I'm late as usual, but that's not the point 
Actually, LiquidBounce has a sprint reset feature—it's built into the code—but it's broken right now. There are three options:
- Wait for a fix.
- Use my script (yeah, I shove it into every post—so what?
). But it’s still a bit of a workaround, because the script runs separately from Killaura. Since it doesn’t have access to Mixins and the internal logic, some things don’t work as well as they could. Post with script: https://forum.liquidbounce.net/topic/8624/sprint-reset-for-critical-hit - If you want a proper solution—make a mod add-on that fixes this.
I’m using a translator; I’ll pray that it got the gist right 
