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  3. [REQUEST] Java

[REQUEST] Java

Scheduled Pinned Locked Moved Kotlin/Java
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  • Zhao YunZ Zhao Yun

    @neptunenoodles @caex @icewormy3 but how do I indicate that I want to find a bow?

    ? Offline
    ? Offline
    A Former User
    wrote on last edited by
    #7

    @zhao-yun val slot = (0..8).firstOrNull { player.inventory.getStack(it).item == Items.BOW } ?: return@repeatable if (slot != player.inventory.selectedSlot) { network.sendPacket(UpdateSelectedSlotC2SPacket(slot)) }

    Zhao YunZ 2 Replies Last reply
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    • ? A Former User

      @zhao-yun val slot = (0..8).firstOrNull { player.inventory.getStack(it).item == Items.BOW } ?: return@repeatable if (slot != player.inventory.selectedSlot) { network.sendPacket(UpdateSelectedSlotC2SPacket(slot)) }

      Zhao YunZ Offline
      Zhao YunZ Offline
      Zhao Yun
      wrote on last edited by
      #8

      @mems Does not work. You can give all the code in its normal form, I have already tried everything ?

      exit scammedE 1 Reply Last reply
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      • Zhao YunZ Zhao Yun

        @mems Does not work. You can give all the code in its normal form, I have already tried everything ?

        exit scammedE Offline
        exit scammedE Offline
        exit scammed
        wrote on last edited by
        #9

        @zhao-yun this may help you

        1,2. mc src

        Zhao YunZ 1 Reply Last reply
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        • exit scammedE exit scammed

          @zhao-yun this may help you

          1,2. mc src

          Zhao YunZ Offline
          Zhao YunZ Offline
          Zhao Yun
          wrote on last edited by
          #10

          @____ what is it?

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          • ? A Former User

            @zhao-yun val slot = (0..8).firstOrNull { player.inventory.getStack(it).item == Items.BOW } ?: return@repeatable if (slot != player.inventory.selectedSlot) { network.sendPacket(UpdateSelectedSlotC2SPacket(slot)) }

            Zhao YunZ Offline
            Zhao YunZ Offline
            Zhao Yun
            wrote on last edited by
            #11

            @mems what code is needed for the player to press button 2

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            • icewormy3I icewormy3

              1: mc.thePlayer.inventory.currentItem = slot (min 0, max 8 )
              2: send a rotation packet

              Zhao YunZ Offline
              Zhao YunZ Offline
              Zhao Yun
              wrote on last edited by
              #12

              @icewormy3
              I decided to write in such a way to understand how the command works

              Screenshot_2.png
              But nothing is displayed in the chat when the bow is in the hot slot

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              • 6Sence6 6Sence

                best way to change yaw and pitch is to change event.yaw and pitch in motion event

                ? Offline
                ? Offline
                A Former User
                wrote on last edited by
                #13

                @6sence said in [REQUEST] Java:

                best way to change yaw and pitch is to change event.yaw and pitch in motion event

                chrome_5xnDtpiwp4.png

                this is not intent base tutorial client bro

                the real way is:

                RotationUtils.setTargetRotation(new Rotation(yaw,pitch)) // normal way
                
                RotationUtils.setTargetRotation(new Rotation(yaw,pitch),keepLength) // the keepLength parameter is like KeepRotationsLength setting in scaffold
                
                6Sence6 1 Reply Last reply
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                • ? A Former User

                  @6sence said in [REQUEST] Java:

                  best way to change yaw and pitch is to change event.yaw and pitch in motion event

                  chrome_5xnDtpiwp4.png

                  this is not intent base tutorial client bro

                  the real way is:

                  RotationUtils.setTargetRotation(new Rotation(yaw,pitch)) // normal way
                  
                  RotationUtils.setTargetRotation(new Rotation(yaw,pitch),keepLength) // the keepLength parameter is like KeepRotationsLength setting in scaffold
                  
                  6Sence6 Offline
                  6Sence6 Offline
                  6Sence
                  wrote on last edited by 6Sence
                  #14

