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LiquidBounce Forum

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plz help

Scheduled Pinned Locked Moved ScriptAPI
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  • K Offline
    K Offline
    KnechtRobert5
    wrote on last edited by
    #1

    i have a problem with these Creative Tabs
    this is what my script looks like:

    /// api_version=2
    var script = registerScript({
        name: “ExamplePfiff“,
        version: “0.0“,
        authors: [“KnechtRobert5“]
    });
    script.registerTab({
        name: “Pfiff“,
        icon: “apple“,
        items: [
             Item.create(“wooden_button 1 0“)
        ]
    });
    

    my script is much more complicated but the error also occurs when its just this simple version.
    if i click on the arrow that leads me to the second section of the creative tabs my game crashes and i get a “java.lang.NoSuchFieldException: apple“
    i believe it has to do with the icon?

    im not that experienced with scripting and coding in general, but i think i did nothing wrong.
    if im not dumb this looks almost exactly like the examples that are shown on the liquidbounce.net website.

    1 Reply Last reply
    0
    • U Offline
      U Offline
      ultraskid
      wrote on last edited by
      #2

      try using item IDs

      1 Reply Last reply
      0
      • K Offline
        K Offline
        KnechtRobert5
        wrote on last edited by
        #3

        what do you mean by that?
        minecraft:apple gave me the same error but instead of apple it said minecraft:apple in the crash report

        1 Reply Last reply
        0
        • superblaubeere27S Offline
          superblaubeere27S Offline
          superblaubeere27 Moderator
          wrote on last edited by
          #4

          Replace apple with field_151034_e. You have to use the obfuscated name due to a twerk in the ScriptAPI, that will hopefully be fixed soon

          infAuraI K 2 Replies Last reply
          1
          • infAuraI Offline
            infAuraI Offline
            infAura
            replied to superblaubeere27 on last edited by
            #5

            @superblaubeere27 twerk hmmmmmmmm

            1 Reply Last reply
            0
            • K Offline
              K Offline
              KnechtRobert5
              replied to superblaubeere27 on last edited by KnechtRobert5
              #6

              @superblaubeere27 thanks 🙂

              edit: i didnt especially want an apple as the icon and i dont want to bother you with giving me every single obfuscated name but is there a way for me to know which item (?) equals which obfuscated name?

              C 1 Reply Last reply
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              • C Offline
                C Offline
                commandblock2
                replied to KnechtRobert5 on last edited by commandblock2
                #7

                @KnechtRobert5 .minecraft/LiquidBounce-1.8/mcp-stable_22.srg
                Edit if you can't find it on your computer then download it from here, that's where LB downloads the file.
                Here is what it looks like

                FD: net/minecraft/init/Items/flint_and_steel net/minecraft/init/Items/field_151033_d
                FD: net/minecraft/init/Items/apple net/minecraft/init/Items/field_151034_e
                FD: net/minecraft/init/Items/bow net/minecraft/init/Items/field_151031_f
                
                K 1 Reply Last reply
                1
                • K Offline
                  K Offline
                  KnechtRobert5
                  replied to commandblock2 on last edited by
                  #8

                  @commandblock2 found most of what i needed by just STRG + F searching for it in the file, sorry to bother you but how do i find blocks as items? searching for it didnt seem to be helpful in this case

                  C 1 Reply Last reply
                  0
                  • C Offline
                    C Offline
                    commandblock2
                    replied to KnechtRobert5 on last edited by
                    #9

                    @KnechtRobert5 wdym by

                    find block as items

                    do you mean something like this

                    FD: net/minecraft/init/Blocks/lapis_block net/minecraft/init/Blocks/field_150368_y
                    FD: net/minecraft/init/Blocks/dispenser net/minecraft/init/Blocks/field_150367_z
                    

                    or somthing idk.

                    also I find this very confusing. If that didn't work then some one might need to update it.

                    Senk JuS K 2 Replies Last reply
                    0
                    • Senk JuS Offline
                      Senk JuS Offline
                      Senk Ju Admin
                      replied to commandblock2 on last edited by
                      #10

                      @commandblock2 When I wrote the new script API, I only tested scripts in IntelliJ where Minecraft isn't obfuscated. That's why I didn't notice, it won't work this way outside of IDEs. I haven't updated the example yet because this bug will most likely be fixed in the upcoming version anyway and not many people make scripts which add more inventory tabs.

                      1 Reply Last reply
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                      • K Offline
                        K Offline
                        KnechtRobert5
                        replied to commandblock2 on last edited by KnechtRobert5
                        #11

                        @commandblock2 for items e.g. an apple which hasnt a block form, i could just search for apple and find an obfuscated name (?)
                        (FD: net/minecraft/init/Items/apple net/minecraft/init/Items/field_151034_e)
                        which worked and displayed the correct texture but for e.g. a sponge its different idk why but there is no item like structure like that one shown above for that.
                        ive tried varius different obfuscated names that where found when searching sponge but no one seemed to match, anyway if that issue is fixed sooner or later i can probably live with that because i just need a working tab, icons can be adjusted later on.

                        Senk JuS 1 Reply Last reply
                        0
                        • Senk JuS Offline
                          Senk JuS Offline
                          Senk Ju Admin
                          replied to KnechtRobert5 on last edited by Senk Ju
                          #12

                          @KnechtRobert5 I will change the way items for tab icons are generated in the next update. Then both the problem with obfuscation and the fact that you cannot use every item should be fixed.

                          https://github.com/CCBlueX/LiquidBounce1.8-Issues/issues/3825

                          SenkJu created this issue in CCBlueX/LiquidBounce1.8-Issues

                          closed [BUG] Setting icon of script tab not working because Minecraft is obfuscated #189

                          K 1 Reply Last reply
                          0
                          • K Offline
                            K Offline
                            KnechtRobert5
                            replied to Senk Ju on last edited by
                            #13

                            @Senk-Ju thanks, another thing:
                            idk if thats a bug or if it is intended but if you .reload or .scriptmanager reload and your script adds creative tabs, it reloads the tabs and adds them but does not clear the old ones.
                            this does not have any priority of any kind and i dont think this is a major issue but i just wanted to say that bcs idk if it is intended to work that way.
                            If it is, im sorry ^^

                            Senk JuS 1 Reply Last reply
                            0
                            • Senk JuS Offline
                              Senk JuS Offline
                              Senk Ju Admin
                              replied to KnechtRobert5 on last edited by
                              #14

                              @KnechtRobert5 This is a bug. I will try to resolve it as well. I created an issue for it: https://github.com/CCBlueX/LiquidBounce1.8-Issues/issues/3883

                              SenkJu created this issue in CCBlueX/LiquidBounce1.8-Issues

                              open [BUG] Duplicate Script InventoryTabs after reloading #3883

                              1 Reply Last reply
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