if(mc.thePlayer.ticksExisted % 20 == 0) {
mc.thePlayer.jump();
}
for every second that passes, you will jump
40 ticks = 2 seconds
20 ticks = 1 second
10 ticks = 0.5 seconds
5 ticks = 0.25 seconds
and so on
ScriptAPI
A place to ask for help on writing scripts
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