ShaderOutline and ShaderGlow ESPs don't show team colors
-
Thats cause its a "global" shader, every entity gets the same shader with the same color. The implementation of the shader-esp has no support for multiple colors.
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login