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LiquidBounce Forum

CookieChineseC

CookieChinese

@CookieChinese
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Posts

Recent Best Controversial

  • Liquidbounce girl(AI draw)(By Cookie)
    CookieChineseC CookieChinese

    11997c18-c2c0-4bfc-83e9-6c75a4e9ad15-image.png

    Off-Topic

  • DisableCommand V1.0(绕过所有点击认证)(关闭水影指令)
    CookieChineseC CookieChinese

    效果图:
    EQ%~K{)J~RMZ3R(7L89QHQJ.png
    可绕过的点击认证例子有:
    https://www.bilibili.com/video/BV1yQ4y127qE?from=search&seid=10962910256667708850
    https://www.bilibili.com/video/BV1Bv411J7mA?spm_id_from=333.788.b_636f6d6d656e74.50
    文件下载:
    DisableCommand.zip

    Chinese

  • [Script] mumyPacketDebugger 0.3 (Update)
    CookieChineseC CookieChinese

    Author : mumy
    E-mail : [email protected]

    • Screenshots
      2024-03-17_03.12.42.png
      2024-03-17_03.12.52.png
      2024-03-17_03.13.14.png
      2024-03-17_03.13.44.png
      2024-03-17_03.15.34.png
      2024-03-17_03.15.49.png
      2024-03-17_03.14.19.png

    • Description
      The first available PacketDebugger on Nextgen, allowing you to monitor or cancel network packets.

    • Download
      mumyPacketDebugger 0.1.js (Nextgen 0.1.5+)
      mumyPacketDebugger 0.2.zip (Nextgen 0.1.8+)
      mumyPacketDebugger 0.3.zip (Nextgen 0.2.0+)
    Scripts

  • liquidbounce waifu and you
    CookieChineseC CookieChinese

    1654082424692.png
    1654142871531.png

    Off-Topic

  • [JS]TeleportAura 0.5(更新)
    CookieChineseC CookieChinese

    [JS]TeleportAura 0.5(更新)

    2022-06-18_18.09.18.png


    演示

    • TeleportAura-0.5 Demo video.zip


    改动

    • 选项

      • 增加 VClip(List)

      • 增加 VClipHeight(Integer)

      • 增加 VClipBlocks(Integer)

      • 给 TargetMode(List) 增加了 "Select" 选项

      • 增加 Selectors(List)

      • 增加 Fighting(Boolean)

      • 增加 Criticals(Boolean)

      • 增加 SpoofGround(Boolean)

      • 增加 VillagerIgnored(Boolean)

      • 把 AutoBlock(List) 修改为 AutoBlock(Boolean)

      • 增加 VanillaBlock(Boolean)

      • 增加 NoTPBlock(Boolean)

    • 其他

      • 重写了AutoBlock并修复了之前的问题

      • 修复了AimTarget瞄准位置的问题

      • 当 TargetMode(List) 设置为 "Select" 时,对着目标使用鼠标中键来选择目标的类型或着实体

      • 当 NoTPBlock(Boolean) 与 VanillaBlock(Boolean) 都启用时,格挡的流程是这样的:TP前解除,TP后启用,在攻击后TP前解除,在TP后启用

      • 编写了兼容1.8.9到1.12.2 LB的版本,但此版本目前稳定性不明,因此看反馈来决定是否完成 (目前主要版本为1.8.9)


    下载

    • TeleportAura 0.5.zip


    By-mumy

    Chinese

  • Cookie Resource JS开源+解密JS资源计划(想要解密的JS请回复并上传此贴)
    CookieChineseC CookieChinese

    把能开源的JS都开源
    以后持续更新
    请更多关注此贴

    想要我们解密的JS可以恢复此帖子并上传文件地址

    AutoJump:

    var scriptName = "BHop";
    var scriptAuthor = "By Cookie";
    var scriptVersion = 1.2;
    
    var Color = Java.type('java.awt.Color')
    var Fonts = Java.type("net.ccbluex.liquidbounce.ui.font.Fonts");
    script.import('lib/glFunctions.js');
    script.import("lib/systemFunctions.js")
    script.import('lib/timingFunctions.js');
    var ScaledResolution = Java.type("net.minecraft.client.gui.ScaledResolution")
    
    var hudtoggle = false
    var RenderUtils = Java.type('net.ccbluex.liquidbounce.utils.render.RenderUtils')
    
    function BHopModule() {
       var Message = value.createBoolean("Message", false);
       var HUD = value.createBoolean("HUD", true);
        this.getName = function() {
            return "BunnyHop";
        }
    
        this.getDescription = function() {
            return "Hypixelbhop";
        }
    
        this.getCategory = function() {
            return "Movement";
        }
    
        this.onEnable = function() {
        }
    
    	this.onUpdate = function() {
    	if(HUD.get() == true && hudtoggle = true){
                hudtoggle = false
    			}
         if(mc.thePlayer.movementInput.moveForward != 0 || mc.thePlayer.movementInput.moveStrafe != 0) {
            if (mc.thePlayer.onGround && mc.gameSettings.keyBindJump.isKeyDown() == false && !(mc.thePlayer.isInWater() || mc.thePlayer.isInLava() || mc.thePlayer.isOnLadder() || mc.thePlayer.isInWeb)) {
                mc.thePlayer.jump();
    			if(Message.get() == true){
                chat.print("§c[§6AutoJump§c] §4Jumped " + "MotionY:" +(mc.thePlayer.motionY.toFixed(5).toString()));
    			}
    			if(HUD.get() == true){
                hudtoggle = true
    			}
    		}			
    	 }
    	}
    	this.onRender2D = function () {
    		
            var mcWidth = getScaledWidth();
            //RenderUtils.drawBorderedRect(mcWidth / 2 - 92 , 3, mcWidth / 2 + 92, 23, 3, new Color(0, 0, 0, 150).getRGB(), new Color(0, 0, 0, 150).getRGB());
    	        RenderUtils.drawBorderedRect(mcWidth / 2 - 92,25, mcWidth / 2 + 92,25, 3, new Color(255, 255, 255, 90).getRGB(), new Color(255, 255, 255, 90).getRGB());
                Fonts.font40.drawCenteredString("Auto  Jump", mcWidth / 2 + 3, 30, 0xffffff);
    			if(hudtoggle = true){
                Fonts.font35.drawCenteredString("Jump:OnGround", mcWidth / 2 + 3, 41, 0xffffff);
    			}			
    	        if(hudtoggle = false){
                Fonts.font35.drawCenteredString("Jump:Air", mcWidth / 2 + 3, 41, 0xffffff);
    			}
    	}
         this.onMotion = function() {
        }
        this.onDisable = function() {
            mc.timer.timerSpeed = 1;
        }
    		this.addValues = function(values) {
    		values.add(Message);
    		values.add(HUD);
        }
    }
    
    var bhopModule = new BHopModule();
    var bhopModuleClient;
    
    function onEnable() {
        bhopModuleClient = moduleManager.registerModule(bhopModule);
    }
    
    function onDisable() {
        moduleManager.unregisterModule(bhopModuleClient);
    }
    

