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  3. [help] Error in the script

[help] Error in the script

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  • Its DommeI Its Domme

    @idk-my-name said in [help] Error in the script:

    your grammar is the worst in this fucking world

    Ahah, I didn't fully learn javascirpt

    I Offline
    I Offline
    idk my name
    wrote on last edited by
    #12

    @its-domme why are you laughing?
    also, as fact, in English countries people do not use 'haha' or 'ahah' when typing. They use 'LMAO' as far as i know

    Its DommeI ? RafayR 3 Replies Last reply
    1
    • I idk my name

      @its-domme why are you laughing?
      also, as fact, in English countries people do not use 'haha' or 'ahah' when typing. They use 'LMAO' as far as i know

      Its DommeI Offline
      Its DommeI Offline
      Its Domme
      wrote on last edited by
      #13

      @idk-my-name said in [help] Error in the script:

      why are you laughing?
      also, as fact, in English countries people do not use 'haha' or 'ahah' when typing. They use 'LMAO' as far as i know

      Im from rus. Pls send me Core.Lib

      DreamWasFuckedD I 2 Replies Last reply
      1
      • I idk my name

        @its-domme why are you laughing?
        also, as fact, in English countries people do not use 'haha' or 'ahah' when typing. They use 'LMAO' as far as i know

        ? Offline
        ? Offline
        A Former User
        wrote on last edited by
        #14

        @idk-my-name oh really

        1 Reply Last reply
        1
        • Its DommeI Its Domme

          @idk-my-name said in [help] Error in the script:

          why are you laughing?
          also, as fact, in English countries people do not use 'haha' or 'ahah' when typing. They use 'LMAO' as far as i know

          Im from rus. Pls send me Core.Lib

          DreamWasFuckedD Offline
          DreamWasFuckedD Offline
          DreamWasFucked
          wrote on last edited by
          #15

          @its-domme rus = rush?

          I Its DommeI 3 Replies Last reply
          1
          • Its DommeI Its Domme

            @idk-my-name said in [help] Error in the script:

            why are you laughing?
            also, as fact, in English countries people do not use 'haha' or 'ahah' when typing. They use 'LMAO' as far as i know

            Im from rus. Pls send me Core.Lib

            I Offline
            I Offline
            idk my name
            wrote on last edited by
            #16

            @its-domme i have left da link for it

            1 Reply Last reply
            1
            • DreamWasFuckedD DreamWasFucked

              @its-domme rus = rush?

              I Offline
              I Offline
              idk my name
              wrote on last edited by
              #17

              @skidma yeah

              1 Reply Last reply
              1
              • DreamWasFuckedD DreamWasFucked

                @its-domme rus = rush?

                Its DommeI Offline
                Its DommeI Offline
                Its Domme
                wrote on last edited by
                #18

                @skidma No rus = Russia

                1 Reply Last reply
                1
                • DreamWasFuckedD DreamWasFucked

                  @its-domme rus = rush?

                  Its DommeI Offline
                  Its DommeI Offline
                  Its Domme
                  wrote on last edited by
                  #19

                  @skidma which version is the best elimination now?

                  DreamWasFuckedD 1 Reply Last reply
                  1
                  • Its DommeI Its Domme

                    @skidma which version is the best elimination now?

                    DreamWasFuckedD Offline
                    DreamWasFuckedD Offline
                    DreamWasFucked
                    wrote on last edited by
                    #20

                    @its-domme b74

                    Its DommeI 1 Reply Last reply
                    1
                    • DreamWasFuckedD DreamWasFucked

                      @its-domme b74

                      Its DommeI Offline
                      Its DommeI Offline
                      Its Domme
                      wrote on last edited by
                      #21

                      @skidma What? She's not there ...

                      1 Reply Last reply
                      1
                      • I Offline
                        I Offline
                        idk my name
                        wrote on last edited by
                        #22

                        @its-domme who is she

                        Its DommeI 1 Reply Last reply
                        1
                        • I idk my name

                          @its-domme who is she

                          Its DommeI Offline
                          Its DommeI Offline
                          Its Domme
                          wrote on last edited by
                          #23

                          @idk-my-name LiquidBounce b74

                          I 1 Reply Last reply
                          1
                          • Its DommeI Its Domme

                            @idk-my-name LiquidBounce b74

                            I Offline
                            I Offline
                            idk my name
                            wrote on last edited by
                            #24

                            @its-domme is liquidbounce she

                            1 Reply Last reply
                            1
                            • Its DommeI Its Domme

                              I wanted to write a timer that will turn on and off every second, but the script did not appear

