It's definitely doable, but you need to use the unoptimized jar to directly call this. Here is the script in ts, but you may need to adapt the imports to Java.type in js. And also for the visualization manager it's not yet available outside of my project. will release once the api is well designed and performance becomes decent and after a proper name is found for the npm package.
import { BaritoneAPI } from "jvm-types/baritone/api/BaritoneAPI"
import { GoalXZ } from "jvm-types/baritone/api/pathing/goals/GoalXZ"
import { CalculationContext } from "jvm-types/baritone/pathing/movement/CalculationContext"
import { Favoring } from "jvm-types/baritone/utils/pathing/Favoring"
import { BetterBlockPos } from "jvm-types/baritone/api/utils/BetterBlockPos"
import { IPath } from "jvm-types/baritone/api/pathing/calc/IPath"
import { VisualizationManager } from "lbng-utils-typed/dist/visualization-utils"
import { PathCalculationResult$Type } from "jvm-types/baritone/api/utils/PathCalculationResult$Type"
// note: this import is not from baritone-api jar
// it is only presented in the baritone-unoptimized jar
// as the `AStarPathFinder` class is possibly obfuscated in the baritone-standalone jar
// so you will have to install the baritone-unoptimized jar to use this import
import { AStarPathFinder } from "jvm-types/baritone/pathing/calc/AStarPathFinder"
const script = registerScript.apply({
name: "astar-pathfinder-example",
version: "1.0.0",
authors: ["commandblock2"]
});
script.registerModule({
name: "baritone-api-example",
description: "Baritone example module",
category: "Client",
}, (mod) => {
mod.on("enable", () => {
BaritoneAPI.getSettings().allowSprint.value = true;
BaritoneAPI.getSettings().primaryTimeoutMS.value = Primitives.long(2000);
const baritone = BaritoneAPI.getProvider().getPrimaryBaritone();
baritone.getCustomGoalProcess().setGoalAndPath(new GoalXZ(100, 100))
})
})
script.registerModule({
name: "astar-pathfinder-example",
description: "Direct AStarPathFinder construction example",
category: "Client",
settings: {
goalX: Setting.float({
name: "Goal X",
default: 100,
range: [-10000, 10000] // Assuming a reasonable range
}),
goalZ: Setting.float({
name: "Goal Z",
default: 100,
range: [-10000, 10000] // Assuming a reasonable range
}),
recalculateInterval: Setting.int({
name: "Recalculate Interval (ticks)",
default: 20,
range: [1, 200]
})
}
}, (mod) => {
const viz = new VisualizationManager(mod);
let previousPath: IPath | null = null;
let lastRecalculateTick = 0;
const calculatePath = () => {
const baritone = BaritoneAPI.getProvider().getPrimaryBaritone();
// Get current player position
const playerPos = baritone.getPlayerContext().playerFeet();
const start = new BetterBlockPos(playerPos.getX(), playerPos.getY(), playerPos.getZ());
// Create calculation context for threaded use
const context = new CalculationContext(baritone, true);
// Create favoring (empty favoring for no preferences)
const favoring = new Favoring(baritone.getPlayerContext(), previousPath as unknown as IPath, context);
// Create goal using settings
const goal = new GoalXZ(mod.settings.goalX.get() as unknown as number, mod.settings.goalZ.get() as unknown as number);
// Construct AStarPathFinder directly
const pathfinder = new AStarPathFinder(
start, // realStart
start.getX(), // startX
start.getY(), // startY
start.getZ(), // startZ
goal, // goal
favoring, // favoring
context // context
);
// @ts-expect-error
UnsafeThread.run(() => {
const result = pathfinder.calculate(Primitives.long(2000), Primitives.long(5000));
// Handle result
if (result.getType() != PathCalculationResult$Type.CANCELLATION) {
const path = result.getPath().get();
console.log("Path found! Length: " + path.length());
mc.execute(() => {
viz.addVisualization({
lineData: {
positions: path.positions().map((pos) => new Vec3d(pos.x + .5, pos.y, pos.z + .5)),
},
durationTicks: 20 * 60,
});
previousPath = path;
});
// Use the path as needed - you now have direct access without execution
} else {
console.log("Path calculation failed: " + result.getType().toString());
}
});
};
mod.on("enable", () => {
viz.clearAllVisualizations();
lastRecalculateTick = 0; // Reset on enable
calculatePath(); // Initial calculation
});
mod.on("gametick", () => {
if (mc.player && mc.world && (mc.player.age - lastRecalculateTick) >= (mod.settings.recalculateInterval.get() as unknown as number)) {
calculatePath();
lastRecalculateTick = mc.player.age;
}
});
});
export { }
[image: 1754149301736-vlcsnap-2025-08-02-23h41m20s672.png]