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Scripts

Share and discover scripts for LiquidBounce

1.0k Topics 7.8k Posts
  • This topic is deleted!

    Solved
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  • VScode Intilsense plugin?

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    whymW

    i use vscoduim its just easier to say vscode

  • SwitchNoFall (BetterNoFall recode)

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    ybyyby_ awaY

    good work

  • 0 Votes
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    FakeHaxF

    @尝试绕hyt pls try learn kotlin or java first

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  • sigma font (very sexy)

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    L

    I can't find the font

  • BowDamage (Works with rod too)

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    Ali00035A

    @fakepex Yeah I mistyped.

  • I need packet fly script can someone send me it please

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    Ghost _ytG

    @notautismatall How do i make this code into a script that the client can work with?

  • [Script] No more shit Fireballs fucking you up like a bitch on Hypixel

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    FaaatPotatoF

    @yorik100

    add

    entities.ticksExisted > anything higher than 6 i think

    to make sure it isnt hitting fireballs you fired, ofc it wont hit fireballs fired in the range of 5.5 blocks by enemys bc they also have a lower existed tickrate but then you cant really counter fireballs anyways.

    -> so: prevent changing your own fireballs direction with this, happened to me before, not a strong direction change but still one

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  • hypixel damage

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    Ali00035A

    @fakepex I don't think so.

  • How can I increase the potion's vanishing speed (3:00 --> 0)

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    Plumer ManP

    @btx-0 YYou can actually skip the potion effect as its only visual

  • Matrix antibot for FDP?

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    suicidesquidwardS

    Why is everyone using FDP?

  • [Script] AutoSex Script

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    Ali00035A

    @the-warlord

  • How do you damage yourself?

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    Plumer ManP

    Example script

    /// api_version=2 var script = registerScript({ name: "ExapmleScript", version: "1.0", authors: ["As丶One"] }); script.on("enable", function () {}); script.on("disable", function () {}); script.on("load", function () {}); script.registerModule({ name: "ExapmleModule", description: "ExapmleModule By As丶One", category: "Fun", tag: "I am a tag", settings: { Boolean: Setting.boolean({ name: "BooleanValue", default: true }), Integer: Setting.integer({ name: "IntegerValue", default: 5, min: 0, max: 10 }), Float: Setting.float({ name: "FloatValue", default: 3.24, min: 0.01, max: 6.25 }), Text: Setting.text({ name: "TextValue", default: "TextValue" }), Block: Setting.block({ name: "BlockValue", default: 26 }), List: Setting.list({ name: "ListValue", values: ["Hi", "Hello"], default: "Hello" }) } }, function (module) { module.on("enable", function () { module.settings.Text.set("Hi,I am enabled") module.tag = "Enabled" chat.print(module.settings.Text.get()) }); module.on("disable", function () { module.settings.Text.set("Hi,I am disabled") module.tag = "Disabled" chat.print(module.settings.Text.get()) }); module.on("update", function () {}); module.on("motion", function (event) { var eventState = event.getEventState() }); module.on("render2D", function (event) { var partialTicks = event.getPartialTicks() }); module.on("render3D", function (event) { var partialTicks = event.getPartialTicks() }); module.on("packet", function (event) { //event.cancelEvent() //event.isCancelled() var packet = event.getPacket() }); module.on("jump", function (event) { /* event.cancelEvent() event.isCancelled() var motion = event.getMotion() event.setMotion(0.42) */ }); module.on("attack", function (event) { var targetEntity = event.getTargetEntity() }); module.on("key", function (event) { var pressedKey = event.getKey() }); module.on("move", function (event) { /* var x = event.getX() var y = event.getY() var z = event.getZ() var isSafeWalk = event.isSafeWalk() event.setX(0) event.setY(0) event.setZ(0) event.setSafeWalk(true) event.zero() event.zeroXZ() event.cancelEvent() */ }); module.on("step", function (event) { var stepHeight = event.getStepHeight() }); module.on("stepConfirm", function () {}); module.on("world", function (event) { var worldClient = event.getWorldClient() }); module.on("session", function (event) {}); module.on("clickBlock", function (event) { var clickedBlock = event.getClickedBlock(); var enumFacing = event.getEnumFacing() }); module.on("strafe", function (event) { var strafe = event.getStrafe(); var forward = event.getForward(); var friction = event.getFriction(); //event.cancelEvent() }); module.on("slowDown", function (event) { var strafe = event.getStrafe(); var forward = event.getForward(); //event.setForward(1); //event.setStrafe(1); }); });
  • How to execute minecraft commands?

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    suicidemouse33S

    SuicideMouse in Minecraft 😳

  • Can I use lb scripts on novoline@wtf ?

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    Plumer ManP

    @asasasa go in dms

  • [JS]A good Obfuscator :) (oof)

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    Ali00035A

    @CookieChinese @Aftery

    var scriptName = "VulcanNoFall"; var scriptVersion = 0.1; var scriptAuthor = "mumy++ & FDPTeams"; var C03PacketPlayer = Java.type("net.minecraft.network.play.client.C03PacketPlayer"); var MovementUtils = Java.type("net.ccbluex.liquidbounce.utils.MovementUtils"); var VulcanNoFall = new VulcanNoFall(); var client; function VulcanNoFall() { var doSpoof = false; var count = 0; this.getName = function() { return "VulcanNoFall"; }; this.getDescription = function() { return "VulcanNoFall-Module, By-mumy & FDPTeams"; }; this.getCategory = function() { return "Misc"; }; this.onEnable = function() { doSpoof = false; count = 0; }; this.onUpdate = function() { mc.thePlayer.fallDistance > 3.65 && (mc.thePlayer.fallDistance = 0, count = mc.isIntegratedServerRunning() ? 2 : 1, doSpoof = true); }; this.onWorld = function(c) {}; this.onPacket = function(c) { var f = c.getPacket(); f instanceof C03PacketPlayer && doSpoof && count > 0 && (--count, count === 0 && (doSpoof = false), f.onGround = true, f.y = Math.round(mc.thePlayer.posY * 2) / 2, mc.thePlayer.setPosition(mc.thePlayer.posX, f.y, mc.thePlayer.posZ)); }; } function onLoad() {}; function onEnable() { client = moduleManager.registerModule(VulcanNoFall); }; function onDisable() { moduleManager.unregisterModule(client); };
  • [JS]AutoUpdate (The most complicated way? xd)

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    Ali00035A

    @czechhek Another reason why people are using Core.lib