JartexNetwork/Pika's Anticheat (Matrix) just got better.
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@Leejames2305 I agree, but..
https://www.youtube.com/watch?v=zkOwKyaNDUs&feature=youtu.be
Video's quality will improve later, just uploaded.
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@Leejames2305 I agree, but..
https://www.youtube.com/watch?v=zkOwKyaNDUs&feature=youtu.be
Video's quality will improve later, just uploaded.
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@Aftery Are you sure?
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@Aftery Are you sure?
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Alright this is getting too funny. I'm scaffolding with OldScaffold with 2 rotation modules on and it seems to bypass pretty easily lol, 0 delays, 1x speedmodifier...
edit: or not.... will test
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This post is deleted!
@Leejames2305 You could use the AutoFindBlock script made by LolMC. It works perfectly + possibly bypasses Matrix/AAC/NCP + any other you think of.
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Even tried on a test server, weird... I've heard from this guy right here from another topic saying this. Is that maybe why it's flagging ?
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Even tried on a test server, weird... I've heard from this guy right here from another topic saying this. Is that maybe why it's flagging ?
@mems That's what I am talking about the whole time.
@CzechHek said in JartexNetwork/Pika's Anticheat (Matrix) just got better.:
Item spoofing got patched because it's simply coded stupidly (ofc).
It literally sends a slot switching packet every time you place a block.https://en.help.roblox.com/attachments/token/REdXqel1laFIvEsgUCNJEawDY
That switches to same slot every block placement, you can't switch to same slot twice.
https://en.help.roblox.com/attachments/token/dp2BGZDJAhoYpv9RxoQb8QZif
They even check for C09 and store a slot variable. To fix that would be as easy to write packetHeldItemChange.getSlotId() == slot ? event.cancelEvent() : slot = packetHeldItemChange.getSlotId();
I would pull request on LB github but they don't accept requests until cross support is finished. -
@CzechHek, so... What you're tryna do is ask them to change something in scaffold which caused matrix + other anticheats to detect it so easily ?
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@CzechHek, so... What you're tryna do is ask them to change something in scaffold which caused matrix + other anticheats to detect it so easily ?
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@6Sence Is it an easy fix or not ?
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@6Sence Is it an easy fix or not ?
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I got some questions, whoever knows to answer those. I tested my config on a test server, and when I scaffold, it says "Type A-B" and "Type K". Any ideas what those Types are and what they mean ?
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So in other words, LiquidBounce's scaffold got patched, right ?
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and once again, matrix just got even better. https://www.mc-market.org/resources/13999/updates cannot even scaffold properly... @CzechHek, do you really think that c09helditemchange is the issue which causes liquidbounce's scaffold to be detected? well from my point of view i don't think so
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and once again, matrix just got even better. https://www.mc-market.org/resources/13999/updates cannot even scaffold properly... @CzechHek, do you really think that c09helditemchange is the issue which causes liquidbounce's scaffold to be detected? well from my point of view i don't think so
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@VisionFX no, i'm being detected on every server i tested on (pika/jartex, mineberry just a bit ago, test server)
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and once again, matrix just got even better. https://www.mc-market.org/resources/13999/updates cannot even scaffold properly... @CzechHek, do you really think that c09helditemchange is the issue which causes liquidbounce's scaffold to be detected? well from my point of view i don't think so