                              /// api_version=2
                              var script = registerScript({
                                  name: "AacTimer",
                                  version: "1.0.0",
                                  authors: ["ItsDoome1"]
                              });
                              script.registerModule({
                                  name: "AacTimer",
                                  category: "Fun",
                                  description: "Timer For Aac"
                              }, function (module) {
                              });
                              module.on("update", function() {
                              });
                              var secounds = java.("java.lang.System.currentTimeMillis");
                              function timer() {
                              moduleManager.getModule("Timer").getValue("Speed").set(1.5); //Делает таймер со скоростью 1.5
                              };
                              function timer1() {
                              moduleManager.getModule("Timer").getValue("Speed").set(1.0); //Делает таймер со скоростью 1.0
                              }
                              if secounds = 1000 {
                              	timer()
                              };
                              if secounds = 2000 {
                              	timer1()
                              };
                              module.on("disable", function() {
                              });
                              
                              ? Offline
                              ? Offline
                              A Former User
                              wrote on last edited by
                              #25

                              @its-domme

                              var scriptName = "DommeTimer";
                              var scriptVersion = 0.1;
                              var scriptAuthor = "Domme"
                              
                              var Title = new Title()
                              var client;
                              
                              function Title() {
                              
                                  this.getName = function() {
                                      return "DommeTimer"
                                  }
                              
                                  this.getDescription = function() {
                                      return "on-off Timer thing"
                                  }
                              
                                  this.getCategory = function() {
                                      return "Fun"
                                  }
                                  var i = false,
                                      secs = 1.0;
                              
                                  this.onUpdate = function(event) {
                              
                                      if (mc.thePlayer.timerSpeed % (secs * 20) == 0) {
                                          if (i) {
                                              mc.timer.timerSpeed = 1.5;
                                          } else {
                                              mc.timer.timerSpeed = 1;
                                          }
                              
                                          i = !i;
                                      }
                                  }
                              
                                  this.onDisable = function() {
                                      mc.timer.timerSpeed = 1;
                                  }
                              
                              }
                              
                              function onEnable() {
                                  client = moduleManager.registerModule(Title)
                              }
                              
                              function onDisable() {
                                  moduleManager.unregisterModule(client)
                              }
                              
                              

                              Let's go through the main code one by one:

                              var i = false, secs = 1.0;
                              This declares 2 variables, i and secs.
                              secs is the amount of seconds you want it to timer for, i determines whether to make timer faster or slower.

                              if(i)
                              This is a shorthand for i == true.

                              mc.timer.timerSpeed = 1.5;
                              This sets the timer value to 1.5, making the game 50% faster.

                              else
                              This is like saying "if the previous statement is false, do this".

                              i = !i;
                              This sets i to it's inverse. In programming, ! is a way of saying "not". Not i is therefore true if i is false, and vice versa.

                              Its DommeI 1 Reply Last reply
                              1
                              • ? A Former User

                                @its-domme

                                var scriptName = "DommeTimer";
                                var scriptVersion = 0.1;
                                var scriptAuthor = "Domme"
                                
                                var Title = new Title()
                                var client;
                                
                                function Title() {
                                
                                    this.getName = function() {
                                        return "DommeTimer"
                                    }
                                
                                    this.getDescription = function() {
                                        return "on-off Timer thing"
                                    }
                                
                                    this.getCategory = function() {
                                        return "Fun"
                                    }
                                    var i = false,
                                        secs = 1.0;
                                
                                    this.onUpdate = function(event) {
                                
                                        if (mc.thePlayer.timerSpeed % (secs * 20) == 0) {
                                            if (i) {
                                                mc.timer.timerSpeed = 1.5;
                                            } else {
                                                mc.timer.timerSpeed = 1;
                                            }
                                
                                            i = !i;
                                        }
                                    }
                                
                                    this.onDisable = function() {
                                        mc.timer.timerSpeed = 1;
                                    }
                                
                                }
                                
                                function onEnable() {
                                    client = moduleManager.registerModule(Title)
                                }
                                
                                function onDisable() {
                                    moduleManager.unregisterModule(client)
                                }
                                
                                

                                Let's go through the main code one by one:

                                var i = false, secs = 1.0;
                                This declares 2 variables, i and secs.
                                secs is the amount of seconds you want it to timer for, i determines whether to make timer faster or slower.

                                if(i)
                                This is a shorthand for i == true.

                                mc.timer.timerSpeed = 1.5;
                                This sets the timer value to 1.5, making the game 50% faster.

                                else
                                This is like saying "if the previous statement is false, do this".

                                i = !i;
                                This sets i to it's inverse. In programming, ! is a way of saying "not". Not i is therefore true if i is false, and vice versa.

                                Its DommeI Offline
                                Its DommeI Offline
                                Its Domme
                                wrote on last edited by
                                #26

                                @cancernameu said in [help] Error in the script:

                                ! is a way of saying "not". Not i is therefore true if i is false, and vice versa.

                                You are a genius, can I have children for you? xd

                                1 Reply Last reply
                                1
                                • I idk my name

                                  @its-domme why are you laughing?
                                  also, as fact, in English countries people do not use 'haha' or 'ahah' when typing. They use 'LMAO' as far as i know

                                  RafayR Offline
                                  RafayR Offline
                                  Rafay
                                  wrote on last edited by
                                  #27

                                  @idk-my-name you are a literal savage

                                  1 Reply Last reply
                                  1

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