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  3. Binded key in ArrayList

Binded key in ArrayList

Scheduled Pinned Locked Moved Solved Support
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  • Plumer ManP Plumer Man

    Can you send more code samples i cant see anything wronge with the code you sent

    wxdbieW
    wxdbieW
    wxdbie
    wrote on last edited by
    #15

    @plumer-man

    fun getModName(mod: Module): String {
            var modTag : String = ""
            var modKey : String = ""
            if (tags.get() && mod.tag != null) {
                modTag += " "
                modKey += " > "
    
                if (!tagsArrayColor.get())
                    modTag += "§f"
    
                if (!tagsStyleValue.get().equals("default", true))
                    modTag += tagsStyleValue.get().get(0).toString() + if (tagsStyleValue.get().equals("-", true) || tagsStyleValue.get().equals("|", true)) " " else ""
    
                modTag += mod.tag
    
                if (!tagsStyleValue.get().equals("default", true)
                    && !tagsStyleValue.get().equals("-", true)
                    && !tagsStyleValue.get().equals("|", true))
    
                    modTag += tagsStyleValue.get().get(1).toString()
                    modKey = Keyboard.getKeyName(mod.keyBind)
            }
    
            var displayName : String = mod.name + modTag + if (modKey != "NONE") " > " + modKey else ""
            if (lowerCaseValue.get())
                displayName = displayName.toLowerCase()
    
            return displayName
        }
    
    CzechHekC Plumer ManP F 3 Replies Last reply
    0
    • wxdbieW wxdbie

      @plumer-man

      fun getModName(mod: Module): String {
              var modTag : String = ""
              var modKey : String = ""
              if (tags.get() && mod.tag != null) {
                  modTag += " "
                  modKey += " > "
      
                  if (!tagsArrayColor.get())
                      modTag += "§f"
      
                  if (!tagsStyleValue.get().equals("default", true))
                      modTag += tagsStyleValue.get().get(0).toString() + if (tagsStyleValue.get().equals("-", true) || tagsStyleValue.get().equals("|", true)) " " else ""
      
                  modTag += mod.tag
      
                  if (!tagsStyleValue.get().equals("default", true)
                      && !tagsStyleValue.get().equals("-", true)
                      && !tagsStyleValue.get().equals("|", true))
      
                      modTag += tagsStyleValue.get().get(1).toString()
                      modKey = Keyboard.getKeyName(mod.keyBind)
              }
      
              var displayName : String = mod.name + modTag + if (modKey != "NONE") " > " + modKey else ""
              if (lowerCaseValue.get())
                  displayName = displayName.toLowerCase()
      
              return displayName
          }
      
      CzechHekC
      CzechHekC
      CzechHek
      wrote on last edited by
      #16

      @wxdbie I have a feeling that this isn't the ideal way of implementing such things. Not only it looks more complicated than it is, it is actually much harder to edit, fix, ...

      wxdbieW 1 Reply Last reply
      0
      • CzechHekC CzechHek

        @wxdbie I have a feeling that this isn't the ideal way of implementing such things. Not only it looks more complicated than it is, it is actually much harder to edit, fix, ...

        wxdbieW
        wxdbieW
        wxdbie
        wrote on last edited by
        #17

        @czechhek, well how do you make it easy? 😕

        1 Reply Last reply
        0
        • wxdbieW wxdbie

          @plumer-man

          fun getModName(mod: Module): String {
                  var modTag : String = ""
                  var modKey : String = ""
                  if (tags.get() && mod.tag != null) {
                      modTag += " "
                      modKey += " > "
          
                      if (!tagsArrayColor.get())
                          modTag += "§f"
          
                      if (!tagsStyleValue.get().equals("default", true))
                          modTag += tagsStyleValue.get().get(0).toString() + if (tagsStyleValue.get().equals("-", true) || tagsStyleValue.get().equals("|", true)) " " else ""
          
                      modTag += mod.tag
          
                      if (!tagsStyleValue.get().equals("default", true)
                          && !tagsStyleValue.get().equals("-", true)
                          && !tagsStyleValue.get().equals("|", true))
          
                          modTag += tagsStyleValue.get().get(1).toString()
                          modKey = Keyboard.getKeyName(mod.keyBind)
                  }
          
                  var displayName : String = mod.name + modTag + if (modKey != "NONE") " > " + modKey else ""
                  if (lowerCaseValue.get())
                      displayName = displayName.toLowerCase()
          
                  return displayName
              }
          
          Plumer ManP
          Plumer ManP
          Plumer Man
          wrote on last edited by Plumer Man
          #18

          If you went through your code you would see that modKey is only set to the keyboard assosiated value if a tag is present.

