shared/main/java/net/ccbluex/liquidbounce
idk my name
Posts
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Skid25 Nov 2020, 19:12 -
[CORE] Subscribing to Forge events.11 Sept 2022, 10:11function register(eventClass, listener) { adaptedBus = new Reflector(MinecraftForge.EVENT_BUS); activeModContainer = Loader.instance().activeModContainer(); !activeModContainer && (activeModContainer = Loader.instance().getMinecraftModContainer()); adaptedBus.listenerOwners.put(listener, activeModContainer); ctr = eventClass.getConstructor(); ctr.setAccessible(true); EVENT = ctr.newInstance(); asm = new ASMEventHandler(listener, getMethod(listener, "invoke"), activeModContainer, IGenericEvent.class.isAssignableFrom(eventClass)); ieventlistener = asm; if (IContextSetter.class.isAssignableFrom(eventClass)) { ieventlistener = new (Java.extend(IEventListener, { invoke: function(e) { old = Loader.instance().activeModContainer(); Loader.instance().setActiveModContainer(owner); Java.to(e, IContextSetter).setModContainer(owner); asm.invoke(e); Loader.instance().setActiveModContainer(old); } })); } EVENT.getListenerList().register(adaptedBus.busID, EventPriority.NORMAL, listener); //useless broken shit //others = adaptedBus.listeners.computeIfAbsent(listener, function(k) new ArrayList()) //others.add(ieventlistener) } RenderGameOverlayEvent = Java.type('net.minecraftforge.client.event.RenderGameOverlayEvent'), MinecraftForge = Java.type('net.minecraftforge.common.MinecraftForge'), SubscribeEvent = Java.type('net.minecraftforge.fml.common.eventhandler.SubscribeEvent'), Event = Java.type('net.minecraftforge.fml.common.eventhandler.Event'), IGenericEvent = Java.type('net.minecraftforge.fml.common.eventhandler.IGenericEvent'), ModContainer = Java.type('net.minecraftforge.fml.common.ModContainer'), IEventListener = Java.type('net.minecraftforge.fml.common.eventhandler.IEventListener'), ASMEventHandler = Java.type('net.minecraftforge.fml.common.eventhandler.ASMEventHandler'), EventPriority = Java.type('net.minecraftforge.fml.common.eventhandler.EventPriority'), IContextSetter = Java.type('net.minecraftforge.fml.common.eventhandler.IContextSetter')
onEnable: function() { register(RenderGameOverlayEvent.Text.class, forgeListener) }
forgeListener = new (Java.extend(IEventListener, java.util.function.Consumer, { invoke: function(event) { mc.fontRenderer.drawString("test", 0, 0, -16746560) //debug T_T this.accept(event) }, accept: function(event) { //print(event.class.name) } }));
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how to change every code in flux hack client ?15 Nov 2020, 16:22@scorpion3013 NOT THAT TOXIC
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[SCRIPT IDEA] Autopot speed25 Dec 2020, 08:15[SCRIPT IDEA] Access JNI through script and add FloatValue & change AutoPot.kt code in runtime session
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how the fuck do I compile liquidbounce26 Feb 2021, 07:10@aftery firefox is not botnet
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ViaForge - 1.12.222 Nov 2020, 12:14dl: no u.
i ported this in one hour lol
and ye, i edited 1.12.2 liquidbounce again, because i can :lenny:
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LiquidBounce Forever - all versions collection(1.8.9, 1.12.2)24 Nov 2020, 09:51Contains b9 1.11.2 and old CzechHek's hud
https://drive.google.com/file/d/1giFgJ8-bE8eU__sNWgG8yLvqMeo3kfGd/view?usp=sharing
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Script does not work8 Mar 2021, 06:22stop spamming no one will help you
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Just a question to CCBlueX28 Dec 2020, 19:53What idiot did make 1.8.9 on 1.12.2 MC Engine and WRAPPED (WRAPPED, CARL!) alot of parts of game. Like packets, guis and.... WHY THIS IDIOT DID WRAP OPENGL?!? IF THIS IDIOT DID NOT WRAP OPENGL IN 1.8.9 CROSSVERSION, WE COULD NOT HAVE THIS RENDER ISSUES!!!
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[help] Error in the script4 Mar 2021, 16:37[huy pososi]
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how to change every code in flux hack client ?20 Nov 2020, 11:22i used notepad to dehash flux b13 and user winrar to replace jawa files
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HELP PLS BAG! BAG ESP-MENU bugs! bugs!29 Dec 2020, 08:07@axtikok imagine using Yandex
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[help] Error in the script4 Mar 2021, 16:44@its-domme Requires dyskord.cc/Core.lib
(script = registerScript({ name: "Sex Timer", authors: ["idk my name"], version: "1.0" })).import("Core.lib"); module = { category: "Fun", description: "Allows you to sex without showing your penis.", onDisable: function() { mc.timer.timerSpeed = 1.0 } onUpdate: function () { if (mc.thePlayer.ticksExisted % 10 == 0) mc.timer.timerSpeed = 1.5 if (mc.thePlayer.ticksExisted % 20 == 0) { mc.timer.timerSpeed = 1.0 mc.thePlayer.ticksExisted = 0 } } }
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Learning JS27 Feb 2021, 19:22@asd-dsa how you will write scripts when you do not know anything about mc code?
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[SCRIPT] MemoryFixer3 Dec 2020, 18:50my luigbonse frizes everi 3 sec XDXDDDDDXDDDDDDDDDDDDXDDDDDDDDDDDDDD(((((((((((((((((((((((((((((((((((((((((((
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[help] Error in the script4 Mar 2021, 16:46@its-domme died laughing? Hello, laugh, im dad