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LiquidBounce Forum

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  3. Why is there no InfiniteAura or TP-Aura?

Why is there no InfiniteAura or TP-Aura?

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  • 1 Offline
    1 Offline
    1689295608
    wrote on last edited by
    #1

    As a very powerful feature InfiniteAura, why does LiquidBounce not have one?
    I would like LiquidBounce to be able to add this capability, even if it's not easy to use.

    infAuraI 1 Reply Last reply
    0
    • ChocoPie_ismeC Offline
      ChocoPie_ismeC Offline
      ChocoPie_isme
      Banned
      wrote on last edited by
      #2

      teleport hit exists

      1 1 Reply Last reply
      0
      • ChocoPie_ismeC ChocoPie_isme

        teleport hit exists

        1 Offline
        1 Offline
        1689295608
        wrote on last edited by
        #3

        @ChocoPie_isme But KillAura won't be able to scale that high

        1 Reply Last reply
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        • C Offline
          C Offline
          commandblock2
          wrote on last edited by commandblock2
          #4

          @1689295608 said in Why is there no InfiniteAura or TP-Aura?:

          As a very powerful feature InfiniteAura, why does LiquidBounce not have one?

          Edit: DemoVideo1 DemoVideo2 ( the disclaimer in second video was originally used for a video bilibili.com in case of reports but sadly it was still reported and was taken down )

          It did not have that much significance(becuase it VANILLA ONLY) and if your target use

          .fly vanillaspeed 9.9

          nothing could hit it then (unless the inf/tp aura has prediction, but it would be a instant to fly out of you view distance).

          But I have one in my fork, it was not merged in official LB because the code was not optimized and many problem exists. I was planning to rewrite it when I have time.
          Source Code: https://github.com/commandblock2/LiquidBounce/tree/reachaura. It does have a pathfinding (A*) to plan the route to the enemy. But could still get S08 packet from the server. And compared to Sigma 5 's infaura it current does not go through the wall(might improve it next version)

          Beware it has many trash options. The default one should be fin.

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          • ? Offline
            ? Offline
            A Former User
            wrote on last edited by A Former User
            #5

            Both features would be amazing for LB, you don't have to switch to sigma just for the infinite aura/tp-aura then. 😉

            1 Reply Last reply
            0
            • 1 1689295608

              As a very powerful feature InfiniteAura, why does LiquidBounce not have one?
              I would like LiquidBounce to be able to add this capability, even if it's not easy to use.

              infAuraI Offline
              infAuraI Offline
              infAura
              wrote on last edited by
              #6

              http://prntscr.com/t6zh3e

              1 Reply Last reply
              0
              • ChocoPie_ismeC Offline
                ChocoPie_ismeC Offline
                ChocoPie_isme
                Banned
                wrote on last edited by
                #7

                hi im tp-aura

                ç±½ 1 Reply Last reply
                0
                • TemmT Offline
                  TemmT Offline
                  Temm
                  Moderator
                  wrote on last edited by
                  #8

                  @infAura said in Why is there no InfiniteAura or TP-Aura?:

                  http://prntscr.com/t6zh3e

                  0008077.png 2

                  1 Reply Last reply
                  0
                  • ChocoPie_ismeC ChocoPie_isme

                    hi im tp-aura

                    ç±½ Offline
                    ç±½ Offline
                    籽岷
                    wrote on last edited by
                    #9

                    @ChocoPie_isme Hi, i am your brother InfiniteAura

                    1 Reply Last reply
                    0
                    • LolMCL Offline
                      LolMCL Offline
                      LolMC
                      wrote on last edited by
                      #10

                      alt text

                      infAuraI 1 Reply Last reply
                      0
                      • LolMCL LolMC

                        alt text

                        infAuraI Offline
                        infAuraI Offline
                        infAura
                        wrote on last edited by
                        #11

                        @LolMC where did u get that

                        1 Reply Last reply
                        0
                        • LolMCL Offline
                          LolMCL Offline
                          LolMC
                          wrote on last edited by
                          #12

                          What? http://prntscr.com/t6zh3e
                          That from u dude

                          1 Reply Last reply
                          0
                          • 6Sence6 Offline
                            6Sence6 Offline
                            6Sence
                            wrote on last edited by
                            #13

                            I'm not sure if this is still a thing, last time I used teleport hit, I couldn't hit more than 10 blocks

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