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  3. [HELP] MoveSpeed

[HELP] MoveSpeed

Scheduled Pinned Locked Moved ScriptAPI
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  • P Offline
    P Offline
    port 3000
    wrote on last edited by
    #2

    I can see that you are skidding autumn or smth like that

    Zhao YunZ 1 Reply Last reply
    0
    • P port 3000

      I can see that you are skidding autumn or smth like that

      Zhao YunZ Offline
      Zhao YunZ Offline
      Zhao Yun
      wrote on last edited by Zhao Yun
      #3

      @port-3000
      Well, I want to transfer 1 module to liquidbounce.
      I can't do it?

      A LitelyL 2 Replies Last reply
      0
      • Zhao YunZ Zhao Yun

        @port-3000
        Well, I want to transfer 1 module to liquidbounce.
        I can't do it?

        A Offline
        A Offline
        Aftery
        wrote on last edited by
        #4

        @zhao-yun you can't

        1 Reply Last reply
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        • Zhao YunZ Zhao Yun

          @port-3000
          Well, I want to transfer 1 module to liquidbounce.
          I can't do it?

          LitelyL Offline
          LitelyL Offline
          Litely
          wrote on last edited by
          #5

          @zhao-yun said in [HELP] MoveSpeed:

          @port-3000
          Well, I want to transfer 1 module to liquidbounce.
          I can't do it?

          you cant

          1 Reply Last reply
          0
          • Zhao YunZ Zhao Yun

            f9ac4d1e-63e1-42dd-8ff1-c3e18ff89911-изображение.png
            I stopped here and do not understand what Speed.getBaseMoveSpeed () is.
            Maybe it's player move speed?
            If so, how to write it in ScriptAPI.

            LolMCL Offline
            LolMCL Offline
            LolMC
            wrote on last edited by
            #6

            @zhao-yun you cant

            1 Reply Last reply
            0
            • ? Offline
              ? Offline
              A Former User
              wrote on last edited by
              #7

              what if I say you can

              LitelyL 1 Reply Last reply
              0
              • ? A Former User

                what if I say you can

                LitelyL Offline
                LitelyL Offline
                Litely
                wrote on last edited by
                #8

                @sexma you cant

                1 Reply Last reply
                0
                • ? Offline
                  ? Offline
                  A Former User
                  wrote on last edited by
                  #9

                  I mean you can get the getBaseMoveSpeed() codes

                  Zhao YunZ 1 Reply Last reply
                  0
                  • ? A Former User

                    I mean you can get the getBaseMoveSpeed() codes

                    Zhao YunZ Offline
                    Zhao YunZ Offline
                    Zhao Yun
                    wrote on last edited by
                    #10

                    @sexma How?

                    1 Reply Last reply
                    0
                    • ? Offline
                      ? Offline
                      A Former User
                      wrote on last edited by
                      #11

                      java codes:

                      eclipse_tRHyx93djd.png

                      Zhao YunZ O 2 Replies Last reply
                      0
                      • ? A Former User

                        java codes:

                        eclipse_tRHyx93djd.png

                        Zhao YunZ Offline
                        Zhao YunZ Offline
                        Zhao Yun
                        wrote on last edited by
                        #12

                        @sexma
                        ty

                        1 Reply Last reply
                        0
                        • ? A Former User

                          java codes:

                          eclipse_tRHyx93djd.png

                          O Offline
                          O Offline
                          ohno
                          wrote on last edited by ohno
                          #13
                          function getBaseMoveSpeed() {
                              var baseSpeed = 0.2875
                              if (mc.thePlayer.isPotionActive(Potion.moveSpeed)) {
                                  baseSpeed *= 1.0 + 0.2 * (mc.thePlayer.getActivePotionEffect(Potion.moveSpeed).getAmplifier() + 1)
                              }
                              return baseSpeed
                          }
                          
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