          0108bf60-02bb-4f84-a17c-23eb768f1b67-image.png

          wxdbieW 2 Replies Last reply
          0
          • Plumer ManP Plumer Man

            If you went through your code you would see that modKey is only set to the keyboard assosiated value if a tag is present.

            0108bf60-02bb-4f84-a17c-23eb768f1b67-image.png

            wxdbieW
            wxdbieW
            wxdbie
            wrote on last edited by
            #19

            @plumer-man, uh, how right way do it? 😓

            1 Reply Last reply
            0
            • wxdbieW wxdbie

              @plumer-man

              fun getModName(mod: Module): String {
                      var modTag : String = ""
                      var modKey : String = ""
                      if (tags.get() && mod.tag != null) {
                          modTag += " "
                          modKey += " > "
              
                          if (!tagsArrayColor.get())
                              modTag += "§f"
              
                          if (!tagsStyleValue.get().equals("default", true))
                              modTag += tagsStyleValue.get().get(0).toString() + if (tagsStyleValue.get().equals("-", true) || tagsStyleValue.get().equals("|", true)) " " else ""
              
                          modTag += mod.tag
              
                          if (!tagsStyleValue.get().equals("default", true)
                              && !tagsStyleValue.get().equals("-", true)
                              && !tagsStyleValue.get().equals("|", true))
              
                              modTag += tagsStyleValue.get().get(1).toString()
                              modKey = Keyboard.getKeyName(mod.keyBind)
                      }
              
                      var displayName : String = mod.name + modTag + if (modKey != "NONE") " > " + modKey else ""
                      if (lowerCaseValue.get())
                          displayName = displayName.toLowerCase()
              
                      return displayName
                  }
              
              F
              F
              funnycatmemes
              wrote on last edited by
              #20

              @wxdbie bruh learn kotlin

              wxdbieW 1 Reply Last reply
              0
              • F funnycatmemes

                @wxdbie bruh learn kotlin

                wxdbieW
                wxdbieW
                wxdbie
                wrote on last edited by
                #21

                @funnycatmemes learning

                F 1 Reply Last reply
                0
                • wxdbieW wxdbie

                  @funnycatmemes learning

                  F
                  F
                  freerobuxgen2022
                  wrote on last edited by
                  #22

                  @wxdbie learn more

                  wxdbieW 1 Reply Last reply
                  0
                  • F freerobuxgen2022

                    @wxdbie learn more

                    wxdbieW
                    wxdbieW
                    wxdbie
                    wrote on last edited by
                    #23

                    @freerobuxgen2022, i try

                    1 Reply Last reply
                    0
                    • Plumer ManP Plumer Man

                      If you went through your code you would see that modKey is only set to the keyboard assosiated value if a tag is present.

                      0108bf60-02bb-4f84-a17c-23eb768f1b67-image.png

                      wxdbieW
                      wxdbieW
                      wxdbie
                      wrote on last edited by
                      #24

                      @plumer-man, thank you, I was able < 3

                      A Plumer ManP 2 Replies Last reply
                      0
                      • wxdbieW wxdbie has marked this topic as solved on
                      • wxdbieW wxdbie

                        @plumer-man, thank you, I was able < 3

                        A
                        A
                        Alina00035
                        wrote on last edited by
                        #25

                        @wxdbie nice

                        wxdbieW 1 Reply Last reply
                        0
                        • A Alina00035

                          @wxdbie nice

                          wxdbieW
                          wxdbieW
                          wxdbie
                          wrote on last edited by
                          #26

                          @stfwissue 😊

                          1 Reply Last reply
                          0
                          • wxdbieW wxdbie

                            @plumer-man, thank you, I was able < 3

                            Plumer ManP
                            Plumer ManP
                            Plumer Man
                            wrote on last edited by
                            #27

                            good job

                            1 Reply Last reply
                            0

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