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Config for Killaura

Scheduled Pinned Locked Moved Configs
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  • SugarAFKS Offline
    SugarAFKS Offline
    SugarAFK
    replied to mems on last edited by
    #23
    This post is deleted!
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  • SugarAFKS Offline
    SugarAFKS Offline
    SugarAFK
    replied to mems on last edited by
    #24

    @mems ok. I have a default ThroughWallsRange: 2.95, this doesn't interfere with killAura, I'm not saying it actually hits through the wall, but it still allows you to attack the player beforehand. 2. AutoBlock I replied it can be turned off. personally where I play it is autoBlock. 3. you can use a rotation speed of 65, but with a rank of 3.0 I don't think 122-126 would flag. 4. RandomConter - yes it can be good for solo mode, but I play mostly in BedWars mode, if RandomConter beats the Killaura crowd, it will be flagged.
    5. So it's legal Killaura, mostly for the reason that in Range 3.0 many things in Killaura are not legal.

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  • SugarAFKS Offline
    SugarAFKS Offline
    SugarAFK
    replied to suicidemouse33 on last edited by
    #25

    @suicidemouse cool 😎

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  • M Offline
    M Offline
    mems Moderator
    replied to SugarAFK on last edited by
    #26

    @sugarafk said in Config for Killaura:

    @mems ok. I have a default ThroughWallsRange: 2.95, this doesn't interfere with killAura, I'm not saying it actually hits through the wall, but it still allows you to attack the player beforehand. 2. AutoBlock I replied it can be turned off. personally where I play it is autoBlock. 3. you can use a rotation speed of 65, but with a rank of 3.0 I don't think 122-126 would flag. 4. RandomConter - yes it can be good for solo mode, but I play mostly in BedWars mode, if RandomConter beats the Killaura crowd, it will be flagged.
    5. So it's legal Killaura, mostly for the reason that in Range 3.0 many things in Killaura are not legal.

    AutoBlock should normally be turned Off when you are on a server that uses Intave. Turn speed with a value of 65 should still cause a few problems due to it being fast, especially when the min and max values are both 65 or when the min is a bit below 65. And how can ThroughWallsRange help attack beforehand when it's literally used for attacking people through walls? About RandomCenter, it doesn't matter what minigame you are in, Intave still judges how you aim.

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  • M Offline
    M Offline
    mems Moderator
    wrote on last edited by
    #27

    @lol_-i_know_that_you_see_this said in Config for Killaura:

    @mems btw do you know how to fix this? I tried server rotations, but all of them flags or brakes some movements

    Fix what?

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  • suicidemouse33S Offline
    suicidemouse33S Offline
    suicidemouse33 Banned
    replied to mems on last edited by
    #28

    @mems said in Config for Killaura:

    @lol_-i_know_that_you_see_this said in Config for Killaura:

    @mems btw do you know how to fix this? I tried server rotations, but all of them flags or brakes some movements

    Fix what?

    @mems said in Config for Killaura:

    The thing that probably a lot of client developers tend to forget or just not know. Going a bit off topic here but according to the leaked version of Rise, that client should also not bypass any movement sensitive anticheat whenever a user is jump sprinting with modules that modify rotations, like KillAura for example.

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  • C Offline
    C Offline
    commandblock2
    wrote on last edited by commandblock2
    #29

    @lol_-i_know_that_you_see_this
    No wonder, I guess the this.rotationYaw should be smt like RotationManager.currentRotation or RotationManager.serverRotation's yaw

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  • SugarAFKS Offline
    SugarAFKS Offline
    SugarAFK
    replied to mems on last edited by
    #30

    @mems said in Config for Killaura:

    ThroughWallsRange

    AutoBlock I use no more than 19 and it + - bypasses. i understand you Turn speed is 0.01? did not notice that ThroughWallsRange 2.95 kicked / banned (and this is not just about intave). RandomConter I tried it in the mini game BedWars and when I attack let's say 3 players I kicked.

