@CzechHek said in [FEATURE] Visual mode in criticals:
@ChocoPie_isme You didn't mention that clearly before
@ChocoPie_isme said in [FEATURE] Visual mode in criticals:
Add a visual mode in criticals that will spawn critical particles on hit even if it's not a critical hit.
Criticals don't always critical hit but they do spawn critical particles on any attack not only critical.
@ChocoPie_isme said in [FEATURE] Visual mode in criticals:
i mean it will spawn critical particles even if it's not a critical hit
Same as above
Just explaining
now do u understand what i want now
As for "onPlaceBlock", I think you can check C08PacketPlayerBlockPlacement in onPacket.
(I don't code with mcp918 so If it's wrong way plz remind me, thanks)
https://drive.google.com/drive/folders/1iMhpyCR3SdP_iNC6sisNepc2Vf7S4GSg?usp=sharing
shared it cuz it kinda useless, not gonna advertising my channel anymore