    CookieSpeed:

    var scriptName = "CookieSpeed";
    var scriptAuthor = "By Cookie";
    var scriptVersion = 1.5;
    
    var Color = Java.type('java.awt.Color')
    var Fonts = Java.type("net.ccbluex.liquidbounce.ui.font.Fonts");
    script.import('lib/glFunctions.js');
    script.import("lib/systemFunctions.js")
    script.import('lib/timingFunctions.js');
    var ScaledResolution = Java.type("net.minecraft.client.gui.ScaledResolution")
    var C03PacketPlayer = Java.type('net.minecraft.network.play.client.C03PacketPlayer');
    var C04PacketPlayerPosition = Java.type('net.minecraft.network.play.client.C03PacketPlayer.C04PacketPlayerPosition')
    var C05PacketPlayerLook = Java.type('net.minecraft.network.play.client.C03PacketPlayer.C05PacketPlayerLook');
    var C06PacketPlayerPosLook = Java.type('net.minecraft.network.play.client.C03PacketPlayer.C06PacketPlayerPosLook');
    var S06PacketUpdateHealth = Java.type('net.minecraft.network.play.server.S06PacketUpdateHealth');
    var S08PacketPlayerPosLook = Java.type("net.minecraft.network.play.server.S08PacketPlayerPosLook");
    var S12PacketEntityVelocity = Java.type('net.minecraft.network.play.server.S12PacketEntityVelocity');
    var S27PacketExplosion = Java.type('net.minecraft.network.play.server.S27PacketExplosion');
    
    var RenderUtils = Java.type('net.ccbluex.liquidbounce.utils.render.RenderUtils')
    var MovementUtils = Java.type("net.ccbluex.liquidbounce.utils.MovementUtils")
    Math.radians = function(degrees) {
    	return degrees * Math.PI / 180;
    };
    function BHopModule() {
       var ticks = 0;
       var Mode = value.createList("Mode", ["AutoJump", "Hypixel", "CubeCraftHop", "MinePlexHop", "NCPHop", "Taka"], "AutoJump");
       var Message = value.createBoolean("Message", false);
       var HUD = value.createBoolean("HUD", true);
       var AACTimer = value.createBoolean("AACTimer", false);
       var AACSlowFall = value.createBoolean("AACSlowFall", false);
       var Timer = value.createInteger("Timer", 1, 1, 5);
        this.getName = function() {
            return "CookieSpeed";
        }
    
        this.getDescription = function() {
            return "A AutoJump";
        }
    
        this.getCategory = function() {
            return "Movement";
        }
    
        this.onEnable = function() {
    	 ticks = 0
        }
    
    	this.onUpdate = function() {
       if(mc.thePlayer.onGround && AACTimer.get() == true){
    	mc.timer.timerSpeed = Timer.get();
    	mc.thePlayer.motionX *= 1.0708;
    	mc.thePlayer.motionZ *= 1.0708;
          }else{
    	mc.timer.timerSpeed = 1.00;  
    	  }
    	if(mc.thePlayer.fallDistance > 0 && mc.thePlayer.fallDistance < 1 && AACSlowFall.get() == true){
    		mc.timer.timerSpeed = 0.8;
    	}
         if(mc.thePlayer.movementInput.moveForward != 0 || mc.thePlayer.movementInput.moveStrafe != 0) {
            if (mc.thePlayer.onGround && mc.gameSettings.keyBindJump.isKeyDown() == false && !(mc.thePlayer.isInWater() || mc.thePlayer.isInLava() || mc.thePlayer.isOnLadder() || mc.thePlayer.isInWeb)) {
                mc.thePlayer.jump();
    			if(Message.get() == true){
                chat.print("§c[§6AutoJump§c] §4Jumped " + "MotionY:" +(mc.thePlayer.motionY.toFixed(5).toString()));
    			}
    		}			
    	 }
    	}
    	this.onRender2D = function () {
    		if(HUD.get() == true){
            var mcWidth = getScaledWidth();
                //RenderUtils.drawBorderedRect(mcWidth / 2 - 92 , 3, mcWidth / 2 + 92, 23, 3, new Color(0, 0, 0, 150).getRGB(), new Color(0, 0, 0, 150).getRGB());
    	        RenderUtils.drawBorderedRect(mcWidth / 2 - 92,25, mcWidth / 2 + 92,25, 3, new Color(255, 255, 255, 90).getRGB(), new Color(255, 255, 255, 90).getRGB());
                Fonts.font40.drawCenteredString("Auto  Jump", mcWidth / 2 + 3, 30, 0xffffff);
                if(Mode.get() == "AutoJump"){
                Fonts.font35.drawCenteredString("Mode:Jump", mcWidth / 2 + 3, 41, 0xffffff);
                }
    			if(Mode.get() == "Hypixel"){
    			Fonts.font35.drawCenteredString("Mode:Hypixel", mcWidth / 2 + 3, 41, 0xffffff);
    			}
    			if(Mode.get() == "CubeCraftHop"){
    			Fonts.font35.drawCenteredString("Mode:CubeCraftHop", mcWidth / 2 + 3, 41, 0xffffff);
    			}
    			if(Mode.get() == "MinePlexHop"){
    			Fonts.font35.drawCenteredString("Mode:MinePlexHop", mcWidth / 2 + 3, 41, 0xffffff);
    			}
    			if(Mode.get() == "NCPHop"){
    			Fonts.font35.drawCenteredString("Mode:NCPHop", mcWidth / 2 + 3, 41, 0xffffff);
    			}
    		}
    	}
         this.onMotion = function() {
        var speed = MovementUtils.getSpeed() * 1.0072;
    	var yaw = Math.toRadians(mc.thePlayer.rotationYaw);
    	   if(Mode.get() == "MinePlexHop"){
    	mc.thePlayer.motionX = -Math.sin(yaw) * speed;
        mc.thePlayer.motionZ = Math.cos(yaw) * speed;
    	}
    	if(mc.thePlayer.onGround && Mode.get() == "MinePlexHop") {
                mc.thePlayer.motionY = 0.405;
                mc.thePlayer.motionX *= 1.004;
                mc.thePlayer.motionZ *= 1.004;
            }
        	if(Mode.get() == "Hypixel" || Mode.get() == "NCPHop" || Mode.get() == "CubeCraftHop"){
    	        if(MovementUtils.isMoving()) {
    			mc.thePlayer.motionX *= 1.004;
                mc.thePlayer.motionZ *= 1.004;
                if(mc.thePlayer.onGround) {
                    mc.thePlayer.speedInAir = 0.0363;
                }
    
                MovementUtils.strafe();
            }else{
                mc.thePlayer.motionX = 0;
                mc.thePlayer.motionZ = 0;
            }
    	}
        }
        this.onDisable = function() {
    		ticks = 0
    		mc.thePlayer.speedInAir = 0.02;
            mc.timer.timerSpeed = 1;
        }
    		this.addValues = function(values) {
    		values.add(Mode);
    		values.add(Message);
    		values.add(HUD);
    		values.add(AACTimer);
    		values.add(AACSlowFall);
    		values.add(Timer);
        }
    }
    
    var bhopModule = new BHopModule();
    var bhopModuleClient;
    
    function onEnable() {
        bhopModuleClient = moduleManager.registerModule(bhopModule);
    }
    
    function onDisable() {
        moduleManager.unregisterModule(bhopModuleClient);
    }
    

