Scripts

Share and discover scripts for LiquidBounce

1.0k Topics 9.1k Posts
  • HiveMC Bug up?

    8
    0 Votes
    8 Posts
    283 Views

    @sdkfgiuj it's not a stupid question

  • for new killaura 1.12

    3
    0 Votes
    3 Posts
    206 Views

    @mems said in for new killaura 1.12:

    u get soon cooldown

    where the information comes from

  • mineplex fly script?

    8
    0 Votes
    8 Posts
    556 Views

    @yorik100 make it public than because mineplex fly is 🆒

  • Fly NewNcp please

    9
    0 Votes
    9 Posts
    548 Views

    @Foreheadchan How to install it?

  • Who can give me a killaura script from flux b12

    12
    0 Votes
    12 Posts
    446 Views

    The problem with killaura is that the reach is properly made but many anticheats just do use broken reach so Flux for example, which doesn't have a proper reach will bypass with "more reach" https://github.com/CCBlueX/LiquidBounce-Issues/issues/3944

    yorik100 created this issue in CCBlueX/LiquidBounce-Issues open [FEATURE] Old KillAura range OPTION #3944
  • Aac4latest Velocity please

    20
    0 Votes
    20 Posts
    772 Views

    this.onUpdate = function() {
    if (mc.thePlayer.hurtTime > 0) {
    mc.thePlayer.motionX *= 0.6;
    mc.thePlayer.motionZ *= 0.6;
    mc.gameSettings.keyBindForward.pressed;
    }
    }

  • Ultimate Verus Packet Fixer

    3
    0 Votes
    3 Posts
    1k Views

    Really good!

  • Item Size?

    4
    0 Votes
    4 Posts
    269 Views

    CzechHek's BlockAnimations script lets u change size and other stuff

  • Go setback script pls

    3
    0 Votes
    3 Posts
    208 Views

    .t BugUp

  • 1 Votes
    5 Posts
    2k Views

    nice broo thx

  • BlockDrops Teleport

    1
    0 Votes
    1 Posts
    241 Views
    No one has replied
  • Matrix OmniSprint + OmniJump

    5
    0 Votes
    5 Posts
    693 Views

    @robertitohack instead of being a lazy men, go to an anticheat test server and test it yourself...

    @Aftery you almost said the f word on a family friendly pg clean forum
    (╯ ͠° ͟ʖ ͡°)╯

  • This topic is deleted!

    1
    0 Votes
    1 Posts
    46 Views
    No one has replied
  • Go js script Slc Criticals please

    21
    0 Votes
    21 Posts
    720 Views

    shut up please

  • Can you give target info script?

    8
    0 Votes
    8 Posts
    382 Views

    use brain

  • AutoGapple?

    15
    0 Votes
    15 Posts
    574 Views

    @FaaatPotato said in AutoGapple?:

    ive found one AutoGapple.js made by
    @Virus on the old forum! 💨 https://forum.ccbluex.net/thread.php?id=1711

    Not that shit again, no more please, no

  • Hive Scaffold Addon

    9
    0 Votes
    9 Posts
    767 Views

    @Asutoboki-kun ik here u can find it too. https://liquidbounce.net/docs/ScriptAPI/Creating Modules/Settings but this is sadly apiv2 i only code in apiv1 cause im bad at coding xd

  • Matrix Bot Remover (Legacy)

    69
    0 Votes
    69 Posts
    3k Views

    @A-Former-User said in Matrix Bot Remover (Legacy):

    有问题请反馈,感激不尽!
    Please give feedback if you find any problems in the code, thank you very much!

    It’s legacy, I think CzechHek have a better one.

    /// api_version=1 var scriptName = "MatrixBotRemover"; var scriptAuthor = "Anonzme"; var scriptVersion = 3.0; var EntityPlayer = Java.type("net.minecraft.entity.player.EntityPlayer"); var HashMap = Java.type("java.util.HashMap"); var ArrayList = Java.type("java.util.ArrayList"); var next; var playerList; var notAlwaysInRadius; var xHash; var zHash; function isBot(entity, speed) { return entity != mc.thePlayer && speed > 6.75 && speed < 27.5 && mc.thePlayer.getDistanceToEntity(entity) <= 5.5 && within(entity.posY, mc.thePlayer.posY - 1.5, mc.thePlayer.posY + 1.5); } function within(n, mi, ma) { return n <= ma && n >= mi; } function MatrixBotRemoverModule() { this.getName = function() { return "MatrixBotRemover"; }; this.getDescription = function() { return "Remove the bots made by Matrix AntiCheat."; }; this.getCategory = function() { return "Misc"; }; this.onEnable = function() { next = false; notAlwaysInRadius = new ArrayList(); playerList = new ArrayList(); // <EntityPlayer> xHash = new HashMap(); // <EntityPlayer, Double> zHash = new HashMap(); // <EntityPlayer, Double> }; this.onMotion = function(motionEvent) { if (notAlwaysInRadius.size() > 1000) notAlwaysInRadius.clear(); for (var i in mc.theWorld.getLoadedEntityList()) { var entity = mc.theWorld.getLoadedEntityList()[i]; if (entity instanceof EntityPlayer && (mc.thePlayer.getDistanceToEntity(entity) > 10.0 || !within(entity.posY, mc.thePlayer.posY - 1.5, mc.thePlayer.posY + 1.5)) && !notAlwaysInRadius.contains(entity)) notAlwaysInRadius.add(entity); } }; this.onUpdate = function() { if (!next) { for (var i in mc.theWorld.getLoadedEntityList()) { var entity = mc.theWorld.getLoadedEntityList()[i]; if (!(entity instanceof EntityPlayer) || notAlwaysInRadius.contains(entity)) continue; playerList.add(entity); xHash.put(entity, entity.posX); zHash.put(entity, entity.posZ); } } else { for (var i = 0; i < playerList.size(); ++i) { var entity = playerList.get(i); var xDiff = entity.posX - xHash.get(entity); var zDiff = entity.posZ - zHash.get(entity); var speed = Math.sqrt(xDiff * xDiff + zDiff * zDiff) * 10; if (speed != undefined && speed != NaN && isBot(entity, speed)) { mc.theWorld.removeEntity(entity); Chat.print("§8[§9§lMatrixBotRemover§8] §3Remove §a" + entity.getName() + "§3."); } } playerList.clear(); xHash.clear(); zHash.clear(); } next = !next; }; this.onDisable = function() { playerList.clear(); xHash.clear(); zHash.clear(); }; } var matrixBotRemoverModule = new MatrixBotRemoverModule(); function onEnable() { moduleManager.registerModule(matrixBotRemoverModule); } function onDisable() { moduleManager.unregisterModule(matrixBotRemoverModule); }
  • This topic is deleted!

    3
    0 Votes
    3 Posts
    10 Views
  • Nothing Special Here!

    4
    0 Votes
    4 Posts
    239 Views

    yes boi advertising a shitty sv in script category
    this is the most retard thing I have ever seen