[Help]Run LiquidBouce source code error
-
After I import the source code of LiquidBounce in IntelliJ IDEA, I want to change it. When I change the debugging program, I have the following error:
[15:05:47] [Client thread/INFO]: [net.minecraft.init.Bootstrap:printToSYSOUT:529]: ---- Minecraft Crash Report ----
// This doesn't make any sense!Time: 20-7-30 Afternoon3:05
Description: Initializing gamejava.lang.NullPointerException: Initializing game
at org.lwjgl.opengl.Display.setIcon(Display.java:1222)
at net.minecraft.client.Minecraft.handler$setWindowIcon$zzf000(Minecraft.java:3246)
at net.minecraft.client.Minecraft.setWindowIcon(Minecraft.java)
at net.minecraft.client.Minecraft.startGame(Minecraft.java:406)
at net.minecraft.client.Minecraft.run(Minecraft.java:329)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97)
at GradleStart.main(GradleStart.java:26)A detailed walkthrough of the error, its code path and all known details is as follows:
-- Head --
Stacktrace:
at org.lwjgl.opengl.Display.setIcon(Display.java:1222)
at net.minecraft.client.Minecraft.handler$setWindowIcon$zzf000(Minecraft.java:3246)
at net.minecraft.client.Minecraft.setWindowIcon(Minecraft.java)
at net.minecraft.client.Minecraft.startGame(Minecraft.java:406)-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.run(Minecraft.java:329)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:498)
at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97)
at GradleStart.main(GradleStart.java:26)-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_251, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 101976544 bytes (97 MB) / 245366784 bytes (234 MB) up to 885522432 bytes (844 MB)
JVM Flags: 0 total;
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML:
Loaded coremods (and transformers):
MixinLoader (unknown)Launched Version: 1.8.9 LWJGL: 2.9.4 OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. GL Caps: Using VBOs: No Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: Current Language: ~~ERROR~~ NullPointerException: null Profiler Position: N/A (disabled) CPU: <unknown>[15:05:47] [Client thread/INFO]: [net.minecraft.init.Bootstrap:printToSYSOUT:529]: #@!@# Game crashed! Crash report saved to: #@!@# C:\Users\19077\Desktop\Kill\1.8.9-Forge\run.\crash-reports\crash-2020-07-30_15.05.47-client.txt
-
@Aftery said in [Help]Run LiquidBouce source code error:
@idkmyname send me your LiquidBounce.kt
how to add a module into liquidbounce src like ur blockanimation.class someone sent on discord
-
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login