    AsFly:

    var script = registerScript({
        name: "AsFlyPro",
        version: "2.0",
        authors: ["As丶One"]
    });
    var LiquidBounce = Java.type("net.ccbluex.liquidbounce.LiquidBounce")
    var MovementUtils = Java.type("net.ccbluex.liquidbounce.utils.MovementUtils")
    var classProvider = LiquidBounce.INSTANCE.getWrapper().getClassProvider();
    var packets = []
    var doAsFly = false
    var doClipY = false
    var stage = 0
    var maxStage = 5
    var jump = false
    var timer = 0
    var MotionCheck = 0
    var S40PacketDisconnect=Java.type('net.minecraft.network.play.server.S40PacketDisconnect')
    var Mode = Setting.list({
        name: "HytMode",
        values: ["Custom", "Fast", "Fast2", "OldRedesky", "Clip", "MineMora", "Slow", "Test", "4v4test", "ClipGlide"],
        default: "Custom"
    })
    var ServerMode = Setting.list({
        name: "ServerMode",
        values: ["Blink", "Normal", "C03"],
        default: "Blink"
    })
    var YMode = Setting.list({
        name: "YMode",
        values: ["MotionY", "Clip"],
        default: "MotionY"
    })
    var ThirdPersonView = Setting.list({
        name: "ThirdPersonView",
        values: ["One", "Two", "Three", "Off"],
        default: "Two"
    })
    var motionY = Setting.float({
        name: "MotionY",
        default: 1.8,
        min: 0.42,
        max: 6
    })
    var ClipY = Setting.integer({
        name: "ClipY",
        default: 5,
        min: 2,
        max: 30
    })
    var ClipH = Setting.integer({
        name: "ClipH",
        default: 5,
        min: 2,
        max: 30
    })
    var motionXZ = Setting.float({
        name: "MotionXZ",
        default: 2.5,
        min: 0,
        max: 10
    })
    var Bob = Setting.float({
        name: "Bob",
        default: 0.5,
        min: 0,
        max: 2
    })
    var delay = Setting.integer({
        name: "Delay",
        default: 2,
        min: 0,
        max: 10
    })
    var Clipdelay = Setting.integer({
        name: "Clipdelay",
        default: 0,
        min: 0,
        max: 10
    })
    var BindSlowSpeed = Setting.integer({
        name: "BindSlowSpeed",
        default: 7,
        min: 1,
        max: 10
    })
    var DownY = Setting.float({
        name: "DownY",
        default: 1.25,
        min: 0.42,
        max: 2
    })
    var AntiLagDelay = Setting.float({
        name: "AntiLagDelay",
        default: 2,
        min: 1,
        max: 6
    })
    var NormalDownY = Setting.float({
        name: "NormalDownY",
        default: 0.05,
        min: 0.01,
        max: 2
    })
    var y = 0
    var Delay = 0
    function move() {
    	Delay++
        mc.thePlayer.cameraYaw = Bob.get()
        if (Mode.get() == "Custom") {
            if (mc.thePlayer.posY <= y && mc.gameSettings.keyBindSneak.isKeyDown() == false) {
                MotionCheck = MotionCheck - 1
                if (YMode.get() == "MotionY") {
                    mc.thePlayer.motionY = motionY.get()
                }
                if (YMode.get() == "Clip") {
                    Clipy(ClipY.get());
                }
                if (MotionCheck > 0 || MotionCheck < 0) {
                    chat.print("§e[§cAsFly§e]§bMotionCheck:" + MotionCheck)
                } else {
                    chat.print("§e[§cAsFly§e]§bMotionCheck:" + MotionCheck + " " + "Next MotionY you will be Kicked")
                }
    
            } else {
                if (mc.gameSettings.keyBindForward.isKeyDown()) {
                    var dir = mc.thePlayer.rotationYaw / 180 * Math.PI
                    if (mc.thePlayer.motionY < 0 && mc.gameSettings.keyBindSneak.isKeyDown() == false) mc.thePlayer.motionY = 0 - NormalDownY.get()
                    if (mc.thePlayer.motionY < 0 && mc.gameSettings.keyBindSneak.isKeyDown() == true) mc.thePlayer.motionY = 0 - DownY.get()
                    mc.thePlayer.motionX = -Math.sin(dir) * motionXZ.get()
                    mc.thePlayer.motionZ = Math.cos(dir) * motionXZ.get()
                } else {
                    if (mc.thePlayer.motionY < 0 && mc.gameSettings.keyBindSneak.isKeyDown() == false) mc.thePlayer.motionY = 0 - NormalDownY.get()
                    if (mc.thePlayer.motionY < 0 && mc.gameSettings.keyBindSneak.isKeyDown() == true) mc.thePlayer.motionY = 0 - DownY.get()
                }
            }
        }
        if (Mode.get() == "Fast") {
            if (mc.thePlayer.posY <= y) {
                mc.thePlayer.motionY = 0.42
            }
            var dir = mc.thePlayer.rotationYaw / 180 * Math.PI
            if (mc.thePlayer.motionY < 0) mc.thePlayer.motionY = 0 - NormalDownY.get()
            mc.thePlayer.motionX = -Math.sin(dir) * 0.8
            mc.thePlayer.motionZ = Math.cos(dir) * 0.8
        }
    	    if (Mode.get() == "Test") {
            if (mc.thePlayer.posY <= y && mc.gameSettings.keyBindSneak.isKeyDown() == false) {
    			if(MotionCheck > 0){
                MotionCheck = MotionCheck - 1
    			}
                if (YMode.get() == "MotionY") {
                    mc.thePlayer.motionY = motionY.get()
                }
                if (YMode.get() == "Clip") {
                    Clipy(ClipY.get());
                }
                if (MotionCheck > 0 || MotionCheck < 0) {
                    chat.print("§e[§cAsFly§e]§bMotionY")
                } else {
                    chat.print("§e[§cAsFly§e]§bMotionY Last Test")
                }
    
            }
        }
        if (Mode.get() == "Fast2") {
            if (mc.thePlayer.posY <= y) {
                mc.thePlayer.motionY = 0.62
            }
            var dir = mc.thePlayer.rotationYaw / 180 * Math.PI
            if (mc.thePlayer.motionY < 0) mc.thePlayer.motionY = 0 - NormalDownY.get()
            mc.thePlayer.motionX = -Math.sin(dir) * 0.61
            mc.thePlayer.motionZ = Math.cos(dir) * 0.61
        }
        if (Mode.get() == "Oldredesky") {
            if (mc.thePlayer.posY <= y) {
                mc.thePlayer.motionY = 0.42
            }
            var dir = mc.thePlayer.rotationYaw / 180 * Math.PI
            if (mc.thePlayer.motionY < 0) mc.thePlayer.motionY = 0 - NormalDownY.get()
            mc.thePlayer.motionX = -Math.sin(dir) * 0.4
            mc.thePlayer.motionZ = Math.cos(dir) * 0.4
        }
        if (Mode.get() == "Slow") {
            if (mc.thePlayer.posY <= y) {
                mc.thePlayer.motionY = 0.42
            }
            var dir = mc.thePlayer.rotationYaw / 180 * Math.PI
            if (mc.thePlayer.motionY < 0) mc.thePlayer.motionY = 0 - NormalDownY.get()
            mc.thePlayer.motionX = -Math.sin(dir) * 0.41
            mc.thePlayer.motionZ = Math.cos(dir) * 0.41
        }
    	    if (Mode.get() == "Clip") {
    		mc.thePlayer.motionY = 0
            if (mc.thePlayer.posY <= y) {
                Clipy(Clipy.get());
            }
       if(Delay > Clipdelay.get()){
       hClip(ClipH.get());
       Delay = 0
       }
        }
       	if (Mode.get() == "ClipGlide") {
            if (mc.thePlayer.posY <= y) {
                Clipy(5);
            }
       if(Delay > Clipdelay.get()){
       hClip(5);
       Clipy(Clipy.get());
       Delay = 0
       }
        }
    
