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Scripts

Share and discover scripts for LiquidBounce

1.0k Topics 7.8k Posts
  • Need an matrix speed/bhop

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    ShadowOfMarshS

    @matrixkox i added a matrix speed to my script. its marsh script v1.1 with the matrix speed. https://forums.ccbluex.net/topic/4027/marshscript-v1-0/1

  • "OnlyFriends"

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    Persu MKP

    @czechhek this script is causing some problems. its lagging the game after a while. maybe you should look over it.

  • Give me all script

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    suicidemouse33S

    @maciek
    https://forums.ccbluex.net/assets/uploads/files/1647782309974-script_pack.zip
    a script pack which someone else made a long while ago

  • epik ncp fly $$$

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    suicidemouse33S

    the slime block - piston bug only works on updated ncp.

  • AAC5 Crit (truely)

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    suicidemouse33S

    @laotong

    var scriptName = "AAC5Criticals"; var scriptVersion = 1.0; var scriptAuthor = "laotong"; var AAC5Criticals = new AAC5Criticals(); var C04PacketPlayerPosition = Java.type("net.minecraft.network.play.client.C03PacketPlayer.C04PacketPlayerPosition"); function AAC5Criticals() { this.getName = function () { return "AAC5Criticals"; }; this.getDescription = function () { return ""; }; this.getCategory = function () { return "Combat"; }; this.onAttack = function (e) { mc.thePlayer.sendQueue.addToSendQueue(new C04PacketPlayerPosition(mc.thePlayer.posX, mc.thePlayer.posY + 0.0625, mc.thePlayer.posZ, false)); mc.thePlayer.sendQueue.addToSendQueue(new C04PacketPlayerPosition(mc.thePlayer.posX, mc.thePlayer.posY + 0.09858, mc.thePlayer.posZ, false)); mc.thePlayer.sendQueue.addToSendQueue(new C04PacketPlayerPosition(mc.thePlayer.posX, mc.thePlayer.posY + 0.04114514, mc.thePlayer.posZ, false)); mc.thePlayer.sendQueue.addToSendQueue(new C04PacketPlayerPosition(mc.thePlayer.posX, mc.thePlayer.posY + 0.025, mc.thePlayer.posZ, false)); }; } function onEnable() { moduleManager.registerModule(AAC5Criticals); }; function onDisable() { moduleManager.unregisterModule(AAC5Criticals); };
  • CookieSpeed1.6(bypass AAC5,Verus,NCP)

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    968 Views
    Ali00035A

    @sigmeme It's okay

  • Check if Player Exists

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    CzechHekC

    @yletzter
    This is one way you could do it.

    function isLoaded(name) { for each (var entity in mc.theWorld.playerEntities) if (entity.getName() == name) return true }
  • [useless] HealthSpoof (Changes your health client-side)

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    304 Views
    Ali00035A

    @funnycatmemes works in aac 5?

  • Can someone deobf AACBoostOBF script please?

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    Ali00035A

    @as丶one Lmao

  • A Crit In HuaYuTing (2022430 test)

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    1 Posts
    253 Views
    No one has replied
  • How Can I Get The Coordinates of A Player?

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    Konoha ScarletK

    @yletzter getPositionVector() will return a Vec3 (or Vec3d in 1.9+)
    You can use .posX .posY .posZ to get the 3 coords
    I suggest to read codes of mcp918, it's helpful to code in js

  • transactionping

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    Ali00035A

    @neg-gar you meant the transaction packet?

  • BridgeAssist 1.4

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    Ali00035A

    @truong_pham no

    @truong_pham said in BridgeAssist 1.4:

    sorry if i make you feel anoying, just to make sure i didnt break the game

    and no, you arent annoying

  • How Can I Check If A Script Is Running

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    CzechHekC

    @yletzter this trick only works in instances like

    function () X = true

    and does the same thing as

    function () { return X = true }

    It is unique to Nashorn.

    In this case you need to write

    function () { if (module.state) print("xd") }

    or

    function () module.state && print("xd")

    But if you check for it in onLoad then all scripts should already be loaded and you don't have to timeout.

  • This topic is deleted!

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  • triggerbot

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    SaitoS

    @a2_39_hồng-trường ahhh omg thanks

  • AACv5 SEXY FLY

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    tiagodinis33T

    @0-727 he's brazilian

  • This topic is deleted!

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    21 Views
  • This topic is deleted!

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  • Redesky Fly and Matrix Longjump / Fly

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    Ali00035A

    @kittyhax The server doesn't exist anymore.