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LiquidBounce Forum

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  3. Incorrect Weapon Damage On 1.8 Combat

Incorrect Weapon Damage On 1.8 Combat

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  • A Offline
    A Offline
    Alexx 0
    wrote on last edited by
    #1

    The inventory manager appears to ignore enchantments or get damage values incorrect on 1.8 combat and will consistently select a worse weapon (for example, dropping a sharp 2 stone sword for an iron one)

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    • kawaiinekololisK Offline
      kawaiinekololisK Offline
      kawaiinekololis
      Admin
      wrote on last edited by
      #2

      There was a fix regarding that: https://github.com/CCBlueX/LiquidBounce/pull/6305

      MukjepScarlet opened this pull request in CCBlueX/LiquidBounce

      closed fix(InventoryCleaner): sharpness calculation on 1.8.x #6305

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