura in switch mode