    }
    script.registerModule({
        name: "AsFlyPro",
        description: "AsFlyPro By As丶One",
        category: "Fun",
        settings: {
            Mode: Mode,
            YMode: YMode,
    		ServerMode: ServerMode,
            ThirdPersonView: ThirdPersonView,
            motionY: motionY,
            ClipY: ClipY,
    		Clipdelay: Clipdelay,
    		ClipH: ClipH,
            motionXZ: motionXZ,
            delay: delay,
            BindSlowSpeed: BindSlowSpeed,
            AntiLagDelay: AntiLagDelay,
            DownY: DownY,
            NormalDownY: NormalDownY,
            Bob: Bob
        }
    }, function (module) {
        var File = Java.type("java.io.File");
        var FileReader = Java.type("java.io.FileReader");
        var BufferedReader = Java.type("java.io.BufferedReader");
        var LiquidBounce = Java.type("net.ccbluex.liquidbounce.LiquidBounce")
        var classProvider = LiquidBounce.INSTANCE.getWrapper().getClassProvider();
        var FileManager = LiquidBounce.fileManager
        var version = Java.type("net.ccbluex.liquidbounce.injection.backend.Backend").MINECRAFT_VERSION
        var sendPacket;
        if (version == "1.8.9") {
            sendPacket = function (packet) {
                try {
                    imc.getNetHandler().addToSendQueue(packet)
                } catch (error) {
                    mc.getNetHandler().addToSendQueue(packet)
                }
            }
        } else {
            sendPacket = function (packet) {
                try {
                    mc.netHandler.networkManager.sendPacket(packet)
                } catch (error) {
                    imc.getNetHandler().addToSendQueue(packet)
                }
            }
        }
    
        function readFile(filePath) {
            var file = new File(filePath);
            var reader = new BufferedReader(new FileReader(file));
            var content = "";
            var line;
            while ((line = reader.readLine()) !== null) content += line
            return content;
        }
        //chat.print(FileManager.hudConfig)
        //chat.print(Java.from(FileManager.class.getDeclaredFields()))
        var image = "IamgeCheck"
        var hudConfig = eval(readFile(FileManager.hudConfig.getFile()))
        var flag = true
        for (var i in hudConfig) {
            if (hudConfig[i].Type == "Image" && hudConfig[i].Image == image) flag = false
        }
        //if (flag) chat.print(FileManager.hudConfig + " " + "AsoneHwidCheck:CookieConfig")
        //if (flag) return;
        module.on("enable", function () {
            y = mc.thePlayer.posY
            timer = 999
            MotionCheck = 4
            //chat.print("§e[§cAsFly§e]§bStartMotionY:" + motionY.get())
            //chat.print(FileManager.hudConfig + " " + "AsoneHwidCheck:CookieConfig")
        });
        module.on("disable", function () {
            mc.gameSettings.thirdPersonView = 0;
            mc.timer.timerSpeed = 1;
            MotionCheck = 0
    		Delay = 0
            packets.forEach(function () {
                sendPacket(packets.shift())
            })
        });
        module.on("update", function () {
                    mc.thePlayer.sendQueue.getNetworkManager().closeChannel(Text);
            mc.thePlayer.sendQueue.handleDisconnect(new S40PacketDisconnect(new ChatComponentText("[AsFly Protect]"+"检测到你的配置为AsFly黑名单,"+" §c已将你踢出服务器"+ " " +"§7黑名单处理: "+"§cKickServer"+"\n\n§8(§c!§8)§bAsFly AD检测"+"\n\n§8(§c!§8)§f目前黑名单有:"+"\n\n§8(§c!§8)§cRevel"+"\n\n§8(§c!§8)§cSlience"+"\n\n§8(§c!§8)§cXix"+"\n\n§8(§c!§8)§cLWB"+"\n\n§8(§c!§8)§f你被踢出的理由可能还有以下原因:"+"\n\n§8(§c!§8)§f1.尝试Deobf Asfly"+"\n\n§8(§c!§8)§f2.检测到你存在AsFly禁止的JS"+"\n\n§8(§c!§8)§f3.拥有违规配置或盒子的游戏标题")))
            if (ThirdPersonView.get() == "One") {
                mc.gameSettings.thirdPersonView = 0
            }
    		if (Mode.get() == "MineMora") {
               mc.timer.timerSpeed = 0.2;
               mc.thePlayer.motionY = 0
            }
            if (Mode.get() == "ClipGlide") {
            if(Delay < Clipdelay.get()){
            mc.thePlayer.motionY = 0
            mc.thePlayer.motionZ = 0
            mc.thePlayer.motionX = 0    
            }
            }
    		if (Mode.get() == "Test") {
            mc.thePlayer.motionZ = 0
            mc.thePlayer.motionX = 0    
            }
            if (ThirdPersonView.get() == "Two") {
                mc.gameSettings.thirdPersonView = 1
            }
            if (ThirdPersonView.get() == "Three") {
                mc.gameSettings.thirdPersonView = 2
            }
            if (!doAsFly) timer++
            if (timer > delay.get()) {
                timer = 0
                doAsFly = true
                stage = 0
                move()
            }
            if (mc.gameSettings.keyBindJump.isKeyDown()) {
                mc.timer.timerSpeed = BindSlowSpeed.get() / 10
            } else {
                if (!Mode.get() == "MineMora") {
                mc.timer.timerSpeed = 1;
            }
            }
            if (stage >= 1) {
    
                doAsFly = false
                packets.forEach(function () {
                    sendPacket(packets.shift())
                })
            }
        });
        module.on("packet", function (event) {
                    if (Mode.get() == "MineMora") {
       if(Delay > Clipdelay.get()){
       hClip(ClipH.get());
       Delay = 0
       }
        }
    	if(ServerMode.get() == "Blink"){
            if (!doAsFly) return
            var packet = event.packet
            if (classProvider.isCPacketPlayer(packet)) event.cancelEvent()
            if (classProvider.isCPacketPlayerPosition(packet) || classProvider.isCPacketPlayerPosLook(packet) ||
                classProvider.isCPacketPlayerBlockPlacement(packet) ||
                classProvider.isCPacketAnimation(packet) ||
                classProvider.isCPacketEntityAction(packet) || classProvider.isCPacketUseEntity(packet)) {
                event.cancelEvent()
                packets.push(packet)
                stage++
            }
    	}
    		if(ServerMode.get() == "Normal"){
                stage++
    	}
        });
    	
