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  3. Option to blacklist yaw/pitch values. (KillAura)

Option to blacklist yaw/pitch values. (KillAura)

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  • ? Offline
    ? Offline
    A Former User
    wrote on last edited by A Former User
    #1

    On Matrix, some yaw values trigger the known flag (onehit) attack in an abnormal state.

    If possible to blacklist multiple yaw values, this is one of them.

    36.0
    168.0
    177.0
    183.0
    189.0
    168.0
    147.0

    No matter the PITCH value, it will keep flagging for onehit, will collect more values

    EDIT: well now it looks like there's also a pitch value which gets detected so this is one of them:

    36.0
    -3.0
    -84.0
    -33.0
    -48.0
    -24.0
    -9.0
    -6.0
    -336.0

    EDIT 2: Seems like all yaw/pitch values which get detected end up in a .0 in the end, is it possible not to make KillAura aim at for example 1.0, instead on 0.9 or something

    A 1 Reply Last reply
    1
    • ? A Former User

      On Matrix, some yaw values trigger the known flag (onehit) attack in an abnormal state.

      If possible to blacklist multiple yaw values, this is one of them.

      36.0
      168.0
      177.0
      183.0
      189.0
      168.0
      147.0

      No matter the PITCH value, it will keep flagging for onehit, will collect more values

      EDIT: well now it looks like there's also a pitch value which gets detected so this is one of them:

      36.0
      -3.0
      -84.0
      -33.0
      -48.0
      -24.0
      -9.0
      -6.0
      -336.0

      EDIT 2: Seems like all yaw/pitch values which get detected end up in a .0 in the end, is it possible not to make KillAura aim at for example 1.0, instead on 0.9 or something

      A Offline
      A Offline
      Aftery
      wrote on last edited by
      #2

      @mems wut

      1 Reply Last reply
      0
      • Azure1A Offline
        Azure1A Offline
        Azure1
        wrote on last edited by
        #3

        .killaura blacklist yaw [yawamount]

        ? 1 Reply Last reply
        0
        • Azure1A Azure1

          .killaura blacklist yaw [yawamount]

          ? Offline
          ? Offline
          A Former User
          wrote on last edited by
          #4

          @Azure1 exactly

          A 1 Reply Last reply
          0
          • ? A Former User

            @Azure1 exactly

            A Offline
            A Offline
            Aftery
            wrote on last edited by
            #5

            @mems why

            ? 1 Reply Last reply
            0
            • A Aftery

              @mems why

              ? Offline
              ? Offline
              A Former User
              wrote on last edited by
              #6

              @Aftery

              @mems said in Option to blacklist yaw/pitch values. (KillAura):

              On Matrix, some yaw values trigger the known flag (onehit) attack in an abnormal state.

              If possible to blacklist multiple yaw values, this is one of them.

              36.0
              168.0
              177.0
              183.0
              189.0
              168.0
              147.0

              No matter the PITCH value, it will keep flagging for onehit, will collect more values

              EDIT: well now it looks like there's also a pitch value which gets detected so this is one of them:

              36.0
              -3.0
              -84.0
              -33.0
              -48.0
              -24.0
              -9.0
              -6.0
              -336.0

              EDIT 2: Seems like all yaw/pitch values which get detected end up in a .0 in the end, is it possible not to make KillAura aim at for example 1.0, instead on 0.9 or something

              A 1 Reply Last reply
              0
              • ? Offline
                ? Offline
                A Former User
                wrote on last edited by
                #7

                I suggest you do suggesitons on github tho, it seems to have faster response for some reason https://github.com/CCBlueX/LiquidBounce-Issues/issues

                ? 1 Reply Last reply
                0
                • ? A Former User

                  I suggest you do suggesitons on github tho, it seems to have faster response for some reason https://github.com/CCBlueX/LiquidBounce-Issues/issues

                  ? Offline
                  ? Offline
                  A Former User
                  wrote on last edited by
                  #8

                  @hahayes yeah i know, i guess i should try github issues from now on..

                  1 Reply Last reply
                  0
                  • ? Offline
                    ? Offline
                    A Former User
                    wrote on last edited by
                    #9

                    Done.

                    1 Reply Last reply
                    0
                    • yorik100Y Offline
                      yorik100Y Offline
                      yorik100
                      wrote on last edited by
                      #10

                      That's just stupid, killaura should never output these values by default, why should that be added, it's abnormal, it's like a glitch, it should be globally fixed, not an option

                      1 Reply Last reply
                      0
                      • ? A Former User

                        @Aftery

                        @mems said in Option to blacklist yaw/pitch values. (KillAura):

                        On Matrix, some yaw values trigger the known flag (onehit) attack in an abnormal state.

                        If possible to blacklist multiple yaw values, this is one of them.