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  • SugarAFKS Offline
    SugarAFKS Offline
    SugarAFK
    wrote on last edited by
    #31

    @lol_-i_know_that_you_see_this It has a different anti-cheat from the beginning of 2022.

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    1
  • SugarAFKS Offline
    SugarAFKS Offline
    SugarAFK
    wrote on last edited by
    #32

    @lol_-i_know_that_you_see_this If I'm not mistaken... they use the Matrix anti-cheat.

    1 Reply Last reply
    1
  • Ali00035A Offline
    Ali00035A Offline
    Ali00035 Banned
    wrote on last edited by
    #33

    @lol_-i_know_that_you_see_this if it setbacks you down really fast, its intave

    M 1 Reply Last reply
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  • M Offline
    M Offline
    mems Moderator
    replied to Ali00035 on last edited by
    #34

    @stfwissue said in Config for Killaura:

    @lol_-i_know_that_you_see_this if it setbacks you down really fast, its intave

    Could be either AAC or Intave. AAC also does that.

    Ali00035A 2 Replies Last reply
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  • Ali00035A Offline
    Ali00035A Offline
    Ali00035 Banned
    replied to mems on last edited by
    #35

    @mems said in Config for Killaura:

    AAC also does that

    AAC does it slower though

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  • suicidemouse33S Offline
    suicidemouse33S Offline
    suicidemouse33 Banned
    replied to SugarAFK on last edited by suicidemouse33
    #36

    @sugarafk

    "MaxCPS": 12,
    "MinCPS": 8,
    "HurtTime": 10,
    "Range": 3.1,
    "ThroughWallsRange": 0,
    "RangeSprintReducement": 0.0,
    "Priority": "Direction",
    "TargetMode": "Single",
    "Swing": true,
    "KeepSprint": false,
    "AutoBlock": "Off",
    "InteractAutoBlock": false,
    "BlockRate": 18,
    "RayCast": true,
    "RayCastIgnored": false,
    "LivingRayCast": true,
    "AAC": true,
    "MaxTurnSpeed": 30,
    "MinTurnSpeed": 20,
    "SilentRotation": true,
    "Strafe": "Strict",
    "RandomCenter": true,
    "Outborder": false,
    "FOV": 180.0,
    "Predict": false,
    "MaxPredictSize": 1.0,
    "MinPredictSize": 0.0,
    "FailRate": 0.0,
    "FakeSwing": true,
    "NoInvAttack": true,
    "NoInvDelay": 0,
    "LimitedMultiTargets": 1,
    "Mark": true,
    "FakeSharp": false
    

    fixed it a bit, yours was a good attempt though

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  • M Offline
    M Offline
    mems Moderator
    wrote on last edited by
    #37

    Turn speed values must be randomizable, and RandomCenter must be enabled. However, with the current status of RandomCenter, it should be detectable on good anticheats for obviously weird head movements, therefore a speed limiter has to be implemented.

    suicidemouse33S 1 Reply Last reply
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  • suicidemouse33S Offline
    suicidemouse33S Offline
    suicidemouse33 Banned
    replied to mems on last edited by
    #38

    @mems said in Config for Killaura:

    therefore a speed limiter has to be implemented.

    yes.

    @lol_-i_know_that_you_see_this said in Config for Killaura:

    max cps and min cps are too close

    fixed.

    M 1 Reply Last reply
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  • M Offline
    M Offline
    mems Moderator
    replied to suicidemouse33 on last edited by
    #39

    @suicidemouse Modify the turn speed values.

    suicidemouse33S Ali00035A 3 Replies Last reply
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  • suicidemouse33S Offline
    suicidemouse33S Offline
    suicidemouse33 Banned
    replied to mems on last edited by suicidemouse33
    #40
    This post is deleted!
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  • suicidemouse33S Offline
    suicidemouse33S Offline
    suicidemouse33 Banned
    replied to mems on last edited by
    #41

    @mems i got it, done

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  • Ali00035A Offline
    Ali00035A Offline
    Ali00035 Banned
    replied to mems on last edited by
    #42

    @mems ali

    1 Reply Last reply
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