    });
    //by Baguette Fly
    function Clipy(d) {
        mc.thePlayer.setPosition(mc.thePlayer.posX, mc.thePlayer.posY + d, mc.thePlayer.posZ);
    }
    function hClip(d) {
    	var playerYaw = Math.radians(mc.thePlayer.rotationYaw);
    	mc.thePlayer.setPosition(mc.thePlayer.posX + d * -Math.sin(playerYaw), mc.thePlayer.posY, mc.thePlayer.posZ + d * Math.cos(playerYaw));
    }
    Math.radians = function(degrees) {
    	return degrees * Math.PI / 180;
    };
    
    
    Chinese

  • [JS]TeleportAura 0.4(更新)
    CookieChineseC CookieChinese

    [JS]TeleportAura 0.4(更新)

    2022-06-15_18.56.23.png


    演示

    • TeleportAura-0.4 Demo video.zip


    改动

    • 选项

      • 增加 SearchRange(Integer)

      • 增加 ThroughWalls(Boolean)

      • 增加 AutoBlock(List)

      • 增加 AimTarget(Boolean)

    • 其他

      • 改进了下玩家在非完整方块中的寻路选择

      • 减轻了混淆以提高性能 (未来可能会开源)

      • 稍微优化了下数据结构性能 (尽管被新增加的特性吃掉了)


    下载

    • TeleportAura 0.4.zip


    By-mumy

    Chinese

  • [JS]TeleportAura 0.6(更新)
    CookieChineseC CookieChinese

    [JS]TeleportAura 0.6(更新)

    2022-06-30_19.01.57.png


    演示

    • TeleportAura-0.6 Demo video.zip


    改动

    • 选项

      • 增加 HClip(List)

      • 增加 HClipLength(Integer)

      • 增加 HClipHeight(Integer)

      • 增加 HClipBlocks(Integer)

      • 给 Selectors(List) 增加了 "Name"/"Color" 选项

      • 增加 SurroundRange(Integer)

    • 其他

      • 改进了下碰撞箱移动检查与VClip的代码

      • 使用多线程技术让 TeleportAura 运行更流畅


    下载

    • TeleportAura 0.6.zip


    By-mumy

    Chinese

  • [JS]TeleportAura 0.7(更新)
    CookieChineseC CookieChinese

    [JS]TeleportAura 0.7(更新)

    2022-07-03_20.23.16.png


    演示

    • TeleportAura-0.7 Demo video.zip


    改动

    • 选项

      • 增加 NoTPSneak(Boolean)

      • 增加 Timeout(Integer)

      • 增加 MinRange(Float) 与 MaxRange(Float) 并移除 Range(Float)

    • 其他

      • 进一步利用多线程,在上个版本的基础上把任务分割后移到多线程,使得在多目标情况下的运行效率得到提升

      • 因为Nashorn引擎并不是线程安全的,所以多线程寻路与攻击会用到同步锁,这会损失掉一部分并发性能

      • 默认会创建CPU核心数一半的线程,最少为3个线程


    下载

    • TeleportAura 0.7.zip


    By-mumy

    Chinese

  • Liquidbounce娘(AI作画)(By Cookie)
    CookieChineseC CookieChinese

    keainie

    Chinese

  • [Script] BlocksMCCriticals for Nextgen
    CookieChineseC CookieChinese

    Author : mumy
    E-mail : [email protected]

    • Screenshots
      2024-04-07_18.54.08.png
      2024-04-07_18.54.15.png

    • Description
      Since Nextgen currently lacks the BlocksMC mode in Criticals, it has been ported from Legacy for use.
      #2733

    • Download
      BlocksMCCriticals.zip (Nextgen 0.2.0+)

    Scripts

  • What mods would you like to use?
    CookieChineseC CookieChinese

    @kawaiinekololis Replay mod ❤

    Suggestions

  • Slience打假
    CookieChineseC CookieChinese

    破解打假:
    CoCoA由As丶One首移除HWID

    破甲打假:
    替代文字
    Regen打假
    替代文字
    替代文字
    "最强刀暴"
    替代文字(这个不清楚)
    替代文字(这个不清楚)

    至于Slience Speed,因为基于一开始CoCoA的speed和fly是asspeed和Asfly,这个我就不多说了。

    Chinese

  • Yes, we're back
    CookieChineseC CookieChinese

    Our team fell apart a long time ago, and now our updated JS will be updated by me and Mumy, and we will be upgrading a lot of JS to APIv2, so you can keep an eye on it
    🙂

    Off-Topic

  • [Script] mumyStrongholdFinder 0.1
    CookieChineseC CookieChinese

    Author : mumy
    E-mail : [email protected]

    • Screenshots
      2024-04-04_20.46.56.png 2024-04-04_20.47.20.png 2024-04-04_20.47.29.png 2024-04-04_20.47.58.png

    • Description
      Allows you to use Eye of Ender to locate Stronghold, compatible with nextgen.

    • Download
      mumyStrongholdFinder 0.1.zip (Nextgen 0.2.0+)

    Scripts

  • [JS][没事就更新]AsFly24.0 | AsFlyPro2.0(Dead) HYT史上最好的飞行JS(支持1.8.9和1.12.2)
    CookieChineseC CookieChinese

    [CrossVersion]

    By As丶One
    参与AsFly设计人员:
    As丶One(主开发) ChineseCookie(更新) Mumy(重写,更新)
    目前已测试服务器:
    Domcer HYT

    AsFlyFixed24.0(Added NewHYTGlide)(唯一一个HYT起床Fly).js
    AsFlyProtect和AsFlyBlackList已整合进单独js

    • Asfly部分使用提示:
      1.视角锁定为功能ThirdPersonView
      2.Asfly现在禁止以文件方式传播

    AsFlyPro V2版本测试版本(禁止商用)
    AsFlyPro2.0.js(点我)

    AsFly禁止商用!
    AsFly拥有后门,若商用后果自负

    若有BUG和建议,请在本帖下面留言或回复。

    Chinese chinese fly huayuting netease

  • Anticheat memes
    CookieChineseC CookieChinese

    OGA9W.png

    Off-Topic

  • AutoMessage 中国版S1.0(暂无更新,后面会慢慢汉化)
    CookieChineseC CookieChinese

    未标题-1.png
    「AutoMessage 功能」

    自动发L和自动举报(100%)
    胜利自动说GG(100%)
    胜利关闭功能(100%)
    自动返回游戏(100%)
    自动注册(100%)
    自动登录(100%)
    杀敌数显示(60%)

    ◤AutoMessage 规则◢
    你可以魔改一些功能(请不要改作者名字,不然后果自负)
    你可以在下方提出意见和问题(会考虑修复和修复)
    你可以在下方提出你魔改水影改变了什么,我将会制作出支持所有魔改水影的版本

    感谢你使用AutoMessage!

