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  3. Binded key in ArrayList

Binded key in ArrayList

Scheduled Pinned Locked Moved Solved Support
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  • A Alina00035
    [[topic:post-is-deleted]]
    wxdbieW
    wxdbieW
    wxdbie
    wrote on last edited by
    #12

    @stfwissue It did not work : (

    A 1 Reply Last reply
    0
    • wxdbieW wxdbie

      @stfwissue It did not work : (

      A
      A
      Alina00035
      wrote on last edited by
      #13

      @wxdbie I got no idea then 😞

      1 Reply Last reply
      0
      • wxdbieW wxdbie

        @plumer-man, how to remove ">" from functions that are not binded key?
        java_edHXZfM0IS.png

        modKey = Keyboard.getKeyName(mod.keyBind)
        
        var displayName : String = mod.name + modTag + if (modKey != "NONE") " > " + modKey else ""
        
        Plumer ManP
        Plumer ManP
        Plumer Man
        wrote on last edited by
        #14

        Can you send more code samples i cant see anything wronge with the code you sent

        wxdbieW 1 Reply Last reply
        0
        • Plumer ManP Plumer Man

          Can you send more code samples i cant see anything wronge with the code you sent

          wxdbieW
          wxdbieW
          wxdbie
          wrote on last edited by
          #15

          @plumer-man

          fun getModName(mod: Module): String {
                  var modTag : String = ""
                  var modKey : String = ""
                  if (tags.get() && mod.tag != null) {
                      modTag += " "
                      modKey += " > "
          
                      if (!tagsArrayColor.get())
                          modTag += "§f"
          
                      if (!tagsStyleValue.get().equals("default", true))
                          modTag += tagsStyleValue.get().get(0).toString() + if (tagsStyleValue.get().equals("-", true) || tagsStyleValue.get().equals("|", true)) " " else ""
          
                      modTag += mod.tag
          
                      if (!tagsStyleValue.get().equals("default", true)
                          && !tagsStyleValue.get().equals("-", true)
                          && !tagsStyleValue.get().equals("|", true))
          
                          modTag += tagsStyleValue.get().get(1).toString()
                          modKey = Keyboard.getKeyName(mod.keyBind)
                  }
          
                  var displayName : String = mod.name + modTag + if (modKey != "NONE") " > " + modKey else ""
                  if (lowerCaseValue.get())
                      displayName = displayName.toLowerCase()
          
                  return displayName
              }
          
          CzechHekC Plumer ManP F 3 Replies Last reply
          0
          • wxdbieW wxdbie

            @plumer-man

            fun getModName(mod: Module): String {
                    var modTag : String = ""
                    var modKey : String = ""
                    if (tags.get() && mod.tag != null) {
                        modTag += " "
                        modKey += " > "
            
                        if (!tagsArrayColor.get())
                            modTag += "§f"
            
                        if (!tagsStyleValue.get().equals("default", true))
                            modTag += tagsStyleValue.get().get(0).toString() + if (tagsStyleValue.get().equals("-", true) || tagsStyleValue.get().equals("|", true)) " " else ""
            
                        modTag += mod.tag
            
                        if (!tagsStyleValue.get().equals("default", true)
                            && !tagsStyleValue.get().equals("-", true)
                            && !tagsStyleValue.get().equals("|", true))
            
                            modTag += tagsStyleValue.get().get(1).toString()
                            modKey = Keyboard.getKeyName(mod.keyBind)
                    }
            
                    var displayName : String = mod.name + modTag + if (modKey != "NONE") " > " + modKey else ""
                    if (lowerCaseValue.get())
                        displayName = displayName.toLowerCase()
            
                    return displayName
                }
            
            CzechHekC
            CzechHekC
            CzechHek
            wrote on last edited by
            #16

            @wxdbie I have a feeling that this isn't the ideal way of implementing such things. Not only it looks more complicated than it is, it is actually much harder to edit, fix, ...

            wxdbieW 1 Reply Last reply
            0
            • CzechHekC CzechHek

              @wxdbie I have a feeling that this isn't the ideal way of implementing such things. Not only it looks more complicated than it is, it is actually much harder to edit, fix, ...

              wxdbieW
              wxdbieW
              wxdbie
              wrote on last edited by
              #17

              @czechhek, well how do you make it easy? 😕

              1 Reply Last reply
              0
              • wxdbieW wxdbie

                @plumer-man

                fun getModName(mod: Module): String {
                        var modTag : String = ""
                        var modKey : String = ""
                        if (tags.get() && mod.tag != null) {
                            modTag += " "
                            modKey += " > "
                
                            if (!tagsArrayColor.get())
                                modTag += "§f"
                
                            if (!tagsStyleValue.get().equals("default", true))
                                modTag += tagsStyleValue.get().get(0).toString() + if (tagsStyleValue.get().equals("-", true) || tagsStyleValue.get().equals("|", true)) " " else ""
                
