BlockAnimation(also can make sword float)
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@wangtian297 move the sword render pos
GlStateManager.translate(animations.getItemPosX().get(), animations.getItemPosY().get(), animations.getItemPosZ().get());
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@wangtian297 如果你是国人就说中文awa
i cant understand your english -
@qwq-liulihaocai said in BlockAnimation(also can make sword float):
i cant understand your english
额,我是国人,不过你确定你给的码子是可以让拿在手中的物品浮在空中的?
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@wangtian297 我确定,我的魔改水影FDPClient用的是一样的码子
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@qwq-liulihaocai 我的MixinItemRender里面就有这个码子,你这是格挡的pos把
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@qwq-liulihaocai 你是把这个码子加在哪里的?
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@qwq-liulihaocai 话说,你知道怎么让手中的物品浮空,但是 thePlayer的手不浮空吗,那样看着好怪,
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@qwq-liulihaocai How to install this
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@waterflex first get an lb src (not the nextgen)
then add a module and register that mixin
finally build it1
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@asutoboki Let's go to the discord, show me how to do it
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@wangtian297 判断下手里的东西是不是空的就行
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@qwq-liulihaocai Az,给个码子呗
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@qwq-liulihaocai
判断下手里的东西是不是空 的码子awa -
@qwq-liulihaocai 算了,不麻烦腻了,我估计你给的renderer里面也有。我慢慢研究得了
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@xander
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