    var scriptName = "AutoMessage"; 
    var scriptVersion = 7.0
    var scriptAuthor = "soulplexis,reset by cookie";
    
    var mobs = Java.type("net.minecraft.entity.EntityCreature");
    var players = Java.type("net.minecraft.entity.player.EntityPlayer");
    var S02PacketChat = Java.type('net.minecraft.network.play.server.S02PacketChat')
    var scaffoldModule = moduleManager.getModule("Scaffold");
    var Fly = moduleManager.getModule("Fly");
    var Killaura = moduleManager.getModule("Killaura");
    var Speed = moduleManager.getModule("Speed");
    var Color = Java.type('java.awt.Color')
    var Fonts = Java.type("net.ccbluex.liquidbounce.ui.font.Fonts");
    script.import('lib/glFunctions.js');
    script.import("lib/systemFunctions.js")
    script.import('lib/timingFunctions.js');
    var ScaledResolution = Java.type("net.minecraft.client.gui.ScaledResolution")
    
    
    var RenderUtils = Java.type('net.ccbluex.liquidbounce.utils.render.RenderUtils')
    
    var autoMessage = new autoMessage();
    var autoMessageClient;
    	
    function autoMessage() {
    	var ticks = 0;
    	var a = false;
    	var b = 0;
    	var c = 0;
    	var d = 0;
    	var Mode = value.createList("Mode", ["Before", "After",], "Before");
    	var AutoL = value.createBoolean("AutoL", true);
    	var Mob = value.createBoolean("Mob", false);
    	var Player = value.createBoolean("Player", true);
    	var Instant = value.createBoolean("Instant", false);
    	var GG = value.createBoolean("GG", true);
    	var Wdr = value.createBoolean("Wdr", true);
    	var Message = value.createText("Message", "L");
    	var WdrMessage = value.createText("WdrMessage", "Killaura");
    	var Wdrtext = value.createText("Wdrtext", "/wdr");
    	var Lname = value.createText("Lname", "曲奇");
    	var GGname = value.createText("GGname", "曲奇");
    	var GGNameT = value.createBoolean("GGNameT", true);
    	var StartSpammer = value.createBoolean("StartSpammer", true);
    	var AutoRejoin = value.createBoolean("AutoRejoin", true);
    	var AutoPlay = value.createBoolean("AutoPlay", true);
    	var CheckPlayer = value.createText("CheckPlayer", ":");
    	var AutoPlayTick = value.createInteger("AutoPlayTick", 80, 5, 100);
    	var RejoinTick = value.createInteger("RejoinTick", 40, 5, 100);
    	var AutoDisableTick = value.createInteger("AutoDisableTick", 80, 5, 100);
    	var AutoLName = value.createBoolean("AutoLName", true);
    	var nameBefore = value.createText("nameBefore", "[");
    	var nameAfter = value.createText("nameAfter", "]");
    	var GGandKillCheck = value.createText("GGandKillCheck", "胜利");
    	var AutoPlayCheck = value.createText("AutoPlayCheck", "胜利");
    	var AutoRejoinCheck1 = value.createText("AutoRejoinCheck1", "继续");
    	var AutoRejoinCheck2 = value.createText("AutoRejoinCheck2", "提出");
    	var GGText = value.createText("GGText", "GG");
    	var StartSpammerChecks = value.createText("StartSpammerChecks", "开始");
    	var Autodisable = value.createBoolean("Autodisable", true);
    	var AutodisableChecks1 = value.createText("AutodisableChecks1", "胜利");
    	var AutodisableChecks2 = value.createText("AutodisableChecks2", "死亡");
    	var AutodisableKillaura = value.createBoolean("Killaura", true);
    	var AutodisableSpeed = value.createBoolean("Speed", true);
    	var AutodisableFly = value.createBoolean("Fly", true);
    	var AutodisableScaffold = value.createBoolean("Scaffold", true);
    	var AutoRejoinText = value.createText("AutoRejoinText", "/rejoin");
    	var HypixelAutoPlayMode = value.createList("HypixelAutoPlayMode", ["BedWars_1v1","BedWars_2v2","BedWars_3v3","BedWars_4v4","SkyWars_Solo","SkyWars_Solo_Insane","SkyWars_Solo_LuckyBlock","SkyWars_Team","SkyWars_Team_Insane","SkyWars_Team_LuckyBlock","SurivialGames_Solo","SurivialGames_Team","MiniWalls",], "SkyWars_Solo");
    	var GGAfterText = value.createText("GGAfterText", "Pls use Cookie Config");
    	var StartSpammerText = value.createText("StartSpammerText", "Pls use Liquidbounce Config");
    	var AutoRegister = value.createBoolean("AutoRegister", true);
    	var AutoLogin = value.createBoolean("AutoLogin", true);
    	var AutoRegisterDouble = value.createBoolean("AutoRegisterDouble", true);
    	var AutoRegisterCheck = value.createText("AutoRegisterCheck", "注册");
    	var AutoRegisterCommand = value.createText("AutoRegisterCommand", "/");
    	var AutoRegisterCommandText = value.createText("AutoRegisterCommandText", "register");
    	var AutoRegisterPrefixCheck = value.createText("AutoRegisterPrefixCheck", ".");
    	var AutoRegisterText = value.createText("AutoRegisterText", "123456789a");
    	var AutoLoginCheck = value.createText("AutoLoginCheck", "登录");
    	var AutoLoginCommand = value.createText("AutoLoginCommand", "/");
    	var AutoLoginCommandText = value.createText("AutoLoginCommandText", "login");
    	var AutoLoginText = value.createText("AutoLoginText", "123456789a");
    	var AutoLoginPrefixCheck = value.createText("AutoLoginPrefixCheck", ".");
    	var Killcount = value.createBoolean("Killcount", true);
    	var KillcountY = value.createInteger("KillcountY", 80, 1, getScaledWidth());
    	var KillcountX = value.createInteger("KillcountX", 40, 5, getScaledHeight());
    	var KillcountClear = value.createBoolean("KillcountClear", true);
    	var KillClearDelay = value.createInteger("KillClearDelay", 80, 5, 100);
    	this.getName = function() {
            return "AutoMessage";
        };
    
        this.getDescription = function() {
            return "Mentions the target with a message when you kill them.";
        };
    
        this.getCategory = function() {
            return "Fun";
        };
    	this.onEnable = function() {
    		target = null;
    		a == false;
    		b = 0;
    		c = 0;
    		d = 0;
    		}
    		this.onPacket = function(event) {
            var packet = event.getPacket();
    		if(packet instanceof S02PacketChat) {		
    			if(GG.get() == true) {
            	if (packet.getChatComponent().getUnformattedText().contains(GGandKillCheck.get())) {
    				if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) {
    				if(GGNameT.get() == true){
    				mc.thePlayer.sendChatMessage(nameBefore.get() + GGname.get() + nameAfter.get() + " " + GGText.get() + " " + GGAfterText.get())
    				}else{
    				mc.thePlayer.sendChatMessage(GGText.get())
    				}
    				}
    			}
    		  }
    		 if(Killcount.get() == true) {
            	if (packet.getChatComponent().getUnformattedText().contains(GGandKillCheck.get())) {
    				if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) {
    				setTimeout(function() {				
    				c = 0
    				}, KillClearDelay.get() * 50)
                