                            modTag += mod.tag
                
                            if (!tagsStyleValue.get().equals("default", true)
                                && !tagsStyleValue.get().equals("-", true)
                                && !tagsStyleValue.get().equals("|", true))
                
                                modTag += tagsStyleValue.get().get(1).toString()
                                modKey = Keyboard.getKeyName(mod.keyBind)
                        }
                
                        var displayName : String = mod.name + modTag + if (modKey != "NONE") " > " + modKey else ""
                        if (lowerCaseValue.get())
                            displayName = displayName.toLowerCase()
                
                        return displayName
                    }
                
                Plumer ManP
                Plumer ManP
                Plumer Man
                wrote on last edited by Plumer Man
                #18

                If you went through your code you would see that modKey is only set to the keyboard assosiated value if a tag is present.

                0108bf60-02bb-4f84-a17c-23eb768f1b67-image.png

                wxdbieW 2 Replies Last reply
                0
                • Plumer ManP Plumer Man

                  If you went through your code you would see that modKey is only set to the keyboard assosiated value if a tag is present.

                  0108bf60-02bb-4f84-a17c-23eb768f1b67-image.png

                  wxdbieW
                  wxdbieW
                  wxdbie
                  wrote on last edited by
                  #19

                  @plumer-man, uh, how right way do it? 😓

                  1 Reply Last reply
                  0
                  • wxdbieW wxdbie

                    @plumer-man

                    fun getModName(mod: Module): String {
                            var modTag : String = ""
                            var modKey : String = ""
                            if (tags.get() && mod.tag != null) {
                                modTag += " "
                                modKey += " > "
                    
                                if (!tagsArrayColor.get())
                                    modTag += "§f"
                    
                                if (!tagsStyleValue.get().equals("default", true))
                                    modTag += tagsStyleValue.get().get(0).toString() + if (tagsStyleValue.get().equals("-", true) || tagsStyleValue.get().equals("|", true)) " " else ""
                    
                                modTag += mod.tag
                    
                                if (!tagsStyleValue.get().equals("default", true)
                                    && !tagsStyleValue.get().equals("-", true)
                                    && !tagsStyleValue.get().equals("|", true))
                    
                                    modTag += tagsStyleValue.get().get(1).toString()
                                    modKey = Keyboard.getKeyName(mod.keyBind)
                            }
                    
                            var displayName : String = mod.name + modTag + if (modKey != "NONE") " > " + modKey else ""
                            if (lowerCaseValue.get())
                                displayName = displayName.toLowerCase()
                    
                            return displayName
                        }
                    
                    F
                    F
                    funnycatmemes
                    wrote on last edited by
                    #20

                    @wxdbie bruh learn kotlin

                    wxdbieW 1 Reply Last reply
                    0
                    • F funnycatmemes

                      @wxdbie bruh learn kotlin

                      wxdbieW
                      wxdbieW
                      wxdbie
                      wrote on last edited by
                      #21

                      @funnycatmemes learning

                      F 1 Reply Last reply
                      0
                      • wxdbieW wxdbie

                        @funnycatmemes learning

                        F
                        F
                        freerobuxgen2022
                        wrote on last edited by
                        #22

                        @wxdbie learn more

                        wxdbieW 1 Reply Last reply
                        0
                        • F freerobuxgen2022

                          @wxdbie learn more

                          wxdbieW
                          wxdbieW
                          wxdbie
                          wrote on last edited by
                          #23

                          @freerobuxgen2022, i try

                          1 Reply Last reply
                          0
                          • Plumer ManP Plumer Man

                            If you went through your code you would see that modKey is only set to the keyboard assosiated value if a tag is present.

                            0108bf60-02bb-4f84-a17c-23eb768f1b67-image.png

                            wxdbieW
                            wxdbieW
                            wxdbie
                            wrote on last edited by
                            #24

                            @plumer-man, thank you, I was able < 3

                            A Plumer ManP 2 Replies Last reply
                            0
                            • wxdbieW wxdbie has marked this topic as solved on
                            • wxdbieW wxdbie

                              @plumer-man, thank you, I was able < 3

                              A
                              A
                              Alina00035
                              wrote on last edited by
                              #25

                              @wxdbie nice

                              wxdbieW 1 Reply Last reply
                              0
                              • A Alina00035

                                @wxdbie nice

                                wxdbieW
                                wxdbieW
                                wxdbie
                                wrote on last edited by
                                #26

                                @stfwissue 😊

                                1 Reply Last reply
                                0
                                • wxdbieW wxdbie

                                  @plumer-man, thank you, I was able < 3

                                  Plumer ManP
                                  Plumer ManP
                                  Plumer Man
                                  wrote on last edited by
                                  #27

                                  good job

                                  1 Reply Last reply
                                  0

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