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  3. A though about (skidding?) bypasses

A though about (skidding?) bypasses

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  • C Offline
    C Offline
    commandblock2
    wrote on last edited by commandblock2
    #1

    Would it be possible to make a server side plugin or a proxy that logs all packets. Then use a client that can bypass some certain checks to connect the server/proxy and use the cheat, and compare it to a legit player.(Tho that should be what anti cheat does),then make your module send the same packets. I think it should be especially useful to skid some zoomfly/criticals or smth. (if possible)
    And most importantly, does this even make sense? (I mean since anticheat can not find difference in packets, then why would it possible to find it manually).
    If this works then does this count as skidding? (It's some what a cleanroom method that doesn't have to look into the code but idk)

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    • ChocoPie_ismeC Offline
      ChocoPie_ismeC Offline
      ChocoPie_isme
      Banned
      wrote on last edited by
      #2

      that's kinda hard to make

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      • A Offline
        A Offline
        Aftery
        wrote on last edited by
        #3
        This post is deleted!
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        • LolMCL Offline
          LolMCL Offline
          LolMC
          wrote on last edited by
          #4

          Xd
          listen packet from another player is too hard(yvalue,etc)

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          • LolMCL LolMC

            Xd
            listen packet from another player is too hard(yvalue,etc)

            A Offline
            A Offline
            Aftery
            wrote on last edited by
            #5
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            • scorpion3013S Offline
              scorpion3013S Offline
              scorpion3013
              Moderator
              wrote on last edited by
              #6

              Making a proxy that listens to your packets isnt hard.
              But yes, it would still be skidding cause you copy the values from other people.
              packet snif – 00:59
              — scorpion3013

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              • scorpion3013S scorpion3013

                Making a proxy that listens to your packets isnt hard.
                But yes, it would still be skidding cause you copy the values from other people.
                packet snif – 00:59
                — scorpion3013

                C Offline
                C Offline
                commandblock2
                wrote on last edited by commandblock2
                #7

                @scorpion3013
                ohhhhh thanks sooooooo much about this, I just got a working one (in the examples). The next step is a vm(oh wait docker is better) and skiiiiiiiiiiiiiid lol.

                Btw if the process of doing this is not simply copying values but to manipulate other things to make the client send similar packets, is it still skidding?

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                • C commandblock2

                  @scorpion3013
                  ohhhhh thanks sooooooo much about this, I just got a working one (in the examples). The next step is a vm(oh wait docker is better) and skiiiiiiiiiiiiiid lol.

                  Btw if the process of doing this is not simply copying values but to manipulate other things to make the client send similar packets, is it still skidding?

                  A Offline
                  A Offline
                  Aftery
                  wrote on last edited by
                  #8
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