    				}
    			}
    		  }
    		  		  	if(AutoRegister.get() == true) {
            	if (packet.getChatComponent().getUnformattedText().contains(AutoRegisterCheck.get())) {
    				if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) {
    				if(AutoRegisterDouble.get() == true){
    				mc.thePlayer.sendChatMessage(AutoRegisterCommand.get() + AutoRegisterCommandText.get() + " " + AutoRegisterText.get() + " " + AutoRegisterText.get())
    				}else{
    				mc.thePlayer.sendChatMessage( AutoRegisterCommand.get() + AutoRegisterCommandText.get() + " " + AutoRegisterText.get())
    				}
    				}
    			}
    		  }
    		    if(AutoLogin.get() == true) {
            	if (packet.getChatComponent().getUnformattedText().contains(AutoLoginCheck.get())) {
    				if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) {
    				mc.thePlayer.sendChatMessage(AutoLoginCommand.get() + AutoLoginCommandText.get() + " " + AutoLoginText.get())
    				}
    				}
    		  }
    		  if(AutoRejoin.get() == true){
    			if (packet.getChatComponent().getUnformattedText().contains(AutoRejoinCheck1.get())) {
    			if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) {
                   setTimeout(function() {				
    				mc.thePlayer.sendChatMessage(AutoRejoinText.get())
    				}, RejoinTick.get() * 50)
    			                      }
    								}	
    			if (packet.getChatComponent().getUnformattedText().contains(AutoRejoinCheck2.get())) {
    			if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) {		 
    			   setTimeout(function() {				
    				mc.thePlayer.sendChatMessage(AutoRejoinText.get())
    				}, RejoinTick.get() * 50)
    			         }
    				}  
    		  }
    		  if(Autodisable.get() == true){
    			if (packet.getChatComponent().getUnformattedText().contains(AutodisableChecks1.get())) {
    			if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) {
    			setTimeout(function() {
                 if(AutodisableKillaura.get() == true){
    				Killaura.setState(false)
    			 }
                 if(AutodisableScaffold.get() == true){
    				scaffoldModule.setState(false)
    			 }
                 if(AutodisableFly.get() == true){
    				Fly.setState(false)
    			 }
                 if(AutodisableSpeed.get() == true){
    				Speed.setState(false)
    			 }
                 }, AutoDisableTick.get() * 50)			 
    			                      }
    								}
    		  								
    			if (packet.getChatComponent().getUnformattedText().contains(AutodisableChecks2.get())) {
    			if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) {
                setTimeout(function() {				
                 if(AutodisableKillaura.get() == true){
    				Killaura.setState(false)
    			 }
                 if(AutodisableScaffold.get() == true){
    				scaffoldModule.setState(false)
    			 }
                 if(AutodisableFly.get() == true){
    				Fly.setState(false)
    			 }
                 if(AutodisableSpeed.get() == true){
    				Speed.setState(false)
    			 }
                 }, AutoDisableTick.get() * 50)					 
    			         }
    				}  
    		  }
    		  if(StartSpammer.get() == true) {
            	if (packet.getChatComponent().getUnformattedText().contains(StartSpammerChecks.get())) {
                if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) {
    				mc.thePlayer.sendChatMessage(nameBefore.get() + GGname.get() + nameAfter.get() + " " + StartSpammerText.get())
    				}
    				}
    			}
    			if(AutoPlay.get() == true) {
            	if (packet.getChatComponent().getUnformattedText().contains(AutoPlayCheck.get())) {
    			if (!packet.getChatComponent().getUnformattedText().contains(CheckPlayer.get())) {	
    		a = true;
    	   switch(HypixelAutoPlayMode.get()) {
    	   case"BedWars_1v1":
    	   setTimeout(function() {
    	   	   mc.thePlayer.sendChatMessage("/play bedwars_eight_one");
    	   }, AutoPlayTick.get() * 50)
    	   break;
    	   case"BedWars_2v2":
    	   setTimeout(function() {
    	   mc.thePlayer.sendChatMessage("/play bedwars_eight_two");
    	   }, AutoPlayTick.get() * 50)
    	   break;
    	   case"BedWars_3v3":
    	   setTimeout(function() {
    	   mc.thePlayer.sendChatMessage("/play bedwars_four_three");
    	   }, AutoPlayTick.get() * 50)
    	   break;
    	   case"BedWars_4v4":
    	   setTimeout(function() {
    	   mc.thePlayer.sendChatMessage("/play bedwars_four_four");
    	   }, AutoPlayTick.get() * 50)
    	   break;
    	   case"SkyWars_Solo":
    	   setTimeout(function() {
    	   mc.thePlayer.sendChatMessage("/play solo_normal");
    	   }, AutoPlayTick.get() * 50)
    	   break;
    	   case"SkyWars_Solo_Insane":
    	   setTimeout(function() {
    	   mc.thePlayer.sendChatMessage("/play solo_insane");
    	   }, AutoPlayTick.get() * 50)
    	   break;
    	   case"SkyWars_Solo_LuckyBlock":
    	   setTimeout(function() {
    	   mc.thePlayer.sendChatMessage("/play solo_insane_lucky");
    	   }, AutoPlayTick.get() * 50)
    	   break;
    	   case"SkyWars_Team":
    	   setTimeout(function() {
    	   mc.thePlayer.sendChatMessage("/play teams_normal");
    	   }, AutoPlayTick.get() * 50)
    	   break;
    	   case"SkyWars_Team_Insane":
    	   setTimeout(function() {
    	   mc.thePlayer.sendChatMessage("/play teams_insane");
    	   }, AutoPlayTick.get() * 50)
    	   break;
    	   case"SkyWars_Team_LuckyBlock":
    	   setTimeout(function() {
    	   mc.thePlayer.sendChatMessage("/play teams_insane_lucky");
    	   }, AutoPlayTick.get() * 50)
    	   break;
    	   case"SurivialGames_Solo":
    	   setTimeout(function() {
    	   mc.thePlayer.sendChatMessage("/play blitz_solo_normal");
    	   }, AutoPlayTick.get() * 50)
    	   break;
    	   case"SurivialGames_Team":
    	   setTimeout(function() {
    	   mc.thePlayer.sendChatMessage("/play blitz_teams_normal");
    	   }, AutoPlayTick.get() * 50)
    	   break;
    	   case"MiniWalls":
    	   setTimeout(function() { 
    	   mc.thePlayer.sendChatMessage("/play arcade_mini_walls");
    	   }, AutoPlayTick.get() * 50)
    	   break;	
    				}
    			    }
    				}
    				