                  @chocopiexd said in [REQUEST] Java:

                  @6sence said in [REQUEST] Java:

                  best way to change yaw and pitch is to change event.yaw and pitch in motion event

                  chrome_5xnDtpiwp4.png

                  this is not intent base tutorial client bro

                  the real way is:

                  RotationUtils.setTargetRotation(new Rotation(yaw,pitch)) // normal way
                  
                  RotationUtils.setTargetRotation(new Rotation(yaw,pitch),keepLength) // the keepLength parameter is like KeepRotationsLength setting in scaffold
                  

                  smartarse event as in the litteral Event is in every base and if it doesn't have it I wouldn't consider it as a base since every other method is detectable.

                  ? 1 Reply Last reply
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                  • 6Sence6 6Sence

                    @chocopiexd said in [REQUEST] Java:

                    @6sence said in [REQUEST] Java:

                    best way to change yaw and pitch is to change event.yaw and pitch in motion event

                    chrome_5xnDtpiwp4.png

                    this is not intent base tutorial client bro

                    the real way is:

                    RotationUtils.setTargetRotation(new Rotation(yaw,pitch)) // normal way
                    
                    RotationUtils.setTargetRotation(new Rotation(yaw,pitch),keepLength) // the keepLength parameter is like KeepRotationsLength setting in scaffold
                    

                    smartarse event as in the litteral Event is in every base and if it doesn't have it I wouldn't consider it as a base since every other method is detectable.

                    ? Offline
                    ? Offline
                    A Former User
                    wrote on last edited by
                    #15

                    @6sence said in [REQUEST] Java:

                    @chocopiexd said in [REQUEST] Java:

                    @6sence said in [REQUEST] Java:

                    best way to change yaw and pitch is to change event.yaw and pitch in motion event

                    chrome_5xnDtpiwp4.png

                    this is not intent base tutorial client bro

                    the real way is:

                    RotationUtils.setTargetRotation(new Rotation(yaw,pitch)) // normal way
                    
                    RotationUtils.setTargetRotation(new Rotation(yaw,pitch),keepLength) // the keepLength parameter is like KeepRotationsLength setting in scaffold
                    

                    smartarse event as in the litteral Event is in every base and if it doesn't have it I wouldn't consider it as a base since every other method is detectable.

                    not every base is the same
                    in most base:
                    event.setYaw(yaw) and event.setPitch(pitch)
                    in liquidbounce:
                    RotationUtils.setTargetRotation(new Rotation(yaw,pitch))

                    these 2 methods are the same, basically modifying the yaw and pitch value when sending player packets

                    6Sence6 1 Reply Last reply
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                    • Q Offline
                      Q Offline
                      quadro
                      wrote on last edited by
                      #16

                      the last 3 posts are stupid ^^

                      1 Reply Last reply
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                      • ? A Former User

                        @6sence said in [REQUEST] Java:

                        @chocopiexd said in [REQUEST] Java:

                        @6sence said in [REQUEST] Java:

                        best way to change yaw and pitch is to change event.yaw and pitch in motion event

                        chrome_5xnDtpiwp4.png

                        this is not intent base tutorial client bro

                        the real way is:

                        RotationUtils.setTargetRotation(new Rotation(yaw,pitch)) // normal way
                        
                        RotationUtils.setTargetRotation(new Rotation(yaw,pitch),keepLength) // the keepLength parameter is like KeepRotationsLength setting in scaffold
                        

                        smartarse event as in the litteral Event is in every base and if it doesn't have it I wouldn't consider it as a base since every other method is detectable.

                        not every base is the same
                        in most base:
                        event.setYaw(yaw) and event.setPitch(pitch)
                        in liquidbounce:
                        RotationUtils.setTargetRotation(new Rotation(yaw,pitch))

                        these 2 methods are the same, basically modifying the yaw and pitch value when sending player packets

                        6Sence6 Offline
                        6Sence6 Offline
                        6Sence
                        wrote on last edited by
                        #17

                        @chocopiexd exactly they're the same so why you being a smartarse about me helping zhao?

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