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LiquidBounce Forum

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  2. Kotlin/Java
  3. [Help]Run LiquidBouce source code error

[Help]Run LiquidBouce source code error

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  • F Offline
    F Offline
    F_FBI
    wrote on last edited by
    #1

    After I import the source code of LiquidBounce in IntelliJ IDEA, I want to change it. When I change the debugging program, I have the following error:
    [15:05:47] [Client thread/INFO]: [net.minecraft.init.Bootstrap:printToSYSOUT:529]: ---- Minecraft Crash Report ----
    // This doesn't make any sense!

    Time: 20-7-30 Afternoon3:05
    Description: Initializing game

    java.lang.NullPointerException: Initializing game
    at org.lwjgl.opengl.Display.setIcon(Display.java:1222)
    at net.minecraft.client.Minecraft.handler$setWindowIcon$zzf000(Minecraft.java:3246)
    at net.minecraft.client.Minecraft.setWindowIcon(Minecraft.java)
    at net.minecraft.client.Minecraft.startGame(Minecraft.java:406)
    at net.minecraft.client.Minecraft.run(Minecraft.java:329)
    at net.minecraft.client.main.Main.main(SourceFile:124)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:498)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:498)
    at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97)
    at GradleStart.main(GradleStart.java:26)

    A detailed walkthrough of the error, its code path and all known details is as follows:

    -- Head --
    Stacktrace:
    at org.lwjgl.opengl.Display.setIcon(Display.java:1222)
    at net.minecraft.client.Minecraft.handler$setWindowIcon$zzf000(Minecraft.java:3246)
    at net.minecraft.client.Minecraft.setWindowIcon(Minecraft.java)
    at net.minecraft.client.Minecraft.startGame(Minecraft.java:406)

    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.run(Minecraft.java:329)
    at net.minecraft.client.main.Main.main(SourceFile:124)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:498)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:498)
    at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:97)
    at GradleStart.main(GradleStart.java:26)

    -- System Details --
    Details:
    Minecraft Version: 1.8.9
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 1.8.0_251, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 101976544 bytes (97 MB) / 245366784 bytes (234 MB) up to 885522432 bytes (844 MB)
    JVM Flags: 0 total;
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML:
    Loaded coremods (and transformers):
    MixinLoader (unknown)

    Launched Version: 1.8.9
    LWJGL: 2.9.4
    OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
    GL Caps: 
    Using VBOs: No
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: 
    Current Language: ~~ERROR~~ NullPointerException: null
    Profiler Position: N/A (disabled)
    CPU: <unknown>
    

    [15:05:47] [Client thread/INFO]: [net.minecraft.init.Bootstrap:printToSYSOUT:529]: #@!@# Game crashed! Crash report saved to: #@!@# C:\Users\19077\Desktop\Kill\1.8.9-Forge\run.\crash-reports\crash-2020-07-30_15.05.47-client.txt

    1 Reply Last reply
    0
    • A Offline
      A Offline
      Aftery
      wrote on last edited by
      #2
      This post is deleted!
      1 Reply Last reply
      0
      • Senk JuS Offline
        Senk JuS Offline
        Senk Ju
        Admin
        wrote on last edited by
        #3

        Try re-downloading LiquidBounce and replacing the jar file inside the mods folder.

        F 1 Reply Last reply
        0
        • Senk JuS Senk Ju

          Try re-downloading LiquidBounce and replacing the jar file inside the mods folder.

          F Offline
          F Offline
          F_FBI
          wrote on last edited by
          #4

          @Senk-Ju An error occurred when I was running Liquidbounce source

          1 Reply Last reply
          0
          • LitelyL Offline
            LitelyL Offline
            Litely
            wrote on last edited by
            #5

            be5ad864-9f61-458b-8a2b-739d9b4ce14f-image.png

            A 1 Reply Last reply
            0
            • LitelyL Litely

              be5ad864-9f61-458b-8a2b-739d9b4ce14f-image.png

              A Offline
              A Offline
              Aftery
              wrote on last edited by
              #6

              @idkmyname send me your LiquidBounce.kt

              exit scammedE LitelyL F 3 Replies Last reply
              0
              • A Aftery

                @idkmyname send me your LiquidBounce.kt

                exit scammedE Offline
                exit scammedE Offline
                exit scammed
                wrote on last edited by
                #7

                @Aftery said in [Help]Run LiquidBouce source code error:

                @idkmyname send me your LiquidBounce.kt

                how to add a module into liquidbounce src like ur blockanimation.class someone sent on discord

                1 Reply Last reply
                0
                • LolMCL Offline
                  LolMCL Offline
                  LolMC
                  wrote on last edited by
                  #8

                  edit mixinitemrender.java

                  F 1 Reply Last reply
                  0
                  • AzureA Offline
                    AzureA Offline
                    Azure
                    wrote on last edited by
                    #9

                    make sure you registered the module at modulemanager.

                    1 Reply Last reply
                    0
                    • A Aftery

                      @idkmyname send me your LiquidBounce.kt

                      LitelyL Offline
                      LitelyL Offline
                      Litely
                      wrote on last edited by
                      #10

                      @Aftery https://github.com/CCBlueX/LiquidBounce/blob/master/1.8.9-Forge/src/main/java/net/ccbluex/liquidbounce/LiquidBounce.kt

                      A 1 Reply Last reply
                      0
                      • AzureA Offline
                        AzureA Offline
                        Azure
                        wrote on last edited by
                        #11

                        no wtf r u stupid

                        1 Reply Last reply
                        0
                        • LitelyL Litely

                          @Aftery https://github.com/CCBlueX/LiquidBounce/blob/master/1.8.9-Forge/src/main/java/net/ccbluex/liquidbounce/LiquidBounce.kt

                          A Offline
                          A Offline
                          Aftery
                          wrote on last edited by
                          #12
                          This post is deleted!
                          1 Reply Last reply
                          0
                          • LitelyL Offline
                            LitelyL Offline
                            Litely
                            wrote on last edited by
                            #13

                            what
                            //8chars

                            1 Reply Last reply
                            0
                            • A Aftery

                              @idkmyname send me your LiquidBounce.kt

                              F Offline
                              F Offline
                              F_FBI
                              wrote on last edited by
                              #14

                              @A*ftery
                              I have no other changes, I will change the version number of the LiquidBounce.kt

                              1 Reply Last reply
                              0
                              • LolMCL LolMC

                                edit mixinitemrender.java

                                F Offline
                                F Offline
                                F_FBI
                                wrote on last edited by
                                #15

                                @LolMC Sorry I ask, how can I change it, do you have a tutorial?

                                1 Reply Last reply
                                0
                                • AzureA Offline
                                  AzureA Offline
                                  Azure
                                  wrote on last edited by
                                  #16
                                  ctrl+n
                                  
                                  1 Reply Last reply
                                  0
                                  • LolMCL Offline
                                    LolMCL Offline
                                    LolMC
                                    wrote on last edited by
                                    #17

                                    no .

                                    1 Reply Last reply
                                    0

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