Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
Skins
  • Light
  • Brite
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse

LiquidBounce Forum

  1. Home
  2. Kotlin/Java
  3. [REQUEST] Java

[REQUEST] Java

Scheduled Pinned Locked Moved Kotlin/Java
17 Posts 9 Posters 4.3k Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Zhao YunZ Zhao Yun

    1)I want to go to the desired item in the hot slot, but I don’t understand the index of these slots from 35 to 45 or from 0 to 9?

    2)And how to make head changes silent

    icewormy3I Offline
    icewormy3I Offline
    icewormy3
    wrote on last edited by icewormy3
    #4

    1: mc.thePlayer.inventory.currentItem = slot (min 0, max 8 )
    2: send a rotation packet

    Zhao YunZ 1 Reply Last reply
    0
    • 6Sence6 Offline
      6Sence6 Offline
      6Sence
      wrote on last edited by
      #5

      best way to change yaw and pitch is to change event.yaw and pitch in motion event

      ? 1 Reply Last reply
      0
      • N NeptuneNoodles

        @zhao-yun

        1. mc.thePlayer.inventory.currentItem
        2. if(packet instanceof C03PacketPlayer) packet.yaw = idk or packet.pitch = idk
        Zhao YunZ Offline
        Zhao YunZ Offline
        Zhao Yun
        wrote on last edited by
        #6

        @neptunenoodles @caex @icewormy3 but how do I indicate that I want to find a bow?

        ? 1 Reply Last reply
        0
        • Zhao YunZ Zhao Yun

          @neptunenoodles @caex @icewormy3 but how do I indicate that I want to find a bow?

          ? Offline
          ? Offline
          A Former User
          wrote on last edited by
          #7

          @zhao-yun val slot = (0..8).firstOrNull { player.inventory.getStack(it).item == Items.BOW } ?: return@repeatable if (slot != player.inventory.selectedSlot) { network.sendPacket(UpdateSelectedSlotC2SPacket(slot)) }

          Zhao YunZ 2 Replies Last reply
          0
          • ? A Former User

            @zhao-yun val slot = (0..8).firstOrNull { player.inventory.getStack(it).item == Items.BOW } ?: return@repeatable if (slot != player.inventory.selectedSlot) { network.sendPacket(UpdateSelectedSlotC2SPacket(slot)) }

            Zhao YunZ Offline
            Zhao YunZ Offline
            Zhao Yun
            wrote on last edited by
            #8

            @mems Does not work. You can give all the code in its normal form, I have already tried everything ?

            exit scammedE 1 Reply Last reply
            0
            • Zhao YunZ Zhao Yun

              @mems Does not work. You can give all the code in its normal form, I have already tried everything ?

              exit scammedE Offline
              exit scammedE Offline
              exit scammed
              wrote on last edited by
              #9

              @zhao-yun this may help you

              1,2. mc src

              Zhao YunZ 1 Reply Last reply
              0
              • exit scammedE exit scammed

                @zhao-yun this may help you

                1,2. mc src

                Zhao YunZ Offline
                Zhao YunZ Offline
                Zhao Yun
                wrote on last edited by
                #10

                @____ what is it?

                1 Reply Last reply
                0
                • ? A Former User

                  @zhao-yun val slot = (0..8).firstOrNull { player.inventory.getStack(it).item == Items.BOW } ?: return@repeatable if (slot != player.inventory.selectedSlot) { network.sendPacket(UpdateSelectedSlotC2SPacket(slot)) }

                  Zhao YunZ Offline
                  Zhao YunZ Offline
                  Zhao Yun
                  wrote on last edited by
                  #11

                  @mems what code is needed for the player to press button 2

                  1 Reply Last reply
                  0
                  • icewormy3I icewormy3

                    1: mc.thePlayer.inventory.currentItem = slot (min 0, max 8 )
                    2: send a rotation packet

                    Zhao YunZ Offline
                    Zhao YunZ Offline
                    Zhao Yun
                    wrote on last edited by
                    #12

                    @icewormy3
                    I decided to write in such a way to understand how the command works

                    Screenshot_2.png
                    But nothing is displayed in the chat when the bow is in the hot slot

                    1 Reply Last reply
                    0
                    • 6Sence6 6Sence

                      best way to change yaw and pitch is to change event.yaw and pitch in motion event

                      ? Offline
                      ? Offline
                      A Former User
                      wrote on last edited by
                      #13

                      @6sence said in [REQUEST] Java:

                      best way to change yaw and pitch is to change event.yaw and pitch in motion event

                      chrome_5xnDtpiwp4.png

                      this is not intent base tutorial client bro

                      the real way is:

                      RotationUtils.setTargetRotation(new Rotation(yaw,pitch)) // normal way
                      
                      RotationUtils.setTargetRotation(new Rotation(yaw,pitch),keepLength) // the keepLength parameter is like KeepRotationsLength setting in scaffold
                      
                      6Sence6 1 Reply Last reply
                      0
                      • ? A Former User

                        @6sence said in [REQUEST] Java:

                        best way to change yaw and pitch is to change event.yaw and pitch in motion event

                        chrome_5xnDtpiwp4.png

                        this is not intent base tutorial client bro

                        the real way is:

                        RotationUtils.setTargetRotation(new Rotation(yaw,pitch)) // normal way
                        
                        RotationUtils.setTargetRotation(new Rotation(yaw,pitch),keepLength) // the keepLength parameter is like KeepRotationsLength setting in scaffold
                        
                        6Sence6 Offline
                        6Sence6 Offline
                        6Sence
                        wrote on last edited by 6Sence
                        #14

                        @chocopiexd said in [REQUEST] Java:

                        @6sence said in [REQUEST] Java:

                        best way to change yaw and pitch is to change event.yaw and pitch in motion event

                        chrome_5xnDtpiwp4.png

                        this is not intent base tutorial client bro

                        the real way is:

                        RotationUtils.setTargetRotation(new Rotation(yaw,pitch)) // normal way
                        
                        RotationUtils.setTargetRotation(new Rotation(yaw,pitch),keepLength) // the keepLength parameter is like KeepRotationsLength setting in scaffold
                        

                        smartarse event as in the litteral Event is in every base and if it doesn't have it I wouldn't consider it as a base since every other method is detectable.

                        ? 1 Reply Last reply
                        0
                        • 6Sence6 6Sence

                          @chocopiexd said in [REQUEST] Java:

                          @6sence said in [REQUEST] Java:

                          best way to change yaw and pitch is to change event.yaw and pitch in motion event

                          chrome_5xnDtpiwp4.png

                          this is not intent base tutorial client bro

                          the real way is:

                          RotationUtils.setTargetRotation(new Rotation(yaw,pitch)) // normal way
                          
                          RotationUtils.setTargetRotation(new Rotation(yaw,pitch),keepLength) // the keepLength parameter is like KeepRotationsLength setting in scaffold
                          

                          smartarse event as in the litteral Event is in every base and if it doesn't have it I wouldn't consider it as a base since every other method is detectable.

                          ? Offline
                          ? Offline
                          A Former User
                          wrote on last edited by
                          #15

                          @6sence said in [REQUEST] Java:

                          @chocopiexd said in [REQUEST] Java:

                          @6sence said in [REQUEST] Java:

                          best way to change yaw and pitch is to change event.yaw and pitch in motion event

                          chrome_5xnDtpiwp4.png

                          this is not intent base tutorial client bro

                          the real way is:

                          RotationUtils.setTargetRotation(new Rotation(yaw,pitch)) // normal way
                          
                          RotationUtils.setTargetRotation(new Rotation(yaw,pitch),keepLength) // the keepLength parameter is like KeepRotationsLength setting in scaffold
                          

                          smartarse event as in the litteral Event is in every base and if it doesn't have it I wouldn't consider it as a base since every other method is detectable.

                          not every base is the same
                          in most base:
                          event.setYaw(yaw) and event.setPitch(pitch)
                          in liquidbounce:
                          RotationUtils.setTargetRotation(new Rotation(yaw,pitch))

                          these 2 methods are the same, basically modifying the yaw and pitch value when sending player packets

                          6Sence6 1 Reply Last reply
                          0
                          • Q Offline
                            Q Offline
                            quadro
                            wrote on last edited by
                            #16

                            the last 3 posts are stupid ^^

                            1 Reply Last reply
                            0
                            • ? A Former User

                              @6sence said in [REQUEST] Java:

                              @chocopiexd said in [REQUEST] Java:

                              @6sence said in [REQUEST] Java:

                              best way to change yaw and pitch is to change event.yaw and pitch in motion event

                              chrome_5xnDtpiwp4.png

                              this is not intent base tutorial client bro

                              the real way is:

                              RotationUtils.setTargetRotation(new Rotation(yaw,pitch)) // normal way
                              
                              RotationUtils.setTargetRotation(new Rotation(yaw,pitch),keepLength) // the keepLength parameter is like KeepRotationsLength setting in scaffold
                              

                              smartarse event as in the litteral Event is in every base and if it doesn't have it I wouldn't consider it as a base since every other method is detectable.

                              not every base is the same
                              in most base:
                              event.setYaw(yaw) and event.setPitch(pitch)
                              in liquidbounce:
                              RotationUtils.setTargetRotation(new Rotation(yaw,pitch))

                              these 2 methods are the same, basically modifying the yaw and pitch value when sending player packets

                              6Sence6 Offline
                              6Sence6 Offline
                              6Sence
                              wrote on last edited by
                              #17

                              @chocopiexd exactly they're the same so why you being a smartarse about me helping zhao?

                              1 Reply Last reply
                              0

                              Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                              Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                              With your input, this post could be even better 💗

                              Register Login
                              Reply
                              • Reply as topic
                              Log in to reply
                              • Oldest to Newest
                              • Newest to Oldest
                              • Most Votes


                              About
                              • Terms of Service
                              • Privacy Policy
                              • Status
                              • Contact Us
                              Downloads
                              • Releases
                              • Source code
                              • License
                              Docs
                              • Tutorials
                              • CustomHUD
                              • AutoSettings
                              • ScriptAPI
                              Community
                              • Forum
                              • Guilded
                              • YouTube
                              • Twitter
                              • D.Tube
                              • Login

                              • Login or register to search.
                              • First post
                                Last post
                              0
                              • Categories
                              • Recent
                              • Tags
                              • Popular
                              • Users
                              • Groups