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  • Minemora glide

    Scripts
    1
    0 Votes
    1 Posts
    447 Views
    No one has replied
  • [REQUEST] vanilla damage fly script

    Requests
    10
    0 Votes
    10 Posts
    979 Views
    SugarAFKS
    @somehax ``` /// api_version=2 var safewalkModule = moduleManager.getModule("Safewalk"); var timerModule = moduleManager.getModule("Timer"); var script = registerScript({ name: "FlyNew", version: "1.0.0", authors: ["GLOBALBOSS&JustNanix&Caxap"] }); script.registerModule({ name: "FlyNew", category: "Fun", description: "Moded GLOBALBOSS", settings: { damagePos: Setting.float({ name: "DamagePosition", min: 0, max: 400, default: 200 }), flySpeed: Setting.float({ name: "FlySpeed", min: 0.20, max: 0.30, default: 0.22 }), glide: Setting.float({ name: "Glide", min: 0.00, max: 0.05, default: 0.010 }) } }, function(module) { var delay = 0; var enable = true; var flyspeed = module.settings.flySpeed.get(); module.on("update", function() { if (mc.thePlayer.onGround) { safewalkModule.setState(true) } if (!mc.thePlayer.onGround) { if (enable) { timerModule.setState(true) mc.thePlayer.setPosition(mc.thePlayer.posX, module.settings.damagePos.get() - module.settings.damagePos.get() * 2, mc.thePlayer.posZ); enable = false; } if (mc.thePlayer.getHealth() <= 19) { mc.thePlayer.onGround = false; mc.thePlayer.capabilities.setFlySpeed(module.settings.flySpeed.get() / 2); mc.thePlayer.motionY = module.settings.glide.get() - module.settings.glide.get() * 2; mc.thePlayer.capabilities.isFlying = true; } else { mc.thePlayer.setPosition(mc.thePlayer.posX, module.settings.damagePos.get() - module.settings.damagePos.get() * 2, mc.thePlayer.posZ); } } }); module.on("enable", function() { enable = true; }); module.on("disable", function() { mc.thePlayer.capabilities.isFlying = false; safewalkModule.setState(false) timerModule.setState(false) }); }); function onLoad() {}
  • I need help on a fly script

    Unsolved ScriptAPI
    6
    0 Votes
    6 Posts
    567 Views
    DreamWasFuckedD
    //api_version=2 (script = registerScript({ name: "VerusVanillaFly", authors: ["SomeHax"], version: "1.0" })).import("Core.lib"); module = { category: "Fun", values: [ boostMode = value.createList("BoostMode", ["None", "Static", "Gradual"], "Gradual"), boostTicksValue = value.createInteger("BoostTicks", 20, 1, 10000), boostMotion = value.createFloat("BoostMotion", 9, 1, 9.87) ], onEnable: function() { boostTicks = 0; if (boostMode.get() != "None" && mc.theWorld.getCollidingBoundingBoxes(mc.thePlayer, mc.thePlayer.getEntityBoundingBox().offset(0, 3.0001, 0).expand(0, 0, 0)).isEmpty()) { mc.thePlayer.sendQueue.addToSendQueue(new C04PacketPlayerPosition(mc.thePlayer.posX, mc.thePlayer.posY + 3.0001, mc.thePlayer.posZ, false)); mc.thePlayer.sendQueue.addToSendQueue(new C04PacketPlayerPosition(mc.thePlayer.posX, mc.thePlayer.posY, mc.thePlayer.posZ, false)); mc.thePlayer.sendQueue.addToSendQueue(new C04PacketPlayerPosition(mc.thePlayer.posX, mc.thePlayer.posY, mc.thePlayer.posZ, true)); } mc.thePlayer.setPosition(mc.thePlayer.posX, mc.thePlayer.posY + 0.42, mc.thePlayer.posZ); }, onDisable: function() { if (boostTicks > 0) { mc.thePlayer.motionX = 0; mc.thePlayer.motionY = 0; mc.thePlayer.motionZ = 0; } }, onUpdate: function() { mc.thePlayer.motionX = 0; mc.thePlayer.motionY = 0; mc.thePlayer.motionZ = 0; if (!boostTicks && mc.thePlayer.hurtTime > 0) { boostTicks = boostMode.get() != "None" ? boostTicksValue.get() : 0; } var motion; if (boostTicks > 0) { switch (boostMode.get()) { case "Static": motion = boostMotion.get(); break; case "Gradual": motion = boostTicks / boostTicksValue.get() * boostMotion.get(); break; } boostTicks--; } else { motion = 0.25; } MovementUtils.strafe(motion); }, onPacket: function(event) { var packet = event.getPacket(); if (packet instanceof C03PacketPlayer) { packet.onGround = true; } }, onJump: function() { mc.thePlayer.motionX = 0; mc.thePlayer.motionY = 1; mc.thePlayer.motionZ = 0; } }
  • Is there a vanilla fly script

    Suggestions
    3
    0 Votes
    3 Posts
    496 Views
    S
    @skiddermaster412 thank you
  • 1 Votes
    16 Posts
    4k Views
    liquidslowlyL