Dev environment
[02:09:47] [Render thread/INFO] (Minecraft) [System] [CHAT] LiquidBounce ▸ Fibonacci [time: 23306ms, value: 39088169]
[02:09:47] [Render thread/INFO] (Minecraft) [System] [CHAT] LiquidBounce ▸ SieveEratosphen [time: 46371ms, value: 49999991]
[02:09:47] [Render thread/INFO] (Minecraft) [System] [CHAT] LiquidBounce ▸ WorldScanner [time: 28334ms, value: 10302255]
Production environment
[02:41:41] [Render thread/INFO]: [System] [CHAT] LiquidBounce ▸ Fibonacci [time: 1571867ms, value: 39088169]
[02:41:41] [Render thread/INFO]: [System] [CHAT] LiquidBounce ▸ SieveEratosphen [time: 46668ms, value: 49999991]
[02:41:41] [Render thread/INFO]: [System] [CHAT] LiquidBounce ▸ WorldScanner [time: 28094ms, value: 10302255]
Both using i7-9750H, 32G DDR4 RAM with OpenJDK on Linux with Nextgen. Standard script only.
Fibonacci in development environment is significantly faster than production environment. (23s vs 1571s)