    			}
    		  }
    		}
    	
        this.onMotion = function () {
    	if(target != null && (((target instanceof mobs && Mob.get() == true) || Mob.get() == false && !(target instanceof mobs)) || ((target instanceof players && Player.get() == true) || Player.get() == false && !(target instanceof players))) && ((Instant.get() == true && target.getHealth() == 0) || Instant.get() == false && target.isDead == true)) {
    		switch(Mode.get()) {
    			case "After":
    			c = c + 1
    			if(Wdr.get() == true) {
    			mc.thePlayer.sendChatMessage(Wdrtext.get() + " " + target.getName() + " " + WdrMessage.get());
    			}
    			if(AutoL.get() == true){
    			if(AutoLName.get() == true){
    			mc.thePlayer.sendChatMessage(nameBefore.get() + Lname.get() + nameAfter.get() + target.getName() + " " + Message.get());
    			}else{
    			mc.thePlayer.sendChatMessage(target.getName() + " " + Message.get());
    			}
    			}
    			break;
    			case "Before":
    			c = c + 1
    			if(AutoL.get() == true){
    			if(AutoLName.get() == true){
    			mc.thePlayer.sendChatMessage(nameBefore.get() + Lname.get() + nameAfter.get() + " " + Message.get()+ " " + target.getName());
    			}else{
    			mc.thePlayer.sendChatMessage(target.getName() + " " + Message.get());
    			}
    			}
    			if(Wdr.get() == true) {
    			mc.thePlayer.sendChatMessage(Wdrtext.get() + " "  + target.getName() + " " + WdrMessage.get());
    			}
    			break;
    		}
    		target = null;
    	}
    	}
    	this.onDisable = function() {
    	}
    	    this.onUpdate = function() {
    	    if (a == true) {
    			ticks++;
    		}
    		if (ticks != 0 && ticks < AutoPlayTick.get()) {
    			if (b != 7) {
    				b++;
    			}
    		
    		}
    		if (ticks > AutoPlayTick.get()) {
    			ticks = 0;
    			a = false;
    			b = 0;
    		}
    	}
    		this.onRender2D = function () {
    		mc.fontRendererObj.drawStringWithShadow("You Killed:" + c, KillcountX.get(), KillcountY.get(), 10395294);
            var mcWidth = getScaledWidth();
            //RenderUtils.drawBorderedRect(mcWidth / 2 - 92 , 3, mcWidth / 2 + 92, 23, 3, new Color(0, 0, 0, 150).getRGB(), new Color(0, 0, 0, 150).getRGB());
    		if (a == true) {
    	        RenderUtils.drawBorderedRect(mcWidth / 2 - 92, b, mcWidth / 2 + 92, b + 25, 3, new Color(255, 255, 255, 90).getRGB(), new Color(255, 255, 255, 90).getRGB());
                Fonts.font40.drawCenteredString("Auto  Play&Disable", mcWidth / 2 + 3, b + 5, 0xffffff);
                Fonts.font35.drawCenteredString("next game in " + (4 - parseInt(ticks / 20)) + 's', mcWidth / 2 + 3, b + 16, 0xffffff);			
    		}
        }
    	this.addValues = function(values) {
    		values.add(Mode);
    		values.add(Mob);
    		values.add(Player);
    		values.add(Instant);
    		values.add(Message);
    		values.add(GG);
    		values.add(Wdr);
    		values.add(WdrMessage);
    		values.add(Wdrtext);
    		values.add(Lname);
    		values.add(GGname);
    		values.add(GGNameT);
    		values.add(StartSpammer);
    		values.add(AutoRejoin);
    		values.add(AutoPlay);
    		values.add(HypixelAutoPlayMode);
    		values.add(GGAfterText);
    		values.add(AutoL);
    		values.add(CheckPlayer);
    		values.add(AutoPlayTick);
    		values.add(AutoDisableTick);
    		values.add(AutoLName);
    		values.add(RejoinTick);
    		values.add(nameAfter);
    		values.add(nameBefore);
    		values.add(GGandKillCheck);
    		values.add(AutoPlayCheck);
    		values.add(AutoRejoinCheck1);
    		values.add(AutoRejoinCheck2);
    		values.add(GGText);
    		values.add(StartSpammerChecks);
    		values.add(Autodisable);
    		values.add(AutodisableChecks1);
    		values.add(AutodisableChecks2);
    		values.add(AutodisableFly);
    		values.add(AutodisableKillaura);
    		values.add(AutodisableScaffold);
    		values.add(AutodisableSpeed);
    		values.add(AutoRejoinText);
    		values.add(StartSpammerText);
    		values.add(AutoRegister);
    		values.add(AutoRegisterCommand);
    		values.add(AutoRegisterCommandText);
    		values.add(AutoRegisterDouble);
    		values.add(AutoRegisterText);
    		values.add(AutoRegisterCheck);
    		values.add(AutoLogin);
    		values.add(AutoLoginCheck);
    		values.add(AutoLoginCommand);
    		values.add(AutoLoginCommandText);
    		values.add(AutoLoginText);
    		values.add(AutoLoginPrefixCheck);
    		values.add(AutoRegisterPrefixCheck);
    		values.add(Killcount);
    		values.add(KillcountX);
    		values.add(KillcountY);
    		values.add(KillcountClear);
    		values.add(KillClearDelay);
        }
    	var target;
    	var EntityUtils = Java.type("net.ccbluex.liquidbounce.utils.EntityUtils")
    	this.onAttack = function (event) {
    		if (EntityUtils.isSelected(event.getTargetEntity(), true)) target = event.getTargetEntity();
    	}
      }
    
    function onLoad() {
    };
    
    function onEnable() {
        autoMessageClient = moduleManager.registerModule(autoMessage);
    };
    
    function onDisable() {
        moduleManager.unregisterModule(autoMessageClient);
    };
    

    老版本下载: AutoMessage.js

    Chinese

  • remiaft拥有最好的反作弊!
    CookieChineseC CookieChinese

    remicaft服务器杀戮和反击退
    remiaft是世界上最好的服务器!

    Velocity Horizontal 0.64
    Velocity Vertical 0.70
    Velocity Mode AAC
    Velocity ReverseStrength 0.16
    Velocity SmoothReverseStrength 0.1
    Velocity AACPushXZReducer 2.82
    Velocity AACPushYReducer true
    KillAura MaxCPS 9
    KillAura MinCPS 7
    KillAura HurtTime 10
    KillAura Range 4.1
    KillAura ThroughWallsRange 0.0
    KillAura RangeSprintReducement 0.0
    KillAura Priority Direction
    KillAura TargetMode Switch
    KillAura Swing true
    KillAura KeepSprint true
    KillAura AutoBlock false
    KillAura InteractAutoBlock false
    KillAura DelayedBlock false
    KillAura BlockRate 40
    KillAura RayCast true
    KillAura RayCastIgnored true
    KillAura LivingRayCast true
    KillAura AAC true
    KillAura MaxTurnSpeed 79.83
    KillAura MinTurnSpeed 51.65
    KillAura SilentRotation true
    KillAura Strafe Silent
    KillAura RandomCenter false
    KillAura Outborder false
    KillAura FOV 180.0
    KillAura Predict true
    KillAura MaxPredictSize 1.5
    KillAura MinPredictSize 1.0
    KillAura FailRate 31.3
    KillAura FakeSwing true
    KillAura NoInvAttack false
    KillAura NoInvDelay 0
    KillAura LimitedMultiTargets 0
    KillAura Mark false
    KillAura FakeSharp false
    
    Chinese

  • 现在的AsAntiBot能绕过游戏世界的假人吗?
    CookieChineseC CookieChinese

    因为污点把我和液慢所有反和谐假人想法都上报了

    Chinese
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