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  • Polar Bears arent Picked up by ESP/Tracers/NameTags

    Bug Reports
    2
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    2 Posts
    412 Views
    R
    @Closed_Olingo Thanks for pointing that out! It seems like a minor bug. Hopefully, the devs will address it in a future update to ensure the ESP/Tracer/NameTag system properly detects polar bears.
  • watermark

    General Discussion
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    0 Votes
    2 Posts
    876 Views
    R
    @Username21 If you need to remove the watermarks on images or screenshots of inventory, you must respect copyrights and not use their contents without permission. If you wish to personalize your pictures, you can use any editing tools such as Photoshop or GIMP.
  • how to use custom fonts in lb nextgen

    General Discussion
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    0 Votes
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    680 Views
    J
    To use custom fonts in LB NextGen, you first need to upload the font files in a web-compatible format such as WOFF, WOFF2, TTF, or OTF to your server or assets folder. Once uploaded, define the font in your CSS file using the @font-face rule. For example, you can add the following code: @font-face { font-family: 'CustomFont'; src: url('path-to-your-font-file.woff2') format('woff2'), url('path-to-your-font-file.woff') format('woff'); font-weight: normal; font-style: normal; } body { font-family: 'CustomFont', sans-serif; }
  • When logging on to the server, it writes "Network protocol error"

    Unsolved General
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    0 Votes
    2 Posts
    408 Views
    M
    Usually happens when you try to log in on a server with an unsupported version
  • 0 Votes
    1 Posts
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  • 0 Votes
    5 Posts
    2k Views
    Konoha ScarletK
    部分地区可以直连
  • дайте конфиг на mystery world

    Configs
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  • 0 Votes
    9 Posts
    3k Views
    C
    Dev environment [02:09:47] [Render thread/INFO] (Minecraft) [System] [CHAT] LiquidBounce ▸ Fibonacci [time: 23306ms, value: 39088169] [02:09:47] [Render thread/INFO] (Minecraft) [System] [CHAT] LiquidBounce ▸ SieveEratosphen [time: 46371ms, value: 49999991] [02:09:47] [Render thread/INFO] (Minecraft) [System] [CHAT] LiquidBounce ▸ WorldScanner [time: 28334ms, value: 10302255] Production environment [02:41:41] [Render thread/INFO]: [System] [CHAT] LiquidBounce ▸ Fibonacci [time: 1571867ms, value: 39088169] [02:41:41] [Render thread/INFO]: [System] [CHAT] LiquidBounce ▸ SieveEratosphen [time: 46668ms, value: 49999991] [02:41:41] [Render thread/INFO]: [System] [CHAT] LiquidBounce ▸ WorldScanner [time: 28094ms, value: 10302255] Both using i7-9750H, 32G DDR4 RAM with OpenJDK on Linux with Nextgen. Standard script only. Fibonacci in development environment is significantly faster than production environment. (23s vs 1571s)
  • Custom Script Help

    Solved ScriptAPI
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    0 Votes
    9 Posts
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    C
    You are welcome and I am willing to accept further help requests, would appreciate a example error script or errors in the logs.
  • [Script] ClickGUISyncer

    Scripts
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    0 Votes
    2 Posts
    998 Views
    kawaiinekololisK
    This script has been superseded by https://github.com/CCBlueX/LiquidBounce/commit/1446ffc2dab9f8d1abadf947074d74e4be863d56 0 1zun4 committed to CCBlueX/LiquidBounce fix(ScriptManager): not reloading ClickGUI cache (#5364) fixes https://github.com/CCBlueX/LiquidBounce/issues/5228
  • LiquidBounce Lagging So Much

    Unsolved Support
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    0 Votes
    4 Posts
    942 Views
    C
    Hi if you are willing to contribute to LB that may or may not solve(likely that someone will tell u to use better hardware but idk) your performance problem, can you download this mod spark and try to follow this doc and post a link to your profiling data? This might help us determine what the time is spent on, if you think this is sharing more information you would like to, you can give us a screenshot of the complete flame graph without other things.
  • Where to install ffmpeg.exe for replay mod.

    Unsolved Support
    2
    0 Votes
    2 Posts
    401 Views
    kawaiinekololisK
    This is the LiquidBounce forum. We do not give Replay Mod support.
  • Cant Load Library

    Bug Reports help issue bug liquidlauncher
    6
    0 Votes
    6 Posts
    1k Views
    M
    Thanks! it worked.
  • что делать если пишет это ?

    Unsolved Kotlin/Java
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    1 Posts
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