title says it all.
edit: unless there's a documentation, please link me there
Idk how to explain it, you can understand that keeprotationlength is the time (probably ticks) that you stay in the rotation that is facing to the block
i might need a bit more explanation, especially in dumb talk
From the looks of it, head's moving i think faster when on 0 KeepRotationLength rather than 20, not sure, that's all i can see from playing with that setting
Its the Time in Ticks the head stays in the last rotation (if you stand still for example). Only active if KeepRotation is off
@bestnub yep, now i did understand it, thanks.
@_ender1355 You are annoying me.
@mems ok and