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  3. [HELP] MoveSpeed

[HELP] MoveSpeed

Scheduled Pinned Locked Moved ScriptAPI
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  • P port 3000

    I can see that you are skidding autumn or smth like that

    Zhao YunZ Offline
    Zhao YunZ Offline
    Zhao Yun
    wrote on last edited by Zhao Yun
    #3

    @port-3000
    Well, I want to transfer 1 module to liquidbounce.
    I can't do it?

    A LitelyL 2 Replies Last reply
    0
    • Zhao YunZ Zhao Yun

      @port-3000
      Well, I want to transfer 1 module to liquidbounce.
      I can't do it?

      A Offline
      A Offline
      Aftery
      wrote on last edited by
      #4

      @zhao-yun you can't

      1 Reply Last reply
      0
      • Zhao YunZ Zhao Yun

        @port-3000
        Well, I want to transfer 1 module to liquidbounce.
        I can't do it?

        LitelyL Offline
        LitelyL Offline
        Litely
        wrote on last edited by
        #5

        @zhao-yun said in [HELP] MoveSpeed:

        @port-3000
        Well, I want to transfer 1 module to liquidbounce.
        I can't do it?

        you cant

        1 Reply Last reply
        0
        • Zhao YunZ Zhao Yun

          f9ac4d1e-63e1-42dd-8ff1-c3e18ff89911-изображение.png
          I stopped here and do not understand what Speed.getBaseMoveSpeed () is.
          Maybe it's player move speed?
          If so, how to write it in ScriptAPI.

          LolMCL Offline
          LolMCL Offline
          LolMC
          wrote on last edited by
          #6

          @zhao-yun you cant

          1 Reply Last reply
          0
          • ? Offline
            ? Offline
            A Former User
            wrote on last edited by
            #7

            what if I say you can

            LitelyL 1 Reply Last reply
            0
            • ? A Former User

              what if I say you can

              LitelyL Offline
              LitelyL Offline
              Litely
              wrote on last edited by
              #8

              @sexma you cant

              1 Reply Last reply
              0
              • ? Offline
                ? Offline
                A Former User
                wrote on last edited by
                #9

                I mean you can get the getBaseMoveSpeed() codes

                Zhao YunZ 1 Reply Last reply
                0
                • ? A Former User

                  I mean you can get the getBaseMoveSpeed() codes

                  Zhao YunZ Offline
                  Zhao YunZ Offline
                  Zhao Yun
                  wrote on last edited by
                  #10

                  @sexma How?

                  1 Reply Last reply
                  0
                  • ? Offline
                    ? Offline
                    A Former User
                    wrote on last edited by
                    #11

                    java codes:

                    eclipse_tRHyx93djd.png

                    Zhao YunZ O 2 Replies Last reply
                    0
                    • ? A Former User

                      java codes:

                      eclipse_tRHyx93djd.png

                      Zhao YunZ Offline
                      Zhao YunZ Offline
                      Zhao Yun
                      wrote on last edited by
                      #12

                      @sexma
                      ty

                      1 Reply Last reply
                      0
                      • ? A Former User

                        java codes:

                        eclipse_tRHyx93djd.png

                        O Offline
                        O Offline
                        ohno
                        wrote on last edited by ohno
                        #13
                        function getBaseMoveSpeed() {
                            var baseSpeed = 0.2875
                            if (mc.thePlayer.isPotionActive(Potion.moveSpeed)) {
                                baseSpeed *= 1.0 + 0.2 * (mc.thePlayer.getActivePotionEffect(Potion.moveSpeed).getAmplifier() + 1)
                            }
                            return baseSpeed
                        }
                        
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