                        36.0
                        168.0
                        177.0
                        183.0
                        189.0
                        168.0
                        147.0

                        No matter the PITCH value, it will keep flagging for onehit, will collect more values

                        EDIT: well now it looks like there's also a pitch value which gets detected so this is one of them:

                        36.0
                        -3.0
                        -84.0
                        -33.0
                        -48.0
                        -24.0
                        -9.0
                        -6.0
                        -336.0

                        EDIT 2: Seems like all yaw/pitch values which get detected end up in a .0 in the end, is it possible not to make KillAura aim at for example 1.0, instead on 0.9 or something

                        A Offline
                        A Offline
                        Aftery
                        wrote on last edited by
                        #11

                        @mems wut

                        1 Reply Last reply
                        0
                        • ? Offline
                          ? Offline
                          A Former User
                          wrote on last edited by A Former User
                          #12

                          well since it detects lots of yaw and pitch values which always end in .0, I thought it'd be a good idea to add it. you skip 0.1 value, not a whole number, so I believe it's not gonna cause aiming problems with just 0.1 value being skipped

                          1 Reply Last reply
                          0
                          • yorik100Y Offline
                            yorik100Y Offline
                            yorik100
                            wrote on last edited by
                            #13

                            LiquidBounce's killaura has a flaw that makes it detectable, it sometimes set to values that are too precise like the ones he sent

                            icewormy3I 1 Reply Last reply
                            0
                            • yorik100Y yorik100

                              LiquidBounce's killaura has a flaw that makes it detectable, it sometimes set to values that are too precise like the ones he sent

                              icewormy3I Offline
                              icewormy3I Offline
                              icewormy3
                              wrote on last edited by icewormy3
                              #14

                              LiquidBounce's killaura has a flaw that makes it detectable, it sometimes set to values that are too precise like the ones he sent

                              ye a gcd flaw

                              C 1 Reply Last reply
                              0
                              • icewormy3I icewormy3

                                LiquidBounce's killaura has a flaw that makes it detectable, it sometimes set to values that are too precise like the ones he sent

                                ye a gcd flaw

                                C Offline
                                C Offline
                                commandblock2
                                wrote on last edited by
                                #15

                                @icewormy3 Wait the gcd flaw was this one? Also what does gcd means? greatest common divisor? Also would it be possible to intercept C05/C06 and set the pitch/yaw?

                                yorik100Y 1 Reply Last reply
                                1
                                • C commandblock2

                                  @icewormy3 Wait the gcd flaw was this one? Also what does gcd means? greatest common divisor? Also would it be possible to intercept C05/C06 and set the pitch/yaw?

                                  yorik100Y Offline
                                  yorik100Y Offline
                                  yorik100
                                  wrote on last edited by
                                  #16

                                  @commandblock2 said in Option to blacklist yaw/pitch values. (KillAura):

                                  @icewormy3 Wait the gcd flaw was this one? Also what does gcd means? greatest common divisor? Also would it be possible to intercept C05/C06 and set the pitch/yaw?

                                  It has to be fixed in LiquidBounce itself or you may end up hitting someone without looking at it

                                  C 1 Reply Last reply
                                  0
                                  • yorik100Y yorik100

                                    @commandblock2 said in Option to blacklist yaw/pitch values. (KillAura):

                                    @icewormy3 Wait the gcd flaw was this one? Also what does gcd means? greatest common divisor? Also would it be possible to intercept C05/C06 and set the pitch/yaw?

                                    It has to be fixed in LiquidBounce itself or you may end up hitting someone without looking at it

                                    C Offline
                                    C Offline
                                    commandblock2
                                    wrote on last edited by commandblock2
                                    #17

                                    @yorik100 but what if u just -0.5 + Math.random(), 0.5 degree should be small enough (or too small to fix it)?

                                    yorik100Y 1 Reply Last reply
                                    1
                                    • ? Offline
                                      ? Offline
                                      A Former User
                                      wrote on last edited by
                                      #18

                                      Glad to know that this yaw/pitch aka precise aiming is causing KillAura to be detected..

                                      1 Reply Last reply
                                      0
                                      • C commandblock2

                                        @yorik100 but what if u just -0.5 + Math.random(), 0.5 degree should be small enough (or too small to fix it)?

                                        yorik100Y Offline
                                        yorik100Y Offline
                                        yorik100
                                        wrote on last edited by
                                        #19

                                        @commandblock2 said in Option to blacklist yaw/pitch values. (KillAura):

                                        @yorik100 but what if u just -0.5 + Math.random(), 0.5 degree should be small enough (or too small to fix it)?

                                        Some ACs have really precise raycast, aiming 0.1 degrees off would flag it when near the edge of someone's hitbox or when hitting at max range, a fix but a bad one

                                        A 1 Reply Last reply
                                        0
                                        • yorik100Y yorik100

                                          @commandblock2 said in Option to blacklist yaw/pitch values. (KillAura):

                                          @yorik100 but what if u just -0.5 + Math.random(), 0.5 degree should be small enough (or too small to fix it)?

                                          Some ACs have really precise raycast, aiming 0.1 degrees off would flag it when near the edge of someone's hitbox or when hitting at max range, a fix but a bad one

                                          A Offline
                                          A Offline
                                          Aftery
                                          wrote on last edited by
                                          #20

                                          @yorik100 random() * 1e-6
                                          thanks

                                          yorik100Y 1 Reply Last reply
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