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LiquidBounce Forum

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  3. [REQUEST] Java

[REQUEST] Java

Scheduled Pinned Locked Moved Kotlin/Java
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  • ? A Former User

    @zhao-yun val slot = (0..8).firstOrNull { player.inventory.getStack(it).item == Items.BOW } ?: return@repeatable if (slot != player.inventory.selectedSlot) { network.sendPacket(UpdateSelectedSlotC2SPacket(slot)) }

    Zhao YunZ Offline
    Zhao YunZ Offline
    Zhao Yun
    wrote on last edited by
    #8

    @mems Does not work. You can give all the code in its normal form, I have already tried everything ?

    exit scammedE 1 Reply Last reply
    0
    • Zhao YunZ Zhao Yun

      @mems Does not work. You can give all the code in its normal form, I have already tried everything ?

      exit scammedE Offline
      exit scammedE Offline
      exit scammed
      wrote on last edited by
      #9

      @zhao-yun this may help you

      1,2. mc src

      Zhao YunZ 1 Reply Last reply
      0
      • exit scammedE exit scammed

        @zhao-yun this may help you

        1,2. mc src

        Zhao YunZ Offline
        Zhao YunZ Offline
        Zhao Yun
        wrote on last edited by
        #10

        @____ what is it?

        1 Reply Last reply
        0
        • ? A Former User

          @zhao-yun val slot = (0..8).firstOrNull { player.inventory.getStack(it).item == Items.BOW } ?: return@repeatable if (slot != player.inventory.selectedSlot) { network.sendPacket(UpdateSelectedSlotC2SPacket(slot)) }

          Zhao YunZ Offline
          Zhao YunZ Offline
          Zhao Yun
          wrote on last edited by
          #11

          @mems what code is needed for the player to press button 2

          1 Reply Last reply
          0
          • icewormy3I icewormy3

            1: mc.thePlayer.inventory.currentItem = slot (min 0, max 8 )
            2: send a rotation packet

            Zhao YunZ Offline
            Zhao YunZ Offline
            Zhao Yun
            wrote on last edited by
            #12

            @icewormy3
            I decided to write in such a way to understand how the command works

            Screenshot_2.png
            But nothing is displayed in the chat when the bow is in the hot slot

            1 Reply Last reply
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            • 6Sence6 6Sence

              best way to change yaw and pitch is to change event.yaw and pitch in motion event

              ? Offline
              ? Offline
              A Former User
              wrote on last edited by
              #13

              @6sence said in [REQUEST] Java:

              best way to change yaw and pitch is to change event.yaw and pitch in motion event

              chrome_5xnDtpiwp4.png

              this is not intent base tutorial client bro

              the real way is:

              RotationUtils.setTargetRotation(new Rotation(yaw,pitch)) // normal way
              
              RotationUtils.setTargetRotation(new Rotation(yaw,pitch),keepLength) // the keepLength parameter is like KeepRotationsLength setting in scaffold
              
              6Sence6 1 Reply Last reply
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              • ? A Former User

                @6sence said in [REQUEST] Java:

                best way to change yaw and pitch is to change event.yaw and pitch in motion event

                chrome_5xnDtpiwp4.png

                this is not intent base tutorial client bro

                the real way is:

                RotationUtils.setTargetRotation(new Rotation(yaw,pitch)) // normal way
                
                RotationUtils.setTargetRotation(new Rotation(yaw,pitch),keepLength) // the keepLength parameter is like KeepRotationsLength setting in scaffold
                
                6Sence6 Offline
                6Sence6 Offline
                6Sence
                wrote on last edited by 6Sence
                #14

                @chocopiexd said in [REQUEST] Java:

                @6sence said in [REQUEST] Java:

                best way to change yaw and pitch is to change event.yaw and pitch in motion event

                chrome_5xnDtpiwp4.png

                this is not intent base tutorial client bro

                the real way is:

                RotationUtils.setTargetRotation(new Rotation(yaw,pitch)) // normal way
                
                RotationUtils.setTargetRotation(new Rotation(yaw,pitch),keepLength) // the keepLength parameter is like KeepRotationsLength setting in scaffold
                

                smartarse event as in the litteral Event is in every base and if it doesn't have it I wouldn't consider it as a base since every other method is detectable.

                ? 1 Reply Last reply
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                • 6Sence6 6Sence

                  @chocopiexd said in [REQUEST] Java:

                  @6sence said in [REQUEST] Java:

                  best way to change yaw and pitch is to change event.yaw and pitch in motion event

                  chrome_5xnDtpiwp4.png

                  this is not intent base tutorial client bro

                  the real way is:

                  RotationUtils.setTargetRotation(new Rotation(yaw,pitch)) // normal way
                  
                  RotationUtils.setTargetRotation(new Rotation(yaw,pitch),keepLength) // the keepLength parameter is like KeepRotationsLength setting in scaffold
                  

                  smartarse event as in the litteral Event is in every base and if it doesn't have it I wouldn't consider it as a base since every other method is detectable.

                  ? Offline
                  ? Offline
                  A Former User
                  wrote on last edited by
                  #15

                  @6sence said in [REQUEST] Java:

                  @chocopiexd said in [REQUEST] Java:

                  @6sence said in [REQUEST] Java:

                  best way to change yaw and pitch is to change event.yaw and pitch in motion event

                  chrome_5xnDtpiwp4.png

                  this is not intent base tutorial client bro

                  the real way is:

                  RotationUtils.setTargetRotation(new Rotation(yaw,pitch)) // normal way
                  
                  RotationUtils.setTargetRotation(new Rotation(yaw,pitch),keepLength) // the keepLength parameter is like KeepRotationsLength setting in scaffold
                  

                  smartarse event as in the litteral Event is in every base and if it doesn't have it I wouldn't consider it as a base since every other method is detectable.

                  not every base is the same
                  in most base:
                  event.setYaw(yaw) and event.setPitch(pitch)
                  in liquidbounce:
                  RotationUtils.setTargetRotation(new Rotation(yaw,pitch))

                  these 2 methods are the same, basically modifying the yaw and pitch value when sending player packets

                  6Sence6 1 Reply Last reply
                  0
                  • Q Offline
                    Q Offline
                    quadro
                    wrote on last edited by
                    #16

                    the last 3 posts are stupid ^^

                    1 Reply Last reply
                    0
                    • ? A Former User

                      @6sence said in [REQUEST] Java:

                      @chocopiexd said in [REQUEST] Java:

                      @6sence said in [REQUEST] Java:

                      best way to change yaw and pitch is to change event.yaw and pitch in motion event

                      chrome_5xnDtpiwp4.png

                      this is not intent base tutorial client bro

                      the real way is:

                      RotationUtils.setTargetRotation(new Rotation(yaw,pitch)) // normal way
                      
                      RotationUtils.setTargetRotation(new Rotation(yaw,pitch),keepLength) // the keepLength parameter is like KeepRotationsLength setting in scaffold
                      

                      smartarse event as in the litteral Event is in every base and if it doesn't have it I wouldn't consider it as a base since every other method is detectable.

                      not every base is the same
                      in most base:
                      event.setYaw(yaw) and event.setPitch(pitch)
                      in liquidbounce:
                      RotationUtils.setTargetRotation(new Rotation(yaw,pitch))

                      these 2 methods are the same, basically modifying the yaw and pitch value when sending player packets

                      6Sence6 Offline
                      6Sence6 Offline
                      6Sence
                      wrote on last edited by
                      #17

                      @chocopiexd exactly they're the same so why you being a smartarse about me helping zhao?

                      1 Reply Last reply
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